Fixed the mouseWheel for switch

This commit is contained in:
Luiz Pestana 2022-08-25 12:14:25 -03:00
parent ad6be8f9d3
commit 54b4bf2422

View File

@ -5335,11 +5335,11 @@ void PollInputEvents(void)
CORE.Input.Mouse.previousWheelMove = CORE.Input.Mouse.currentWheelMove; CORE.Input.Mouse.previousWheelMove = CORE.Input.Mouse.currentWheelMove;
if (kHeld & HidNpadButton_L) { if (kHeld & HidNpadButton_L) {
CORE.Input.Mouse.currentWheelMove = -1.0f; CORE.Input.Mouse.currentWheelMove = (Vector2){ 0.0f, -1.0f };
} else if (kHeld & HidNpadButton_R) { } else if (kHeld & HidNpadButton_R) {
CORE.Input.Mouse.currentWheelMove = 1.0f; CORE.Input.Mouse.currentWheelMove = (Vector2){ 0.0f, 1.0f };
} else { } else {
CORE.Input.Mouse.currentWheelMove = 0.0f; CORE.Input.Mouse.currentWheelMove = (Vector2){ 0.0f, 0.0f };
} }
CORE.Input.Mouse.previousPosition.x = CORE.Input.Mouse.currentPosition.x; CORE.Input.Mouse.previousPosition.x = CORE.Input.Mouse.currentPosition.x;