commit
591b3be34d
|
|
@ -135,6 +135,12 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)
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PLATFORM_OS = LINUX
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endif
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endif
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ifeq ($(TARGET_PLATFORM),PLATFORM_COMMA)
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UNAMEOS = $(shell uname)
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ifeq ($(UNAMEOS),Linux)
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PLATFORM_OS = LINUX
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endif
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endif
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# RAYLIB_PATH adjustment for LINUX platform
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# TODO: Do we really need this?
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@ -284,6 +290,10 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)
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INCLUDE_PATHS += -I/usr/include/libdrm
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endif
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ifeq ($(TARGET_PLATFORM),PLATFORM_COMMA)
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INCLUDE_PATHS += -I$(RAYLIB_INCLUDE_PATH)
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endif
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# Include GLFW required for examples/others/rlgl_standalone.c
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ifeq ($(USE_EXTERNAL_GLFW),FALSE)
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all others: INCLUDE_PATHS += -I$(RAYLIB_PATH)/src/external/glfw/include
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@ -475,6 +485,9 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)
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# NOTE: Required packages: libasound2-dev (ALSA)
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LDLIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lgbm -ldrm -ldl -latomic
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endif
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ifeq ($(TARGET_PLATFORM),PLATFORM_COMMA)
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LDLIBS = -lraylib -lGLESv2 -lEGL -lwayland-client -lwayland-egl -lpthread -lrt -lm -lGL -ldl -latomic
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endif
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ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
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# Libraries for web (HTML5) compiling
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LDLIBS = $(RAYLIB_RELEASE_PATH)/libraylib.a
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@ -705,6 +718,10 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)
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find . -type f -executable -delete
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rm -fv *.o
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endif
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ifeq ($(TARGET_PLATFORM),PLATFORM_COMMA)
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find . -type f -executable -delete
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rm -fv *.o
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endif
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ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
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ifeq ($(PLATFORM_OS),WINDOWS)
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del *.wasm *.html *.js *.data
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21
src/Makefile
21
src/Makefile
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@ -172,6 +172,15 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)
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PLATFORM_SHELL = sh
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endif
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endif
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ifeq ($(TARGET_PLATFORM),PLATFORM_COMMA)
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UNAMEOS = $(shell uname)
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ifeq ($(UNAMEOS),Linux)
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PLATFORM_OS = LINUX
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endif
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ifndef PLATFORM_SHELL
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PLATFORM_SHELL = sh
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endif
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endif
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ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
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ifeq ($(PLATFORM_OS),LINUX)
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ifndef PLATFORM_SHELL
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@ -254,6 +263,9 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)
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# On DRM OpenGL ES 2.0 must be used
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GRAPHICS = GRAPHICS_API_OPENGL_ES2
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endif
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ifeq ($(TARGET_PLATFORM),PLATFORM_COMMA)
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GRAPHICS = GRAPHICS_API_OPENGL_ES2
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endif
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ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
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# On HTML5 OpenGL ES 2.0 is used, emscripten translates it to WebGL 1.0
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GRAPHICS = GRAPHICS_API_OPENGL_ES2
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@ -426,6 +438,9 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)
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CFLAGS += -DEGL_NO_X11
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CFLAGS += -Werror=implicit-function-declaration
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endif
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ifeq ($(TARGET_PLATFORM),PLATFORM_COMMA)
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CFLAGS += -Werror=implicit-function-declaration
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endif
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# Use Wayland display on Linux desktop
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ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW)
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ifeq ($(PLATFORM_OS), LINUX)
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@ -620,6 +635,12 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)
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LDLIBS += -latomic
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endif
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endif
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ifeq ($(TARGET_PLATFORM),PLATFORM_COMMA)
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LDLIBS = -lGLESv2 -lEGL -lGL -lpthread -lrt -lm -ldl
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ifeq ($(RAYLIB_MODULE_AUDIO),TRUE)
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LDLIBS += -latomic
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endif
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endif
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ifeq ($(TARGET_PLATFORM),PLATFORM_ANDROID)
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LDLIBS = -llog -landroid -lEGL -lGLESv2 -lOpenSLES -lc -lm
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endif
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|
|
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594
src/platforms/rcore_comma.c
Normal file
594
src/platforms/rcore_comma.c
Normal file
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@ -0,0 +1,594 @@
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/**********************************************************************************************
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*
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* rcore_<platform> template - Functions to manage window, graphics device and inputs
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*
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* PLATFORM: <PLATFORM>
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* - TODO: Define the target platform for the core
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*
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* LIMITATIONS:
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* - Limitation 01
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* - Limitation 02
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*
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* POSSIBLE IMPROVEMENTS:
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* - Improvement 01
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* - Improvement 02
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*
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* ADDITIONAL NOTES:
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* - TRACELOG() function is located in raylib [utils] module
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*
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* CONFIGURATION:
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* #define RCORE_PLATFORM_CUSTOM_FLAG
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* Custom flag for rcore on target platform -not used-
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*
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||||
* DEPENDENCIES:
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* - <platform-specific SDK dependency>
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* - gestures: Gestures system for touch-ready devices (or simulated from mouse inputs)
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*
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*
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||||
* LICENSE: zlib/libpng
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*
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* Copyright (c) 2013-2024 Ramon Santamaria (@raysan5) and contributors
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose, including commercial
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||||
* applications, and to alter it and redistribute it freely, subject to the following restrictions:
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||||
*
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||||
* 1. The origin of this software must not be misrepresented; you must not claim that you
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||||
* wrote the original software. If you use this software in a product, an acknowledgment
|
||||
* in the product documentation would be appreciated but is not required.
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||||
*
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||||
* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
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* as being the original software.
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||||
*
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||||
* 3. This notice may not be removed or altered from any source distribution.
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||||
*
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||||
**********************************************************************************************/
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <string.h>
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#include <wayland-client.h>
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#include <wayland-server.h>
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#include <wayland-client-protocol.h>
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#include <wayland-egl.h> // must be included before the EGL headers
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#include <EGL/egl.h>
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#include <EGL/eglplatform.h>
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||||
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#include <GLES2/gl2.h>
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//----------------------------------------------------------------------------------
|
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// Types and Structures Definition
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//----------------------------------------------------------------------------------
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||||
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||||
// hold all the low level wayland stuff
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struct wayland_platform {
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struct wl_compositor *wl_compositor;
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struct wl_surface *wl_surface;
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struct wl_egl_window *wl_egl_window;
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struct wl_region *wl_region;
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struct wl_shell *wl_shell;
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struct wl_shell_surface *wl_shell_surface;
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||||
struct wl_display *wl_display;
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struct wl_registry *wl_registry;
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||||
};
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||||
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||||
// hold all the low level egl stuff
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||||
struct egl_platform {
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||||
EGLDisplay display;
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||||
EGLSurface surface;
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||||
EGLContext context;
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||||
EGLConfig config;
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||||
|
||||
EGLNativeDisplayType native_display;
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||||
EGLNativeWindowType native_window;
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||||
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||||
int native_window_width;
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||||
int native_window_height;
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||||
};
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||||
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||||
typedef struct {
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||||
struct wayland_platform wayland;
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||||
struct egl_platform egl;
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||||
} PlatformData;
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||||
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//----------------------------------------------------------------------------------
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||||
// Global Variables Definition
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||||
//----------------------------------------------------------------------------------
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||||
extern CoreData CORE; // Global CORE state context
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static PlatformData platform = { 0 }; // Platform specific data
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//----------------------------------------------------------------------------------
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||||
// comma specific code
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||||
//----------------------------------------------------------------------------------
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||||
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#define CASE_STR( value ) case value: return #value;
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const char *eglGetErrorString(EGLint error) {
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||||
switch(error) {
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||||
CASE_STR( EGL_SUCCESS )
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||||
CASE_STR( EGL_NOT_INITIALIZED )
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||||
CASE_STR( EGL_BAD_ACCESS )
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||||
CASE_STR( EGL_BAD_ALLOC )
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||||
CASE_STR( EGL_BAD_ATTRIBUTE )
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||||
CASE_STR( EGL_BAD_CONTEXT )
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||||
CASE_STR( EGL_BAD_CONFIG )
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||||
CASE_STR( EGL_BAD_CURRENT_SURFACE )
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||||
CASE_STR( EGL_BAD_DISPLAY )
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||||
CASE_STR( EGL_BAD_SURFACE )
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||||
CASE_STR( EGL_BAD_MATCH )
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||||
CASE_STR( EGL_BAD_PARAMETER )
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||||
CASE_STR( EGL_BAD_NATIVE_PIXMAP )
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||||
CASE_STR( EGL_BAD_NATIVE_WINDOW )
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||||
CASE_STR( EGL_CONTEXT_LOST )
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default: return "Unknown";
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||||
}
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||||
}
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||||
#undef CASE_STR
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void wl_shell_surface_handle_ping (void *data, struct wl_shell_surface *shell_surface, uint32_t serial) {
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wl_shell_surface_pong(shell_surface, serial);
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}
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void wl_shell_surface_handle_configure (void *data, struct wl_shell_surface *shell_surface, uint32_t edges, int32_t width, int32_t height) {
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wl_egl_window_resize(platform.egl.native_window, width, height, 0, 0);
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}
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void wl_shell_surface_handle_popup_done(void *data, struct wl_shell_surface *shell_surface) {
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||||
}
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static struct wl_shell_surface_listener wl_shell_surface_listener = {
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.ping = &wl_shell_surface_handle_ping,
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.configure = &wl_shell_surface_handle_configure,
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.popup_done = &wl_shell_surface_handle_popup_done
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};
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static void wl_registry_handle_global (void *data, struct wl_registry *registry, uint32_t id, const char *interface, uint32_t version) {
|
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if (!strcmp(interface, "wl_compositor")) {
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// Need version 3 of wl_compositor in order to do the rotation transform with wl_surface_set_buffer_transform
|
||||
platform.wayland.wl_compositor = wl_registry_bind(registry, id, &wl_compositor_interface, 3);
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} else if (!strcmp(interface, "wl_shell")) {
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platform.wayland.wl_shell = wl_registry_bind(registry, id, &wl_shell_interface, 1);
|
||||
}
|
||||
}
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||||
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||||
static void wl_registry_handle_global_remove (void *data, struct wl_registry *registry, uint32_t id) {
|
||||
}
|
||||
|
||||
const struct wl_registry_listener wl_registry_listener = {
|
||||
.global = wl_registry_handle_global,
|
||||
.global_remove = wl_registry_handle_global_remove
|
||||
};
|
||||
|
||||
static int init_wayland(int width, int height) {
|
||||
platform.wayland.wl_display = wl_display_connect(NULL);
|
||||
if (platform.wayland.wl_display == NULL) {
|
||||
TRACELOG(LOG_WARNING, "COMMA: Failed to create a Wayland display. Failed with: %s", strerror(errno));
|
||||
return -1;
|
||||
}
|
||||
|
||||
platform.wayland.wl_compositor = NULL;
|
||||
platform.wayland.wl_shell = NULL;
|
||||
|
||||
platform.wayland.wl_registry = wl_display_get_registry(platform.wayland.wl_display);
|
||||
wl_registry_add_listener(platform.wayland.wl_registry, &wl_registry_listener, NULL);
|
||||
|
||||
wl_display_dispatch(platform.wayland.wl_display);
|
||||
wl_display_roundtrip(platform.wayland.wl_display);
|
||||
|
||||
if (platform.wayland.wl_compositor == NULL || platform.wayland.wl_compositor == NULL) {
|
||||
TRACELOG(LOG_WARNING, "COMMA: Failed to bind Wayland globals");
|
||||
return -1;
|
||||
}
|
||||
|
||||
// create a surface with a buffer to do render on it
|
||||
platform.wayland.wl_surface = wl_compositor_create_surface(platform.wayland.wl_compositor);
|
||||
|
||||
// apply rotation transform to the buffer of the surface
|
||||
wl_surface_set_buffer_transform(platform.wayland.wl_surface, WL_OUTPUT_TRANSFORM_270);
|
||||
|
||||
platform.wayland.wl_shell_surface = wl_shell_get_shell_surface(platform.wayland.wl_shell, platform.wayland.wl_surface);
|
||||
wl_shell_surface_add_listener(platform.wayland.wl_shell_surface, &wl_shell_surface_listener, NULL);
|
||||
wl_shell_surface_set_toplevel(platform.wayland.wl_shell_surface);
|
||||
|
||||
platform.wayland.wl_region = wl_compositor_create_region(platform.wayland.wl_compositor);
|
||||
wl_region_add(platform.wayland.wl_region, 0, 0, width, height);
|
||||
wl_surface_set_opaque_region(platform.wayland.wl_surface, platform.wayland.wl_region);
|
||||
|
||||
// the native window for egl is a our wl_surface
|
||||
platform.egl.native_window = wl_egl_window_create(platform.wayland.wl_surface, width, height);
|
||||
if (platform.egl.native_window == NULL) {
|
||||
TRACELOG(LOG_WARNING, "COMMA: Failed to create a Wayland EGL window");
|
||||
return -1;
|
||||
}
|
||||
// the native display for egl is a our wl_display
|
||||
platform.egl.native_display = platform.wayland.wl_display;
|
||||
platform.egl.native_window_width = width;
|
||||
platform.egl.native_window_height = height;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int init_egl () {
|
||||
EGLint major;
|
||||
EGLint minor;
|
||||
EGLConfig config;
|
||||
EGLint num_config;
|
||||
EGLint frame_buffer_config [] = {
|
||||
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
|
||||
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
|
||||
EGL_RED_SIZE, 8,
|
||||
EGL_GREEN_SIZE, 8,
|
||||
EGL_BLUE_SIZE, 8,
|
||||
EGL_DEPTH_SIZE, 24,
|
||||
EGL_NONE
|
||||
};
|
||||
// ask for an OpenGL ES 2 rendering context
|
||||
EGLint context_config [] = { EGL_CONTEXT_MAJOR_VERSION, 2, EGL_NONE, EGL_NONE };
|
||||
|
||||
// get an egl display with our native display (in our case, a wl_display)
|
||||
platform.egl.display = eglGetDisplay(platform.egl.native_display);
|
||||
if (platform.egl.display == EGL_NO_DISPLAY) {
|
||||
TRACELOG(LOG_WARNING, "COMMA: Failed to get an EGL display");
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (!eglInitialize(platform.egl.display, &major, &minor)) {
|
||||
TRACELOG(LOG_WARNING, "COMMA: Failed to initialize the EGL display. Error code: %s", eglGetErrorString(eglGetError()));
|
||||
return -1;
|
||||
}
|
||||
TRACELOG(LOG_INFO, "COMMA: Using EGL version %i.%i", major, minor);
|
||||
|
||||
if (!eglChooseConfig(platform.egl.display, frame_buffer_config, &config, 1, &num_config)) {
|
||||
TRACELOG(LOG_WARNING, "COMMA: Failed to get a valid EGL display config. Error code: %s", eglGetErrorString(eglGetError()));
|
||||
return -1;
|
||||
}
|
||||
TRACELOG(LOG_INFO, "COMMA: Found %i valid EGL display configs", num_config);
|
||||
|
||||
platform.egl.surface = eglCreateWindowSurface(platform.egl.display, config, platform.egl.native_window, NULL);
|
||||
if (platform.egl.surface == EGL_NO_SURFACE) {
|
||||
TRACELOG(LOG_WARNING, "COMMA: Failed to create an EGL surface. Error code: %s", eglGetErrorString(eglGetError()));
|
||||
return -1;
|
||||
}
|
||||
|
||||
platform.egl.context = eglCreateContext(platform.egl.display, config, EGL_NO_CONTEXT, context_config);
|
||||
if (platform.egl.context == EGL_NO_CONTEXT) {
|
||||
TRACELOG(LOG_WARNING, "COMMA: Failed to create an OpenGL ES context. Error code: %s", eglGetErrorString(eglGetError()));
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (!eglMakeCurrent(platform.egl.display, platform.egl.surface, platform.egl.surface, platform.egl.context)) {
|
||||
TRACELOG(LOG_WARNING, "COMMA: Failed to attach the OpenGL ES context to the EGL surface. Error code: %s", eglGetErrorString(eglGetError()));
|
||||
return -1;
|
||||
}
|
||||
|
||||
// enable depth testing. Not necessary if only doing 2D
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Module Internal Functions Declaration
|
||||
//----------------------------------------------------------------------------------
|
||||
int InitPlatform(void); // Initialize platform (graphics, inputs and more)
|
||||
bool InitGraphicsDevice(void); // Initialize graphics device
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Module Functions Declaration
|
||||
//----------------------------------------------------------------------------------
|
||||
// NOTE: Functions declaration is provided by raylib.h
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Module Functions Definition: Window and Graphics Device
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
// Check if application should close
|
||||
bool WindowShouldClose(void) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Toggle fullscreen mode
|
||||
void ToggleFullscreen(void) {
|
||||
TRACELOG(LOG_WARNING, "ToggleFullscreen() not available on target platform");
|
||||
}
|
||||
|
||||
// Toggle borderless windowed mode
|
||||
void ToggleBorderlessWindowed(void) {
|
||||
TRACELOG(LOG_WARNING, "ToggleBorderlessWindowed() not available on target platform");
|
||||
}
|
||||
|
||||
// Set window state: maximized, if resizable
|
||||
void MaximizeWindow(void) {
|
||||
TRACELOG(LOG_WARNING, "MaximizeWindow() not available on target platform");
|
||||
}
|
||||
|
||||
// Set window state: minimized
|
||||
void MinimizeWindow(void) {
|
||||
TRACELOG(LOG_WARNING, "MinimizeWindow() not available on target platform");
|
||||
}
|
||||
|
||||
// Set window state: not minimized/maximized
|
||||
void RestoreWindow(void) {
|
||||
TRACELOG(LOG_WARNING, "RestoreWindow() not available on target platform");
|
||||
}
|
||||
|
||||
// Set window configuration state using flags
|
||||
void SetWindowState(unsigned int flags) {
|
||||
TRACELOG(LOG_WARNING, "SetWindowState() not available on target platform");
|
||||
}
|
||||
|
||||
// Clear window configuration state flags
|
||||
void ClearWindowState(unsigned int flags) {
|
||||
TRACELOG(LOG_WARNING, "ClearWindowState() not available on target platform");
|
||||
}
|
||||
|
||||
// Set icon for window
|
||||
void SetWindowIcon(Image image) {
|
||||
TRACELOG(LOG_WARNING, "SetWindowIcon() not available on target platform");
|
||||
}
|
||||
|
||||
// Set icon for window
|
||||
void SetWindowIcons(Image *images, int count) {
|
||||
TRACELOG(LOG_WARNING, "SetWindowIcons() not available on target platform");
|
||||
}
|
||||
|
||||
// Set title for window
|
||||
void SetWindowTitle(const char *title) {
|
||||
CORE.Window.title = title;
|
||||
}
|
||||
|
||||
// Set window position on screen (windowed mode)
|
||||
void SetWindowPosition(int x, int y) {
|
||||
TRACELOG(LOG_WARNING, "SetWindowPosition() not available on target platform");
|
||||
}
|
||||
|
||||
// Set monitor for the current window
|
||||
void SetWindowMonitor(int monitor) {
|
||||
TRACELOG(LOG_WARNING, "SetWindowMonitor() not available on target platform");
|
||||
}
|
||||
|
||||
// Set window minimum dimensions (FLAG_WINDOW_RESIZABLE)
|
||||
void SetWindowMinSize(int width, int height) {
|
||||
CORE.Window.screenMin.width = width;
|
||||
CORE.Window.screenMin.height = height;
|
||||
}
|
||||
|
||||
// Set window maximum dimensions (FLAG_WINDOW_RESIZABLE)
|
||||
void SetWindowMaxSize(int width, int height) {
|
||||
CORE.Window.screenMax.width = width;
|
||||
CORE.Window.screenMax.height = height;
|
||||
}
|
||||
|
||||
// Set window dimensions
|
||||
void SetWindowSize(int width, int height) {
|
||||
TRACELOG(LOG_WARNING, "SetWindowSize() not available on target platform");
|
||||
}
|
||||
|
||||
// Set window opacity, value opacity is between 0.0 and 1.0
|
||||
void SetWindowOpacity(float opacity) {
|
||||
TRACELOG(LOG_WARNING, "SetWindowOpacity() not available on target platform");
|
||||
}
|
||||
|
||||
// Set window focused
|
||||
void SetWindowFocused(void) {
|
||||
TRACELOG(LOG_WARNING, "SetWindowFocused() not available on target platform");
|
||||
}
|
||||
|
||||
// Get native window handle
|
||||
void *GetWindowHandle(void) {
|
||||
TRACELOG(LOG_WARNING, "GetWindowHandle() not implemented on target platform");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Get number of monitors
|
||||
int GetMonitorCount(void) {
|
||||
TRACELOG(LOG_WARNING, "GetMonitorCount() not implemented on target platform");
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Get number of monitors
|
||||
int GetCurrentMonitor(void) {
|
||||
TRACELOG(LOG_WARNING, "GetCurrentMonitor() not implemented on target platform");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Get selected monitor position
|
||||
Vector2 GetMonitorPosition(int monitor) {
|
||||
TRACELOG(LOG_WARNING, "GetMonitorPosition() not implemented on target platform");
|
||||
return (Vector2){ 0, 0 };
|
||||
}
|
||||
|
||||
// Get selected monitor width (currently used by monitor)
|
||||
int GetMonitorWidth(int monitor) {
|
||||
TRACELOG(LOG_WARNING, "GetMonitorWidth() not implemented on target platform");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Get selected monitor height (currently used by monitor)
|
||||
int GetMonitorHeight(int monitor) {
|
||||
TRACELOG(LOG_WARNING, "GetMonitorHeight() not implemented on target platform");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Get selected monitor physical width in millimetres
|
||||
int GetMonitorPhysicalWidth(int monitor) {
|
||||
TRACELOG(LOG_WARNING, "GetMonitorPhysicalWidth() not implemented on target platform");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Get selected monitor physical height in millimetres
|
||||
int GetMonitorPhysicalHeight(int monitor) {
|
||||
TRACELOG(LOG_WARNING, "GetMonitorPhysicalHeight() not implemented on target platform");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Get selected monitor refresh rate
|
||||
int GetMonitorRefreshRate(int monitor) {
|
||||
TRACELOG(LOG_WARNING, "GetMonitorRefreshRate() not implemented on target platform");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Get the human-readable, UTF-8 encoded name of the selected monitor
|
||||
const char *GetMonitorName(int monitor) {
|
||||
TRACELOG(LOG_WARNING, "GetMonitorName() not implemented on target platform");
|
||||
return "";
|
||||
}
|
||||
|
||||
// Get window position XY on monitor
|
||||
Vector2 GetWindowPosition(void) {
|
||||
TRACELOG(LOG_WARNING, "GetWindowPosition() not implemented on target platform");
|
||||
return (Vector2){ 0, 0 };
|
||||
}
|
||||
|
||||
// Get window scale DPI factor for current monitor
|
||||
Vector2 GetWindowScaleDPI(void) {
|
||||
TRACELOG(LOG_WARNING, "GetWindowScaleDPI() not implemented on target platform");
|
||||
return (Vector2){ 1.0f, 1.0f };
|
||||
}
|
||||
|
||||
// Set clipboard text content
|
||||
void SetClipboardText(const char *text) {
|
||||
TRACELOG(LOG_WARNING, "SetClipboardText() not implemented on target platform");
|
||||
}
|
||||
|
||||
// Get clipboard text content
|
||||
// NOTE: returned string is allocated and freed by GLFW
|
||||
const char *GetClipboardText(void) {
|
||||
TRACELOG(LOG_WARNING, "GetClipboardText() not implemented on target platform");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Get clipboard image
|
||||
Image GetClipboardImage(void) {
|
||||
Image image = { 0 };
|
||||
TRACELOG(LOG_WARNING, "GetClipboardImage() not implemented on target platform");
|
||||
return image;
|
||||
}
|
||||
|
||||
// Show mouse cursor
|
||||
void ShowCursor(void) {
|
||||
CORE.Input.Mouse.cursorHidden = false;
|
||||
}
|
||||
|
||||
// Hides mouse cursor
|
||||
void HideCursor(void) {
|
||||
CORE.Input.Mouse.cursorHidden = true;
|
||||
}
|
||||
|
||||
// Enables cursor (unlock cursor)
|
||||
void EnableCursor(void) {
|
||||
// Set cursor position in the middle
|
||||
SetMousePosition(CORE.Window.screen.width/2, CORE.Window.screen.height/2);
|
||||
|
||||
CORE.Input.Mouse.cursorHidden = false;
|
||||
}
|
||||
|
||||
// Disables cursor (lock cursor)
|
||||
void DisableCursor(void) {
|
||||
// Set cursor position in the middle
|
||||
SetMousePosition(CORE.Window.screen.width/2, CORE.Window.screen.height/2);
|
||||
|
||||
CORE.Input.Mouse.cursorHidden = true;
|
||||
}
|
||||
|
||||
// Swap back buffer with front buffer (screen drawing)
|
||||
void SwapScreenBuffer(void) {
|
||||
eglSwapBuffers(platform.egl.display, platform.egl.surface);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Module Functions Definition: Misc
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
// Get elapsed time measure in seconds since InitTimer()
|
||||
double GetTime(void) {
|
||||
double time = 0.0;
|
||||
struct timespec ts = { 0 };
|
||||
clock_gettime(CLOCK_MONOTONIC, &ts);
|
||||
unsigned long long int nanoSeconds = (unsigned long long int)ts.tv_sec*1000000000LLU + (unsigned long long int)ts.tv_nsec;
|
||||
|
||||
time = (double)(nanoSeconds - CORE.Time.base)*1e-9; // Elapsed time since InitTimer()
|
||||
|
||||
return time;
|
||||
}
|
||||
|
||||
void OpenURL(const char *url) {
|
||||
TRACELOG(LOG_WARNING, "OpenURL() not implemented on target platform");
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Module Functions Definition: Inputs
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
// Set internal gamepad mappings
|
||||
int SetGamepadMappings(const char *mappings) {
|
||||
TRACELOG(LOG_WARNING, "SetGamepadMappings() not implemented on target platform");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Set mouse position XY
|
||||
void SetMousePosition(int x, int y) {
|
||||
CORE.Input.Mouse.currentPosition = (Vector2){ (float)x, (float)y };
|
||||
CORE.Input.Mouse.previousPosition = CORE.Input.Mouse.currentPosition;
|
||||
}
|
||||
|
||||
// Set mouse cursor
|
||||
void SetMouseCursor(int cursor) {
|
||||
TRACELOG(LOG_WARNING, "SetMouseCursor() not implemented on target platform");
|
||||
}
|
||||
|
||||
// Get physical key name.
|
||||
const char *GetKeyName(int key) {
|
||||
TRACELOG(LOG_WARNING, "GetKeyName() not implemented on target platform");
|
||||
return "";
|
||||
}
|
||||
|
||||
// Register all input events
|
||||
void PollInputEvents(void) {
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Module Internal Functions Definition
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
int InitPlatform(void) {
|
||||
|
||||
// only support fullscreen
|
||||
CORE.Window.fullscreen = true;
|
||||
CORE.Window.flags |= FLAG_FULLSCREEN_MODE;
|
||||
|
||||
// in our case, all those width/height are the same
|
||||
CORE.Window.currentFbo.width = CORE.Window.screen.width;
|
||||
CORE.Window.currentFbo.height = CORE.Window.screen.height;
|
||||
CORE.Window.display.width = CORE.Window.screen.width;
|
||||
CORE.Window.display.height = CORE.Window.screen.height;
|
||||
CORE.Window.render.width = CORE.Window.screen.width;
|
||||
CORE.Window.render.height = CORE.Window.screen.height;
|
||||
|
||||
if (init_wayland(CORE.Window.currentFbo.width, CORE.Window.currentFbo.height)) {
|
||||
TRACELOG(LOG_FATAL, "COMMA: Failed to initialize Wayland");
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (init_egl()) {
|
||||
TRACELOG(LOG_FATAL, "COMMA: Failed to initialize EGL");
|
||||
return -1;
|
||||
}
|
||||
|
||||
SetupFramebuffer(CORE.Window.display.width, CORE.Window.display.height);
|
||||
rlLoadExtensions(eglGetProcAddress);
|
||||
InitTimer();
|
||||
CORE.Storage.basePath = GetWorkingDirectory();
|
||||
|
||||
TRACELOG(LOG_INFO, "COMMA: Initialized successfully");
|
||||
return 0;
|
||||
}
|
||||
|
||||
void ClosePlatform(void) {
|
||||
}
|
||||
|
|
@ -548,6 +548,8 @@ const char *TextFormat(const char *text, ...); // Formatting of tex
|
|||
#include "platforms/rcore_drm.c"
|
||||
#elif defined(PLATFORM_ANDROID)
|
||||
#include "platforms/rcore_android.c"
|
||||
#elif defined(PLATFORM_COMMA)
|
||||
#include "platforms/rcore_comma.c"
|
||||
#else
|
||||
// TODO: Include your custom platform backend!
|
||||
// i.e software rendering backend or console backend!
|
||||
|
|
@ -617,6 +619,8 @@ void InitWindow(int width, int height, const char *title)
|
|||
TRACELOG(LOG_INFO, "Platform backend: NATIVE DRM");
|
||||
#elif defined(PLATFORM_ANDROID)
|
||||
TRACELOG(LOG_INFO, "Platform backend: ANDROID");
|
||||
#elif defined(PLATFORM_COMMA)
|
||||
TRACELOG(LOG_INFO, "Platform backend: COMMA");
|
||||
#else
|
||||
// TODO: Include your custom platform backend!
|
||||
// i.e software rendering backend or console backend!
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user