Expose OpenGL take 2 (#3588)
For some reason, there are actually two macros needed to control this. Yes, I tried with only one, both are needed
This commit is contained in:
parent
ef5069862d
commit
55e7d1aad1
|
|
@ -777,6 +777,7 @@ RLAPI void rlLoadDrawQuad(void); // Load and draw a quad
|
|||
|
||||
// Expose OpenGL functions from glad in raylib
|
||||
#if defined(BUILD_LIBTYPE_SHARED)
|
||||
#define GLAD_API_CALL_EXPORT
|
||||
#define GLAD_API_CALL_EXPORT_BUILD
|
||||
#endif
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user