Update raymath.h

This commit is contained in:
isaacdd 2021-06-01 16:29:39 +02:00
parent 0870295a7c
commit 4e8698b7de

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@ -326,7 +326,7 @@ RMDEF Vector2 Vector2MoveTowards(Vector2 v, Vector2 target, float maxDistance)
float dy = target.y - v.y; float dy = target.y - v.y;
float value = (dx*dx) + (dy*dy); float value = (dx*dx) + (dy*dy);
if ((value == 0) || ((maxDistance >= 0) && (value <= maxDistance*maxDistance))) result = target; if ((value == 0) || ((maxDistance >= 0) && (value <= maxDistance * maxDistance))) return target;
float dist = sqrtf(value); float dist = sqrtf(value);