Add GenImageGradientSquare to allow square gradients
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@ -1563,6 +1563,15 @@
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<Param type="Color" name="inner" desc="" />
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<Param type="Color" name="outer" desc="" />
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</Function>
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<Function name="GenImageGradientSquare" retType="Image" paramCount="7" desc="Generate image: square gradient">
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<Param type="int" name="width" desc="" />
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<Param type="int" name="height" desc="" />
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<Param type="int" name="int gradiantWidth" desc="" />
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<Param type="int" name="int gradientHeight" desc="" />
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<Param type="float" name="density" desc="" />
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<Param type="Color" name="inner" desc="" />
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<Param type="Color" name="outer" desc="" />
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</Function>
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<Function name="GenImageChecked" retType="Image" paramCount="6" desc="Generate image: checked">
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<Param type="int" name="width" desc="" />
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<Param type="int" name="height" desc="" />
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@ -213,6 +213,7 @@ ImageColorReplace|void|(Image *image, Color color, Color replace);|
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GenImageColor|Image|(int width, int height, Color color);|
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GenImageGradientLinear|Image|(int width, int height, int direction, Color start, Color end);|
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GenImageGradientRadial|Image|(int width, int height, float density, Color inner, Color outer);|
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GenImageGradientSquare|Image|(int width, int height, int gradientWidth, int gradientHeight, float density, Color inner, Color outer);|
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GenImageChecked|Image|(int width, int height, int checksX, int checksY, Color col1, Color col2);|
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GenImageWhiteNoise|Image|(int width, int height, float factor);|
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GenImagePerlinNoise|Image|(int width, int height, int offsetX, int offsetY, float scale);|
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@ -1396,6 +1396,17 @@
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<Param name="Color outer" />
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</Overload>
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</KeyWord>
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<KeyWord name="GenImageGradientSquare" func="yes">
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<Overload retVal="Image" descr="Generate image: square gradient">
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<Param name="int width" />
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<Param name="int height" />
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<Param name="int gradiantWidth" />
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<Param name="int gradientHeight" />
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<Param name="float density" />
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<Param name="Color inner" />
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<Param name="Color outer" />
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</Overload>
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</KeyWord>
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<KeyWord name="GenImageChecked" func="yes">
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<Overload retVal="Image" descr="Generate image: checked">
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<Param name="int width" />
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@ -319,6 +319,7 @@ RLAPI bool ExportImageAsCode(Image image, const char *fileName);
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RLAPI Image GenImageColor(int width, int height, Color color); // Generate image: plain color
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RLAPI Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end); // Generate image: linear gradient
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RLAPI Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer); // Generate image: radial gradient
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RLAPI Image GenImageGradientSquare(int width, int height, int gradientWidth, int gradientHeight, float density, Color inner, Color outer); // Generate image: square gradient
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RLAPI Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2); // Generate image: checked
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RLAPI Image GenImageWhiteNoise(int width, int height, float factor); // Generate image: white noise
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RLAPI Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale); // Generate image: perlin noise
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@ -1241,6 +1241,7 @@ RLAPI bool ExportImageAsCode(Image image, const char *fileName);
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RLAPI Image GenImageColor(int width, int height, Color color); // Generate image: plain color
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RLAPI Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end); // Generate image: linear gradient, direction in degrees [0..360], 0=Vertical gradient
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RLAPI Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer); // Generate image: radial gradient
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RLAPI Image GenImageGradientSquare(int width, int height, int gradientWidth, int gradientHeight, float density, Color inner, Color outer); // Generate image: square gradient
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RLAPI Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2); // Generate image: checked
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RLAPI Image GenImageWhiteNoise(int width, int height, float factor); // Generate image: white noise
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RLAPI Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale); // Generate image: perlin noise
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@ -764,6 +764,55 @@ Image GenImageGradientRadial(int width, int height, float density, Color inner,
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return image;
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}
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// Generate image: square gradient
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Image GenImageGradientSquare(int width, int weight, int gradientWidth, int gradientHeight, float density, Color inner, Color outer)
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{
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Color *pixels = (Color *)RL_MALLOC(width*height*sizeof(Color));
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float centerX = (float)width/2.0f;
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float centerY = (float)height/2.0f;
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float gradientCenterX = gradientWidth / 2.0f;
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float gradientCenterY = gradientHeight / 2.0f;
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for (int y = 0; y < height; y++)
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{
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for (int x = 0; x < width; x++)
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{
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// Calculate the Manhattan distance from the center
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float distX = fabsf(x - centerX);
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float distY = fabsf(y - centerY);
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// Normalize the distances by the dimensions of the gradient rectangle
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float normalizedDistX = distX / gradientCenterX;
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float normalizedDistY = distY / gradientCenterY;
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// Calculate the total normalized Manhattan distance
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float manhattanDist = fmax(normalizedDistX, normalizedDistY) * density;
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// Clamp the factor between 0 and 1
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float factor = fminf(fmaxf(manhattanDist, 0.f), 1.f);
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// Blend the colors based on the calculated factor
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pixels[y*width + x].r = (int)((float)outer.r*factor + (float)inner.r*(1.0f - factor));
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pixels[y*width + x].g = (int)((float)outer.g*factor + (float)inner.g*(1.0f - factor));
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pixels[y*width + x].b = (int)((float)outer.b*factor + (float)inner.b*(1.0f - factor));
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pixels[y*width + x].a = (int)((float)outer.a*factor + (float)inner.a*(1.0f - factor));
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}
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}
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Image image = {
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.data = pixels,
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.width = width,
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.height = height,
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.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8,
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.mipmaps = 1
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};
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return image;
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}
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// Generate image: checked
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Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2)
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{
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