From 5c36707bd0e55a486b992fe4fbd496b88637d151 Mon Sep 17 00:00:00 2001 From: lazaray <104470294+lazaray@users.noreply.github.com> Date: Thu, 5 May 2022 12:25:03 +0200 Subject: [PATCH] Remove RLAPI from implementations in rlgl.h --- src/rlgl.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/rlgl.h b/src/rlgl.h index 5783a298c..d929989d7 100644 --- a/src/rlgl.h +++ b/src/rlgl.h @@ -4091,7 +4091,7 @@ Matrix rlGetMatrixTransform(void) } // Get internal projection matrix for stereo render (selected eye) -RLAPI Matrix rlGetMatrixProjectionStereo(int eye) +Matrix rlGetMatrixProjectionStereo(int eye) { Matrix mat = rlMatrixIdentity(); #if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) @@ -4101,7 +4101,7 @@ RLAPI Matrix rlGetMatrixProjectionStereo(int eye) } // Get internal view offset matrix for stereo render (selected eye) -RLAPI Matrix rlGetMatrixViewOffsetStereo(int eye) +Matrix rlGetMatrixViewOffsetStereo(int eye) { Matrix mat = rlMatrixIdentity(); #if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)