Use free camera in model shader example

This commit is contained in:
IcyLeave6109 2024-10-24 12:44:28 -03:00
parent 16368cd353
commit 4b3a323315

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@ -69,7 +69,7 @@ int main(void)
{
// Update
//----------------------------------------------------------------------------------
UpdateCamera(&camera, CAMERA_FIRST_PERSON);
UpdateCamera(&camera, CAMERA_FREE);
//----------------------------------------------------------------------------------
// Draw