Fix compilation error
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@ -347,8 +347,8 @@ RMDEF _Bool Vector2LineIntersect(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4,
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if (pointIntersection)
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if (pointIntersection)
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{
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{
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pointIntersection.x = p1.x + (p2.x - p1.x) * coeff;
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pointIntersection->x = p1.x + (p2.x - p1.x) * coeff;
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pointIntersection.y = p1.y + (p2.y - p1.y) * coeff;
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pointIntersection->y = p1.y + (p2.y - p1.y) * coeff;
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}
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}
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return true;
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return true;
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}
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}
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