requireVsync flag

This commit is contained in:
MasterZean 2019-09-16 11:36:31 +03:00
parent 1a956208e2
commit 5cb6a1d0ce

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@ -312,6 +312,7 @@ static int screenWidth, screenHeight; // Screen width and height (used
static int renderWidth, renderHeight; // Framebuffer width and height (render area, including black bars if required)
static int currentWidth, currentHeight; // Current render width and height, it could change on BeginTextureMode()
static int windowLeftPos, windowTopPos;
static int requireVsync = 0;
static int renderOffsetX = 0; // Offset X from render area (must be divided by 2)
static int renderOffsetY = 0; // Offset Y from render area (must be divided by 2)
static bool fullscreen = false; // Fullscreen mode (useful only for PLATFORM_DESKTOP)
@ -852,6 +853,7 @@ void ToggleFullscreen(void)
{
#if defined(PLATFORM_DESKTOP)
fullscreen = !fullscreen; // Toggle fullscreen flag
requireVsync = true;
// NOTE: glfwSetWindowMonitor() doesn't work properly (bugs)
if (fullscreen) {
@ -1756,6 +1758,7 @@ Color Fade(Color color, float alpha)
void SetConfigFlags(unsigned int flags)
{
configFlags = flags;
requireVsync = true;
if (configFlags & FLAG_FULLSCREEN_MODE) fullscreen = true;
if (configFlags & FLAG_WINDOW_ALWAYS_RUN) alwaysRun = true;
@ -3789,7 +3792,11 @@ static void PollInputEvents(void)
static void SwapBuffers(void)
{
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
glfwSwapInterval((configFlags & FLAG_VSYNC_HINT) != 0 ? 1 : 0);
if (requireVsync) {
glfwMakeContextCurrent(window);
glfwSwapInterval((configFlags & FLAG_VSYNC_HINT) != 0);
requireVsync = false;
}
glfwSwapBuffers(window);
#endif