fix winapi #elif

This commit is contained in:
ColleagueRiley 2024-05-07 17:51:42 -04:00
parent f3c757c66e
commit 4d5b074704

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@ -858,7 +858,7 @@ RLAPI void rlLoadDrawQuad(void); // Load and draw a quad
#ifdef APIENTRY
#define RLGL_API_PTR APIENTRY
#elif RLGL_PLATFORM_WIN32
#elif __WIN32
#define GLAD_API_PTR __stdcall
#else
#define RLGL_API_PTR
@ -939,7 +939,7 @@ RLAPI void rlLoadDrawQuad(void); // Load and draw a quad
typedef void (RLGL_API_PTR *glVertexAttrib1fvPROC) (GLuint index, const GLfloat *v);
typedef void (RLGL_API_PTR *glVertexAttrib2fvPROC) (GLuint index, const GLfloat *v);
typedef const GLubyte* (RLGL_API_PTR *glGetStringiPROC) (GLenum name, GLuint index);
#ifndef RLGL_IMPLEMENTATION
#define RLGL_GL extern
#else