wrong comment

This commit is contained in:
Sean Pringle 2020-07-19 16:32:49 +10:00
parent a704b0d70b
commit 46b1704e56

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@ -2493,7 +2493,7 @@ void MeshSmoothNormals(Mesh *mesh)
bool matched = false; bool matched = false;
// TODO: Matching vertices is brute force O(N). Do it more efficiently? // TODO: Matching vertices is brute force O(N^2). Do it more efficiently?
for (int j = 0; j < uvCounter; j++) for (int j = 0; j < uvCounter; j++)
{ {
Vector3 uv = uniqueVertices[j]; Vector3 uv = uniqueVertices[j];