From 3b421021bd0619188d6a67c75e056ceadbbd07ae Mon Sep 17 00:00:00 2001 From: Jett Date: Sat, 1 Jun 2024 18:01:17 -0400 Subject: [PATCH] LoadModelAnimationsIQM: fix corrupted animation names Correctly copies animation names from IQM animation to raylib animation. --- src/rmodels.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/rmodels.c b/src/rmodels.c index 4bf042d5c..e1e9418cb 100644 --- a/src/rmodels.c +++ b/src/rmodels.c @@ -4621,6 +4621,8 @@ static ModelAnimation *LoadModelAnimationsIQM(const char *fileName, int *animCou animations[a].boneCount = iqmHeader->num_poses; animations[a].bones = RL_MALLOC(iqmHeader->num_poses*sizeof(BoneInfo)); animations[a].framePoses = RL_MALLOC(anim[a].num_frames*sizeof(Transform *)); + memcpy(animations[a].name, fileDataPtr + iqmHeader->ofs_text + anim[a].name, 32); // I don't like this 32 here + TraceLog(LOG_INFO, "IQM Anim %s", animations[a].name); // animations[a].framerate = anim.framerate; // TODO: Use animation framerate data? for (unsigned int j = 0; j < iqmHeader->num_poses; j++)