Corect typo
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@ -3960,7 +3960,7 @@ static void WindowIconifyCallback(GLFWwindow *window, int iconified)
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}
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// GLFW3 Window Drop Callback, runs when drop files into window
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// NOTE: Paths are stored in dinamic memory for further retrieval
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// NOTE: Paths are stored in dynamic memory for further retrieval
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// Everytime new files are dropped, old ones are discarded
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static void WindowDropCallback(GLFWwindow *window, int count, const char **paths)
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{
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