Add forgotten index to ready check
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@ -1487,7 +1487,7 @@ static void InitDrmInput(void)
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TraceLog(LOG_INFO, TextFormat("Device %s is an event joystick", entity->d_name));
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TraceLog(LOG_INFO, TextFormat("Device %s is an event joystick", entity->d_name));
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for (int i = 0; i < MAX_GAMEPADS; i++)
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for (int i = 0; i < MAX_GAMEPADS; i++)
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{
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{
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if (CORE.Input.Gamepad.ready)
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if (CORE.Input.Gamepad.ready[i])
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continue;
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continue;
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InitDrmJoystick(i, path);
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InitDrmJoystick(i, path);
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