ADDED: ImageDrawLineStrip()
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@ -1423,6 +1423,7 @@ RLAPI void ImageDrawPixelV(Image *dst, Vector2 position, Color color);
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RLAPI void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color); // Draw line within an image
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RLAPI void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color); // Draw line within an image
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RLAPI void ImageDrawLineV(Image *dst, Vector2 start, Vector2 end, Color color); // Draw line within an image (Vector version)
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RLAPI void ImageDrawLineV(Image *dst, Vector2 start, Vector2 end, Color color); // Draw line within an image (Vector version)
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RLAPI void ImageDrawLineEx(Image *dst, Vector2 start, Vector2 end, int thick, Color color); // Draw a line defining thickness within an image
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RLAPI void ImageDrawLineEx(Image *dst, Vector2 start, Vector2 end, int thick, Color color); // Draw a line defining thickness within an image
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RLAPI void ImageDrawLineStrip(Image *dst, const Vector2 *points, int pointCount, Color color); // Draw a lines sequence within an image
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RLAPI void ImageDrawTriangle(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw triangle within an image
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RLAPI void ImageDrawTriangle(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw triangle within an image
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RLAPI void ImageDrawTriangleGradient(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color c1, Color c2, Color c3); // Draw triangle with interpolated colors within an image
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RLAPI void ImageDrawTriangleGradient(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color c1, Color c2, Color c3); // Draw triangle with interpolated colors within an image
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RLAPI void ImageDrawTriangleLines(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw triangle outline within an image
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RLAPI void ImageDrawTriangleLines(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw triangle outline within an image
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@ -3609,6 +3609,15 @@ void ImageDrawLineEx(Image *dst, Vector2 start, Vector2 end, int thick, Color co
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}
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}
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}
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}
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// Draw a lines sequence within an image
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void ImageDrawLineStrip(Image *dst, const Vector2 *points, int pointCount, Color color)
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{
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for (int i = 0; i < pointCount - 1; i++)
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{
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ImageDrawLineV(dst, points[i], points[i + 1], color);
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}
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}
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// Draw circle within an image
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// Draw circle within an image
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void ImageDrawCircle(Image *dst, int centerX, int centerY, int radius, Color color)
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void ImageDrawCircle(Image *dst, int centerX, int centerY, int radius, Color color)
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{
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{
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