diff --git a/examples/models/resources/shaders/pbr.fs b/examples/models/resources/shaders/pbr.fs index 4d19c01f7..319259868 100644 --- a/examples/models/resources/shaders/pbr.fs +++ b/examples/models/resources/shaders/pbr.fs @@ -30,8 +30,8 @@ struct Light { }; // Input vertex attributes (from vertex shader) -in vec2 fragTexCoord; in vec3 fragPosition; +in vec2 fragTexCoord; in vec3 fragNormal; in vec3 fragTangent; in vec3 fragBinormal;