fix bug/mistake
oops, forgot to actually return the image for LoadImageAnim()
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@ -292,8 +292,9 @@ Image LoadImageAnimDelays(const char *fileName, int *frames, int **frameDelays)
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Image LoadImageAnim(const char *fileName, int *frames)
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{
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int *delays = NULL;
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LoadImageAnimDelays(fileName, frames, &delays);
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Image image = LoadImageAnimDelays(fileName, frames, &delays);
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RL_FREE(delays);
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return image;
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}
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// Load image from memory buffer, fileType refers to extension: i.e. ".png"
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