Update raylib.h : add experimental FLAG_RESCALE_CONTENT
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@ -546,7 +546,10 @@ typedef enum {
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FLAG_WINDOW_MOUSE_PASSTHROUGH = 0x00004000, // Set to support mouse passthrough, only supported when FLAG_WINDOW_UNDECORATED
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FLAG_WINDOW_MOUSE_PASSTHROUGH = 0x00004000, // Set to support mouse passthrough, only supported when FLAG_WINDOW_UNDECORATED
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FLAG_BORDERLESS_WINDOWED_MODE = 0x00008000, // Set to run program in borderless windowed mode
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FLAG_BORDERLESS_WINDOWED_MODE = 0x00008000, // Set to run program in borderless windowed mode
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FLAG_MSAA_4X_HINT = 0x00000020, // Set to try enabling MSAA 4X
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FLAG_MSAA_4X_HINT = 0x00000020, // Set to try enabling MSAA 4X
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FLAG_INTERLACED_HINT = 0x00010000 // Set to try enabling interlaced video format (for V3D)
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FLAG_INTERLACED_HINT = 0x00010000, // Set to try enabling interlaced video format (for V3D)
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// Experimental WIP flags :
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FLAG_RESCALE_CONTENT = 0x10000000 // (GLFW desktop platform) Set to rescale the content of the window when the window is resized or fullscreened
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} ConfigFlags;
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} ConfigFlags;
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// Trace log level
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// Trace log level
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