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src/raylib.h
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src/raylib.h
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@ -195,10 +195,12 @@
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#define RL_BOOL_TYPE
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#define RL_BOOL_TYPE
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#endif
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#endif
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// TODO(marco): Improve wording.
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// NOTE: In the following types we set some defines with some data types
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// Note: The following types have its own define guards because they are
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// declared by raylib's other modules (raymath, rlgl), they also require some of
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// redefined in other files. So it's here to avoid redefinition in other file
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// those types, so, to be able to use those other modules as standalone (not
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// and to enable header inclusion reordering.
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// depending on raylib), add include guard to be able to include the headers in
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// any order, these defines are useful for internal checks and to avoid type
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// redefinitions.
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#if !defined(RL_VECTOR2_TYPE)
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#if !defined(RL_VECTOR2_TYPE)
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// Vector2, 2 components
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// Vector2, 2 components
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