diff --git a/CMakeLists.txt b/CMakeLists.txt index 85b88693b..76ff94537 100755 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -15,9 +15,12 @@ endif() include(CompilerFlags) # Registers build options that are exposed to cmake +include(CMakeOptions.txt) + +# Checks a few environment and compiler configurations include(BuildOptions) -# Main sources directory +# Main sources directory (the second parameter sets the output directory name to raylib) add_subdirectory(src raylib) if (${BUILD_EXAMPLES}) diff --git a/CMakeOptions.txt b/CMakeOptions.txt new file mode 100644 index 000000000..47cb6c559 --- /dev/null +++ b/CMakeOptions.txt @@ -0,0 +1,87 @@ +### Config options ### +include(CMakeDependentOption) +include(EnumOption) + +enum_option(PLATFORM "Desktop;Web;Android;Raspberry Pi;DRM" "Platform to build for.") + +enum_option(OPENGL_VERSION "OFF;3.3;2.1;1.1;ES 2.0" "Force a specific OpenGL Version?") + +# Configuration options +option(BUILD_EXAMPLES "Build the examples." ${RAYLIB_IS_MAIN}) +option(ENABLE_ASAN "Enable AddressSanitizer (ASAN) for debugging (degrades performance)" OFF) +option(ENABLE_UBSAN "Enable UndefinedBehaviorSanitizer (UBSan) for debugging" OFF) +option(ENABLE_MSAN "Enable MemorySanitizer (MSan) for debugging (not recommended to run with ASAN)" OFF) + +# Shared library is always PIC. Static library should be PIC too if linked into a shared library +option(WITH_PIC "Compile static library as position-independent code" OFF) +option(SHARED "Build raylib as a dynamic library" OFF) +option(STATIC "Build raylib as a static library" ON) +option(MACOS_FATLIB "Build fat library for both i386 and x86_64 on macOS" OFF) +option(USE_AUDIO "Build raylib with audio module" ON) + +enum_option(USE_EXTERNAL_GLFW "OFF;IF_POSSIBLE;ON" "Link raylib against system GLFW instead of embedded one") +if(UNIX AND NOT APPLE) + option(USE_WAYLAND "Use Wayland for window creation" OFF) +endif() + +option(INCLUDE_EVERYTHING "Include everything disabled by default (for CI usage" OFF) +set(OFF ${INCLUDE_EVERYTHING} CACHE INTERNAL "Replace any OFF by default with \${OFF} to have it covered by this option") + +# core.c +option(SUPPORT_CAMERA_SYSTEM "Provide camera module (camera.h) with multiple predefined cameras: free, 1st/3rd person, orbital" ON) +option(SUPPORT_GESTURES_SYSTEM "Gestures module is included (gestures.h) to support gestures detection: tap, hold, swipe, drag" ON) +option(SUPPORT_MOUSE_GESTURES "Mouse gestures are directly mapped like touches and processed by gestures system" ON) +option(SUPPORT_SSH_KEYBOARD_RPI "Reconfigure standard input to receive key inputs, works with SSH connection" OFF) +option(SUPPORT_DEFAULT_FONT "Default font is loaded on window initialization to be available for the user to render simple text. If enabled, uses external module functions to load default raylib font (module: text)" ON) +option(SUPPORT_SCREEN_CAPTURE "Allow automatic screen capture of current screen pressing F12, defined in KeyCallback()" ON) +option(SUPPORT_GIF_RECORDING "Allow automatic gif recording of current screen pressing CTRL+F12, defined in KeyCallback()" ON) +option(SUPPORT_BUSY_WAIT_LOOP "Use busy wait loop for timing sync instead of a high-resolution timer" OFF) +option(SUPPORT_EVENTS_WAITING "Wait for events passively (sleeping while no events) instead of polling them actively every frame" OFF) +option(SUPPORT_HIGH_DPI "Support high DPI displays" OFF) + +# rlgl.h +option(SUPPORT_VR_SIMULATOR "Support VR simulation functionality (stereo rendering)" ON) + +# shapes.c +option(SUPPORT_FONT_TEXTURE "Draw rectangle shapes using font texture white character instead of default white texture. Allows drawing rectangles and text with a single draw call, very useful for GUI systems!" ON) +option(SUPPORT_QUADS_DRAW_MODE "Use QUADS instead of TRIANGLES for drawing when possible. Some lines-based shapes could still use lines" ON) + +# textures.c +option(SUPPORT_IMAGE_EXPORT "Support image exporting to file" ON) +option(SUPPORT_IMAGE_GENERATION "Support procedural image generation functionality (gradient, spot, perlin-noise, cellular)" ON) +option(SUPPORT_IMAGE_MANIPULATION "Support multiple image editing functions to scale, adjust colors, flip, draw on images, crop... If not defined only three image editing functions supported: ImageFormat(), ImageAlphaMask(), ImageToPOT()" ON) +option(SUPPORT_FILEFORMAT_PNG "Support loading PNG as textures" ON) +option(SUPPORT_FILEFORMAT_DDS "Support loading DDS as textures" ON) +option(SUPPORT_FILEFORMAT_HDR "Support loading HDR as textures" ON) +option(SUPPORT_FILEFORMAT_KTX "Support loading KTX as textures" ON) +option(SUPPORT_FILEFORMAT_ASTC "Support loading ASTC as textures" ON) +option(SUPPORT_FILEFORMAT_BMP "Support loading BMP as textures" ${OFF}) +option(SUPPORT_FILEFORMAT_TGA "Support loading TGA as textures" ${OFF}) +option(SUPPORT_FILEFORMAT_JPG "Support loading JPG as textures" ${OFF}) +option(SUPPORT_FILEFORMAT_GIF "Support loading GIF as textures" ${OFF}) +option(SUPPORT_FILEFORMAT_PSD "Support loading PSD as textures" ${OFF}) +option(SUPPORT_FILEFORMAT_PKM "Support loading PKM as textures" ${OFF}) +option(SUPPORT_FILEFORMAT_PVR "Support loading PVR as textures" ${OFF}) + +# text.c +option(SUPPORT_FILEFORMAT_FNT "Support loading fonts in FNT format" ON) +option(SUPPORT_FILEFORMAT_TTF "Support loading font in TTF/OTF format" ON) +option(SUPPORT_TEXT_MANIPULATION "Support text manipulation functions" ON) + +# models.c +option(SUPPORT_MESH_GENERATION "Support procedural mesh generation functions, uses external par_shapes.h library. NOTE: Some generated meshes DO NOT include generated texture coordinates" ON) +option(SUPPORT_FILEFORMAT_OBJ "Support loading OBJ file format" ON) +option(SUPPORT_FILEFORMAT_MTL "Support loading MTL file format" ON) +option(SUPPORT_FILEFORMAT_IQM "Support loading IQM file format" ON) +option(SUPPORT_FILEFORMAT_GLTF "Support loading GLTF file format" ON) + +# raudio.c +option(SUPPORT_FILEFORMAT_WAV "Support loading WAV for sound" ON) +option(SUPPORT_FILEFORMAT_OGG "Support loading OGG for sound" ON) +option(SUPPORT_FILEFORMAT_XM "Support loading XM for sound" ON) +option(SUPPORT_FILEFORMAT_MOD "Support loading MOD for sound" ON) +option(SUPPORT_FILEFORMAT_MP3 "Support loading MP3 for sound" ON) +option(SUPPORT_FILEFORMAT_FLAC "Support loading FLAC for sound" ${OFF}) + +# utils.c +option(SUPPORT_TRACELOG "Show TraceLog() output messages. NOTE: By default LOG_DEBUG traces not shown" ON) diff --git a/cmake/BuildOptions.cmake b/cmake/BuildOptions.cmake index 633e672e3..00586c23c 100644 --- a/cmake/BuildOptions.cmake +++ b/cmake/BuildOptions.cmake @@ -1,98 +1,3 @@ -### Config options ### -include(CMakeDependentOption) -include(EnumOption) - -enum_option(PLATFORM "Desktop;Web;Android;Raspberry Pi;DRM" "Platform to build for.") - -enum_option(OPENGL_VERSION "OFF;3.3;2.1;1.1;ES 2.0" "Force a specific OpenGL Version?") - -# This helps support the case where emsdk toolchain file is used -# either by setting it with -DCMAKE_TOOLCHAIN_FILE=/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake -# or by using "emcmake cmake -B build -S ." as described in https://emscripten.org/docs/compiling/Building-Projects.html -if(EMSCRIPTEN) - SET(PLATFORM Web CACHE STRING "Forcing PLATFORM_WEB because EMSCRIPTEN was detected") -endif() - -# Configuration options -option(BUILD_EXAMPLES "Build the examples." ${RAYLIB_IS_MAIN}) -option(ENABLE_ASAN "Enable AddressSanitizer (ASAN) for debugging (degrades performance)" OFF) -option(ENABLE_UBSAN "Enable UndefinedBehaviorSanitizer (UBSan) for debugging" OFF) -option(ENABLE_MSAN "Enable MemorySanitizer (MSan) for debugging (not recommended to run with ASAN)" OFF) - -# Shared library is always PIC. Static library should be PIC too if linked into a shared library -option(WITH_PIC "Compile static library as position-independent code" OFF) -option(SHARED "Build raylib as a dynamic library" OFF) -option(STATIC "Build raylib as a static library" ON) -option(MACOS_FATLIB "Build fat library for both i386 and x86_64 on macOS" OFF) -option(USE_AUDIO "Build raylib with audio module" ON) - -enum_option(USE_EXTERNAL_GLFW "OFF;IF_POSSIBLE;ON" "Link raylib against system GLFW instead of embedded one") -if(UNIX AND NOT APPLE) - option(USE_WAYLAND "Use Wayland for window creation" OFF) -endif() - -option(INCLUDE_EVERYTHING "Include everything disabled by default (for CI usage" OFF) -set(OFF ${INCLUDE_EVERYTHING} CACHE INTERNAL "Replace any OFF by default with \${OFF} to have it covered by this option") - -# core.c -option(SUPPORT_CAMERA_SYSTEM "Provide camera module (camera.h) with multiple predefined cameras: free, 1st/3rd person, orbital" ON) -option(SUPPORT_GESTURES_SYSTEM "Gestures module is included (gestures.h) to support gestures detection: tap, hold, swipe, drag" ON) -option(SUPPORT_MOUSE_GESTURES "Mouse gestures are directly mapped like touches and processed by gestures system" ON) -option(SUPPORT_SSH_KEYBOARD_RPI "Reconfigure standard input to receive key inputs, works with SSH connection" OFF) -option(SUPPORT_DEFAULT_FONT "Default font is loaded on window initialization to be available for the user to render simple text. If enabled, uses external module functions to load default raylib font (module: text)" ON) -option(SUPPORT_SCREEN_CAPTURE "Allow automatic screen capture of current screen pressing F12, defined in KeyCallback()" ON) -option(SUPPORT_GIF_RECORDING "Allow automatic gif recording of current screen pressing CTRL+F12, defined in KeyCallback()" ON) -option(SUPPORT_BUSY_WAIT_LOOP "Use busy wait loop for timing sync instead of a high-resolution timer" OFF) -option(SUPPORT_EVENTS_WAITING "Wait for events passively (sleeping while no events) instead of polling them actively every frame" OFF) -option(SUPPORT_HIGH_DPI "Support high DPI displays" OFF) - -# rlgl.h -option(SUPPORT_VR_SIMULATOR "Support VR simulation functionality (stereo rendering)" ON) - -# shapes.c -option(SUPPORT_FONT_TEXTURE "Draw rectangle shapes using font texture white character instead of default white texture. Allows drawing rectangles and text with a single draw call, very useful for GUI systems!" ON) -option(SUPPORT_QUADS_DRAW_MODE "Use QUADS instead of TRIANGLES for drawing when possible. Some lines-based shapes could still use lines" ON) - -# textures.c -option(SUPPORT_IMAGE_EXPORT "Support image exporting to file" ON) -option(SUPPORT_IMAGE_GENERATION "Support procedural image generation functionality (gradient, spot, perlin-noise, cellular)" ON) -option(SUPPORT_IMAGE_MANIPULATION "Support multiple image editing functions to scale, adjust colors, flip, draw on images, crop... If not defined only three image editing functions supported: ImageFormat(), ImageAlphaMask(), ImageToPOT()" ON) -option(SUPPORT_FILEFORMAT_PNG "Support loading PNG as textures" ON) -option(SUPPORT_FILEFORMAT_DDS "Support loading DDS as textures" ON) -option(SUPPORT_FILEFORMAT_HDR "Support loading HDR as textures" ON) -option(SUPPORT_FILEFORMAT_KTX "Support loading KTX as textures" ON) -option(SUPPORT_FILEFORMAT_ASTC "Support loading ASTC as textures" ON) -option(SUPPORT_FILEFORMAT_BMP "Support loading BMP as textures" ${OFF}) -option(SUPPORT_FILEFORMAT_TGA "Support loading TGA as textures" ${OFF}) -option(SUPPORT_FILEFORMAT_JPG "Support loading JPG as textures" ${OFF}) -option(SUPPORT_FILEFORMAT_GIF "Support loading GIF as textures" ${OFF}) -option(SUPPORT_FILEFORMAT_PSD "Support loading PSD as textures" ${OFF}) -option(SUPPORT_FILEFORMAT_PKM "Support loading PKM as textures" ${OFF}) -option(SUPPORT_FILEFORMAT_PVR "Support loading PVR as textures" ${OFF}) - -# text.c -option(SUPPORT_FILEFORMAT_FNT "Support loading fonts in FNT format" ON) -option(SUPPORT_FILEFORMAT_TTF "Support loading font in TTF/OTF format" ON) -option(SUPPORT_TEXT_MANIPULATION "Support text manipulation functions" ON) - -# models.c -option(SUPPORT_MESH_GENERATION "Support procedural mesh generation functions, uses external par_shapes.h library. NOTE: Some generated meshes DO NOT include generated texture coordinates" ON) -option(SUPPORT_FILEFORMAT_OBJ "Support loading OBJ file format" ON) -option(SUPPORT_FILEFORMAT_MTL "Support loading MTL file format" ON) -option(SUPPORT_FILEFORMAT_IQM "Support loading IQM file format" ON) -option(SUPPORT_FILEFORMAT_GLTF "Support loading GLTF file format" ON) - -# raudio.c -option(SUPPORT_FILEFORMAT_WAV "Support loading WAV for sound" ON) -option(SUPPORT_FILEFORMAT_OGG "Support loading OGG for sound" ON) -option(SUPPORT_FILEFORMAT_XM "Support loading XM for sound" ON) -option(SUPPORT_FILEFORMAT_MOD "Support loading MOD for sound" ON) -option(SUPPORT_FILEFORMAT_MP3 "Support loading MP3 for sound" ON) -option(SUPPORT_FILEFORMAT_FLAC "Support loading FLAC for sound" ${OFF}) - -# utils.c -option(SUPPORT_TRACELOG "Show TraceLog() output messages. NOTE: By default LOG_DEBUG traces not shown" ON) - if(NOT (STATIC OR SHARED)) message(FATAL_ERROR "Nothing to do if both -DSHARED=OFF and -DSTATIC=OFF...") endif() @@ -124,4 +29,11 @@ if(${PLATFORM} MATCHES "Desktop" AND APPLE) endif() endif() +# This helps support the case where emsdk toolchain file is used +# either by setting it with -DCMAKE_TOOLCHAIN_FILE=/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake +# or by using "emcmake cmake -B build -S ." as described in https://emscripten.org/docs/compiling/Building-Projects.html +if(EMSCRIPTEN) + SET(PLATFORM Web CACHE STRING "Forcing PLATFORM_WEB because EMSCRIPTEN was detected") +endif() + # vim: ft=cmake diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index c6076a6a1..b94ac1498 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -36,12 +36,13 @@ set(raylib_sources utils.c ) +# cmake/GlfwImport.cmake handles the details around the inclusion of glfw include(GlfwImport) if (USE_AUDIO) MESSAGE(STATUS "Audio Backend: miniaudio") - list(APPEND raylib_sources ${CMAKE_CURRENT_SOURCE_DIR}/raudio.c) + list(APPEND raylib_sources raudio.c) else () MESSAGE(STATUS "Audio Backend: None (-DUSE_AUDIO=OFF)") endif ()