Added image convultion ImageKernelConvolution
This commit is contained in:
parent
1b88f2ec03
commit
590f714c26
|
|
@ -490,6 +490,7 @@ TEXTURES = \
|
||||||
textures/textures_gif_player \
|
textures/textures_gif_player \
|
||||||
textures/textures_image_drawing \
|
textures/textures_image_drawing \
|
||||||
textures/textures_image_generation \
|
textures/textures_image_generation \
|
||||||
|
textures/textures_image_kernel \
|
||||||
textures/textures_image_loading \
|
textures/textures_image_loading \
|
||||||
textures/textures_image_processing \
|
textures/textures_image_processing \
|
||||||
textures/textures_image_rotate \
|
textures/textures_image_rotate \
|
||||||
|
|
|
||||||
104
examples/textures/textures_image_kernel.c
Normal file
104
examples/textures/textures_image_kernel.c
Normal file
|
|
@ -0,0 +1,104 @@
|
||||||
|
/*******************************************************************************************
|
||||||
|
*
|
||||||
|
* raylib [textures] example - Image loading and texture creation
|
||||||
|
*
|
||||||
|
* NOTE: Images are loaded in CPU memory (RAM); textures are loaded in GPU memory (VRAM)
|
||||||
|
*
|
||||||
|
* Example originally created with raylib 1.3, last time updated with raylib 1.3
|
||||||
|
*
|
||||||
|
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
|
||||||
|
* BSD-like license that allows static linking with closed source software
|
||||||
|
*
|
||||||
|
* Copyright (c) 2015-2023 Ramon Santamaria (@raysan5)
|
||||||
|
*
|
||||||
|
********************************************************************************************/
|
||||||
|
|
||||||
|
#include "raylib.h"
|
||||||
|
|
||||||
|
//------------------------------------------------------------------------------------
|
||||||
|
// Program main entry point
|
||||||
|
//------------------------------------------------------------------------------------
|
||||||
|
int main(void)
|
||||||
|
{
|
||||||
|
// Initialization
|
||||||
|
//--------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
Image image = LoadImage("resources/cat.png"); // Loaded in CPU memory (RAM)
|
||||||
|
|
||||||
|
const int screenWidth = image.width*4;
|
||||||
|
const int screenHeight = image.height;
|
||||||
|
|
||||||
|
InitWindow(screenWidth, screenHeight, "raylib [textures] example - image convolution");
|
||||||
|
|
||||||
|
float gaussiankernel[] = {1.0, 2.0, 1.0,
|
||||||
|
2.0, 4.0, 2.0,
|
||||||
|
1.0, 2.0, 1.0};
|
||||||
|
|
||||||
|
float sobelkernel[] = {1.0, 0.0, -1.0,
|
||||||
|
2.0, 0.0, -2.0,
|
||||||
|
1.0, 0.0, -1.0};
|
||||||
|
|
||||||
|
float sharpenkernel[] = {0.0, 1.0, 0.0,
|
||||||
|
-1.0, 5.0, -1.0,
|
||||||
|
0.0, -1.0, 0.0};
|
||||||
|
|
||||||
|
Image catSharpend = ImageCopy(image);
|
||||||
|
ImageKernelConvolution(&catSharpend, sharpenkernel, 3);
|
||||||
|
|
||||||
|
|
||||||
|
Image catSobel = ImageCopy(image);
|
||||||
|
ImageKernelConvolution(&catSobel, sobelkernel, 3);
|
||||||
|
|
||||||
|
Image catGaussian = ImageCopy(image);
|
||||||
|
for(int i = 0; i < 6; i++){
|
||||||
|
ImageKernelConvolution(&catGaussian, gaussiankernel, 3);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Texture2D texture = LoadTextureFromImage(image); // Image converted to texture, GPU memory (VRAM)
|
||||||
|
Texture2D catSharpendTexture = LoadTextureFromImage(catSharpend);
|
||||||
|
Texture2D catSobelTexture = LoadTextureFromImage(catSobel);
|
||||||
|
Texture2D catGaussianTexture = LoadTextureFromImage(catGaussian);
|
||||||
|
UnloadImage(image); // Once image has been converted to texture and uploaded to VRAM, it can be unloaded from RAM
|
||||||
|
UnloadImage(catGaussian);
|
||||||
|
UnloadImage(catSobel);
|
||||||
|
UnloadImage(catSharpend);
|
||||||
|
|
||||||
|
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
|
||||||
|
//---------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
// Main game loop
|
||||||
|
while (!WindowShouldClose()) // Detect window close button or ESC key
|
||||||
|
{
|
||||||
|
// Update
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
// TODO: Update your variables here
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
// Draw
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
BeginDrawing();
|
||||||
|
|
||||||
|
ClearBackground(RAYWHITE);
|
||||||
|
|
||||||
|
DrawTexture(catSharpendTexture, 0, 0, WHITE);
|
||||||
|
DrawTexture(catSobelTexture, texture.width, 0, WHITE);
|
||||||
|
DrawTexture(catGaussianTexture, texture.width*2, 0, WHITE);
|
||||||
|
DrawTexture(texture, texture.width*3, 0, WHITE);
|
||||||
|
|
||||||
|
EndDrawing();
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
}
|
||||||
|
|
||||||
|
// De-Initialization
|
||||||
|
//--------------------------------------------------------------------------------------
|
||||||
|
UnloadTexture(texture); // Texture unloading
|
||||||
|
UnloadTexture(catGaussianTexture);
|
||||||
|
UnloadTexture(catSobelTexture);
|
||||||
|
UnloadTexture(catSharpendTexture);
|
||||||
|
|
||||||
|
CloseWindow(); // Close window and OpenGL context
|
||||||
|
//--------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
@ -339,6 +339,7 @@ RLAPI void ImageAlphaClear(Image *image, Color color, float threshold);
|
||||||
RLAPI void ImageAlphaMask(Image *image, Image alphaMask); // Apply alpha mask to image
|
RLAPI void ImageAlphaMask(Image *image, Image alphaMask); // Apply alpha mask to image
|
||||||
RLAPI void ImageAlphaPremultiply(Image *image); // Premultiply alpha channel
|
RLAPI void ImageAlphaPremultiply(Image *image); // Premultiply alpha channel
|
||||||
RLAPI void ImageBlurGaussian(Image *image, int blurSize); // Apply Gaussian blur using a box blur approximation
|
RLAPI void ImageBlurGaussian(Image *image, int blurSize); // Apply Gaussian blur using a box blur approximation
|
||||||
|
RLAPI void ImageKernelConvolution(Image *image, float* karnel, int karenlWidth); // Apply Gaussian blur using a box blur approximation
|
||||||
RLAPI void ImageResize(Image *image, int newWidth, int newHeight); // Resize image (Bicubic scaling algorithm)
|
RLAPI void ImageResize(Image *image, int newWidth, int newHeight); // Resize image (Bicubic scaling algorithm)
|
||||||
RLAPI void ImageResizeNN(Image *image, int newWidth,int newHeight); // Resize image (Nearest-Neighbor scaling algorithm)
|
RLAPI void ImageResizeNN(Image *image, int newWidth,int newHeight); // Resize image (Nearest-Neighbor scaling algorithm)
|
||||||
RLAPI void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill); // Resize canvas and fill with color
|
RLAPI void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill); // Resize canvas and fill with color
|
||||||
|
|
|
||||||
|
|
@ -1329,6 +1329,7 @@ RLAPI void ImageAlphaClear(Image *image, Color color, float threshold);
|
||||||
RLAPI void ImageAlphaMask(Image *image, Image alphaMask); // Apply alpha mask to image
|
RLAPI void ImageAlphaMask(Image *image, Image alphaMask); // Apply alpha mask to image
|
||||||
RLAPI void ImageAlphaPremultiply(Image *image); // Premultiply alpha channel
|
RLAPI void ImageAlphaPremultiply(Image *image); // Premultiply alpha channel
|
||||||
RLAPI void ImageBlurGaussian(Image *image, int blurSize); // Apply Gaussian blur using a box blur approximation
|
RLAPI void ImageBlurGaussian(Image *image, int blurSize); // Apply Gaussian blur using a box blur approximation
|
||||||
|
RLAPI void ImageKernelConvolution(Image *image, float* karnel, int karenlWidth); // Apply Gaussian blur using a box blur approximation
|
||||||
RLAPI void ImageResize(Image *image, int newWidth, int newHeight); // Resize image (Bicubic scaling algorithm)
|
RLAPI void ImageResize(Image *image, int newWidth, int newHeight); // Resize image (Bicubic scaling algorithm)
|
||||||
RLAPI void ImageResizeNN(Image *image, int newWidth,int newHeight); // Resize image (Nearest-Neighbor scaling algorithm)
|
RLAPI void ImageResizeNN(Image *image, int newWidth,int newHeight); // Resize image (Nearest-Neighbor scaling algorithm)
|
||||||
RLAPI void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill); // Resize canvas and fill with color
|
RLAPI void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill); // Resize canvas and fill with color
|
||||||
|
|
|
||||||
126
src/rtextures.c
126
src/rtextures.c
|
|
@ -2082,6 +2082,132 @@ void ImageBlurGaussian(Image *image, int blurSize) {
|
||||||
ImageFormat(image, format);
|
ImageFormat(image, format);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// The kernel matrix is assumed to be square. Only supply the width of the kernel.
|
||||||
|
void ImageKernelConvolution(Image *image, float* karnel, int karenlWidth){
|
||||||
|
|
||||||
|
if ((image->data == NULL) || (image->width == 0) || (image->height == 0) || karnel == NULL) return;
|
||||||
|
|
||||||
|
ImageAlphaPremultiply(image);
|
||||||
|
|
||||||
|
Color *pixels = LoadImageColors(*image);
|
||||||
|
|
||||||
|
Vector4 *imageCopy1 = RL_MALLOC((image->height)*(image->width)*sizeof(Vector4));
|
||||||
|
Vector4 *imageCopy2 = RL_MALLOC((image->height)*(image->width)*sizeof(Vector4));
|
||||||
|
Vector4 *temp = RL_MALLOC(karenlWidth*karenlWidth*sizeof(Vector4));
|
||||||
|
|
||||||
|
|
||||||
|
float normKernel = 0.0f;
|
||||||
|
for(int i = 0; i < karenlWidth * karenlWidth; i++){
|
||||||
|
temp[i].x = 0.0f;
|
||||||
|
temp[i].y = 0.0f;
|
||||||
|
temp[i].z = 0.0f;
|
||||||
|
temp[i].w = 0.0f;
|
||||||
|
normKernel += karnel[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
if(normKernel != 0.0f){
|
||||||
|
for(int i = 0; i < karenlWidth * karenlWidth; i++){
|
||||||
|
karnel[i] /= normKernel;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
float rRes = 0.0f;
|
||||||
|
float gRes = 0.0f;
|
||||||
|
float bRes = 0.0f;
|
||||||
|
float aRes = 0.0f;
|
||||||
|
|
||||||
|
for (int i = 0; i < (image->height)*(image->width); i++) {
|
||||||
|
imageCopy1[i].x = ((float)pixels[i].r)/255.0f;
|
||||||
|
imageCopy1[i].y = ((float)pixels[i].g)/255.0f;
|
||||||
|
imageCopy1[i].z = ((float)pixels[i].b)/255.0f;
|
||||||
|
imageCopy1[i].w = ((float)pixels[i].a)/255.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
int startRange, endRange;
|
||||||
|
if(karenlWidth % 2 == 0){
|
||||||
|
startRange = -karenlWidth/2;
|
||||||
|
endRange = karenlWidth/2;
|
||||||
|
} else {
|
||||||
|
startRange = -karenlWidth/2;
|
||||||
|
endRange = karenlWidth/2+1;
|
||||||
|
}
|
||||||
|
for(int x = 0; x < image->height; x++) {
|
||||||
|
for(int y = 0; y < image->width; y++) {
|
||||||
|
|
||||||
|
for(int xk = startRange; xk < endRange; xk++){
|
||||||
|
for(int yk = startRange; yk < endRange; yk++){
|
||||||
|
int xkabs = xk + karenlWidth/2;
|
||||||
|
int ykabs = yk + karenlWidth/2;
|
||||||
|
size_t imgindex = image->width * (x+xk) + (y+yk);
|
||||||
|
if(imgindex < 0 || imgindex >= image->width * image->height){
|
||||||
|
temp[karenlWidth * xkabs + ykabs].x = 0.0f;
|
||||||
|
temp[karenlWidth * xkabs + ykabs].y = 0.0f;
|
||||||
|
temp[karenlWidth * xkabs + ykabs].z = 0.0f;
|
||||||
|
temp[karenlWidth * xkabs + ykabs].w = 0.0f;
|
||||||
|
} else {
|
||||||
|
temp[karenlWidth * xkabs + ykabs].x = imageCopy1[imgindex].x * karnel[karenlWidth * xkabs + ykabs];
|
||||||
|
temp[karenlWidth * xkabs + ykabs].y = imageCopy1[imgindex].y * karnel[karenlWidth * xkabs + ykabs];
|
||||||
|
temp[karenlWidth * xkabs + ykabs].z = imageCopy1[imgindex].z * karnel[karenlWidth * xkabs + ykabs];
|
||||||
|
temp[karenlWidth * xkabs + ykabs].w = imageCopy1[imgindex].w * karnel[karenlWidth * xkabs + ykabs];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for(int i = 0; i < karenlWidth * karenlWidth; i++){
|
||||||
|
rRes += temp[i].x;
|
||||||
|
gRes += temp[i].y;
|
||||||
|
bRes += temp[i].z;
|
||||||
|
aRes += temp[i].w;
|
||||||
|
}
|
||||||
|
|
||||||
|
STBIR_CLAMP(rRes, 0.0f, 1.0f);
|
||||||
|
STBIR_CLAMP(gRes, 0.0f, 1.0f);
|
||||||
|
STBIR_CLAMP(bRes, 0.0f, 1.0f);
|
||||||
|
STBIR_CLAMP(aRes, 0.0f, 1.0f);
|
||||||
|
|
||||||
|
imageCopy2[image->width * (x) + (y)].x = rRes;
|
||||||
|
imageCopy2[image->width * (x) + (y)].y = gRes;
|
||||||
|
imageCopy2[image->width * (x) + (y)].z = bRes;
|
||||||
|
imageCopy2[image->width * (x) + (y)].w = aRes;
|
||||||
|
|
||||||
|
rRes = 0.0f;
|
||||||
|
gRes = 0.0f;
|
||||||
|
bRes = 0.0f;
|
||||||
|
aRes = 0.0f;
|
||||||
|
|
||||||
|
for(int i = 0; i < karenlWidth * karenlWidth; i++){
|
||||||
|
temp[i].x = 0.0f;
|
||||||
|
temp[i].y = 0.0f;
|
||||||
|
temp[i].z = 0.0f;
|
||||||
|
temp[i].w = 0.0f;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < (image->width)*(image->height); i++) {
|
||||||
|
float alpha = (float)imageCopy2[i].w;
|
||||||
|
pixels[i].r = (unsigned char)((imageCopy2[i].x)*255.0f);
|
||||||
|
pixels[i].g = (unsigned char)((imageCopy2[i].y)*255.0f);
|
||||||
|
pixels[i].b = (unsigned char)((imageCopy2[i].z)*255.0f);
|
||||||
|
pixels[i].a = (unsigned char)((alpha)*255.0f);
|
||||||
|
// printf("pixels[%d] = %d", i, pixels[i].r);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
int format = image->format;
|
||||||
|
RL_FREE(image->data);
|
||||||
|
RL_FREE(imageCopy1);
|
||||||
|
RL_FREE(imageCopy2);
|
||||||
|
RL_FREE(temp);
|
||||||
|
|
||||||
|
image->data = pixels;
|
||||||
|
image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8;
|
||||||
|
ImageFormat(image, format);
|
||||||
|
}
|
||||||
|
|
||||||
// Generate all mipmap levels for a provided image
|
// Generate all mipmap levels for a provided image
|
||||||
// NOTE 1: Supports POT and NPOT images
|
// NOTE 1: Supports POT and NPOT images
|
||||||
// NOTE 2: image.data is scaled to include mipmap levels
|
// NOTE 2: image.data is scaled to include mipmap levels
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue
Block a user