Regenerate parser output

This commit is contained in:
lazaray 2022-05-03 18:48:28 +02:00
parent cb815dca3d
commit 39b2bc130d
4 changed files with 28 additions and 28 deletions

View File

@ -471,7 +471,7 @@
{
"type": "float *",
"name": "texcoords2",
"description": "Vertex second texture coordinates (useful for lightmaps) (shader-location = 5)"
"description": "Vertex texture second coordinates (UV - 2 components per vertex) (shader-location = 5)"
},
{
"type": "float *",
@ -4116,7 +4116,7 @@
},
{
"name": "GetDirectoryFiles",
"description": "Get filenames in a directory path (memory should be freed)",
"description": "Get filenames in a directory path (memory must be freed)",
"returnType": "char **",
"params": [
{
@ -4152,7 +4152,7 @@
},
{
"name": "GetDroppedFiles",
"description": "Get dropped files names (memory should be freed)",
"description": "Get dropped files names (memory must be freed)",
"returnType": "char **",
"params": [
{
@ -4179,7 +4179,7 @@
},
{
"name": "CompressData",
"description": "Compress data (DEFLATE algorithm)",
"description": "Compress data (DEFLATE algorithm), memory must be MemFree()",
"returnType": "unsigned char *",
"params": [
{
@ -4198,7 +4198,7 @@
},
{
"name": "DecompressData",
"description": "Decompress data (DEFLATE algorithm)",
"description": "Decompress data (DEFLATE algorithm), memory must be MemFree()",
"returnType": "unsigned char *",
"params": [
{
@ -4217,7 +4217,7 @@
},
{
"name": "EncodeDataBase64",
"description": "Encode data to Base64 string",
"description": "Encode data to Base64 string, memory must be MemFree()",
"returnType": "char *",
"params": [
{
@ -4236,7 +4236,7 @@
},
{
"name": "DecodeDataBase64",
"description": "Decode Base64 string data",
"description": "Decode Base64 string data, memory must be MemFree()",
"returnType": "unsigned char *",
"params": [
{

View File

@ -471,7 +471,7 @@ return {
{
type = "float *",
name = "texcoords2",
description = "Vertex second texture coordinates (useful for lightmaps) (shader-location = 5)"
description = "Vertex texture second coordinates (UV - 2 components per vertex) (shader-location = 5)"
},
{
type = "float *",
@ -3771,7 +3771,7 @@ return {
},
{
name = "GetDirectoryFiles",
description = "Get filenames in a directory path (memory should be freed)",
description = "Get filenames in a directory path (memory must be freed)",
returnType = "char **",
params = {
{type = "const char *", name = "dirPath"},
@ -3798,7 +3798,7 @@ return {
},
{
name = "GetDroppedFiles",
description = "Get dropped files names (memory should be freed)",
description = "Get dropped files names (memory must be freed)",
returnType = "char **",
params = {
{type = "int *", name = "count"}
@ -3819,7 +3819,7 @@ return {
},
{
name = "CompressData",
description = "Compress data (DEFLATE algorithm)",
description = "Compress data (DEFLATE algorithm), memory must be MemFree()",
returnType = "unsigned char *",
params = {
{type = "const unsigned char *", name = "data"},
@ -3829,7 +3829,7 @@ return {
},
{
name = "DecompressData",
description = "Decompress data (DEFLATE algorithm)",
description = "Decompress data (DEFLATE algorithm), memory must be MemFree()",
returnType = "unsigned char *",
params = {
{type = "const unsigned char *", name = "compData"},
@ -3839,7 +3839,7 @@ return {
},
{
name = "EncodeDataBase64",
description = "Encode data to Base64 string",
description = "Encode data to Base64 string, memory must be MemFree()",
returnType = "char *",
params = {
{type = "const unsigned char *", name = "data"},
@ -3849,7 +3849,7 @@ return {
},
{
name = "DecodeDataBase64",
description = "Decode Base64 string data",
description = "Decode Base64 string data, memory must be MemFree()",
returnType = "unsigned char *",
params = {
{type = "const unsigned char *", name = "data"},

View File

@ -122,7 +122,7 @@ Struct 15: Mesh (15 fields)
Field[2]: int triangleCount // Number of triangles stored (indexed or not)
Field[3]: float * vertices // Vertex position (XYZ - 3 components per vertex) (shader-location = 0)
Field[4]: float * texcoords // Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)
Field[5]: float * texcoords2 // Vertex second texture coordinates (useful for lightmaps) (shader-location = 5)
Field[5]: float * texcoords2 // Vertex texture second coordinates (UV - 2 components per vertex) (shader-location = 5)
Field[6]: float * normals // Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)
Field[7]: float * tangents // Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)
Field[8]: unsigned char * colors // Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)
@ -1281,7 +1281,7 @@ Function 121: GetApplicationDirectory() (0 input parameters)
Function 122: GetDirectoryFiles() (2 input parameters)
Name: GetDirectoryFiles
Return type: char **
Description: Get filenames in a directory path (memory should be freed)
Description: Get filenames in a directory path (memory must be freed)
Param[1]: dirPath (type: const char *)
Param[2]: count (type: int *)
Function 123: ClearDirectoryFiles() (0 input parameters)
@ -1302,7 +1302,7 @@ Function 125: IsFileDropped() (0 input parameters)
Function 126: GetDroppedFiles() (1 input parameters)
Name: GetDroppedFiles
Return type: char **
Description: Get dropped files names (memory should be freed)
Description: Get dropped files names (memory must be freed)
Param[1]: count (type: int *)
Function 127: ClearDroppedFiles() (0 input parameters)
Name: ClearDroppedFiles
@ -1317,28 +1317,28 @@ Function 128: GetFileModTime() (1 input parameters)
Function 129: CompressData() (3 input parameters)
Name: CompressData
Return type: unsigned char *
Description: Compress data (DEFLATE algorithm)
Description: Compress data (DEFLATE algorithm), memory must be MemFree()
Param[1]: data (type: const unsigned char *)
Param[2]: dataSize (type: int)
Param[3]: compDataSize (type: int *)
Function 130: DecompressData() (3 input parameters)
Name: DecompressData
Return type: unsigned char *
Description: Decompress data (DEFLATE algorithm)
Description: Decompress data (DEFLATE algorithm), memory must be MemFree()
Param[1]: compData (type: const unsigned char *)
Param[2]: compDataSize (type: int)
Param[3]: dataSize (type: int *)
Function 131: EncodeDataBase64() (3 input parameters)
Name: EncodeDataBase64
Return type: char *
Description: Encode data to Base64 string
Description: Encode data to Base64 string, memory must be MemFree()
Param[1]: data (type: const unsigned char *)
Param[2]: dataSize (type: int)
Param[3]: outputSize (type: int *)
Function 132: DecodeDataBase64() (2 input parameters)
Name: DecodeDataBase64
Return type: unsigned char *
Description: Decode Base64 string data
Description: Decode Base64 string data, memory must be MemFree()
Param[1]: data (type: const unsigned char *)
Param[2]: outputSize (type: int *)
Function 133: SaveStorageValue() (2 input parameters)

View File

@ -106,7 +106,7 @@
<Field type="int" name="triangleCount" desc="Number of triangles stored (indexed or not)" />
<Field type="float *" name="vertices" desc="Vertex position (XYZ - 3 components per vertex) (shader-location = 0)" />
<Field type="float *" name="texcoords" desc="Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)" />
<Field type="float *" name="texcoords2" desc="Vertex second texture coordinates (useful for lightmaps) (shader-location = 5)" />
<Field type="float *" name="texcoords2" desc="Vertex texture second coordinates (UV - 2 components per vertex) (shader-location = 5)" />
<Field type="float *" name="normals" desc="Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)" />
<Field type="float *" name="tangents" desc="Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)" />
<Field type="unsigned char *" name="colors" desc="Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)" />
@ -975,7 +975,7 @@
</Function>
<Function name="GetApplicationDirectory" retType="const char *" paramCount="0" desc="Get the directory if the running application (uses static string)">
</Function>
<Function name="GetDirectoryFiles" retType="char **" paramCount="2" desc="Get filenames in a directory path (memory should be freed)">
<Function name="GetDirectoryFiles" retType="char **" paramCount="2" desc="Get filenames in a directory path (memory must be freed)">
<Param type="const char *" name="dirPath" desc="" />
<Param type="int *" name="count" desc="" />
</Function>
@ -986,7 +986,7 @@
</Function>
<Function name="IsFileDropped" retType="bool" paramCount="0" desc="Check if a file has been dropped into window">
</Function>
<Function name="GetDroppedFiles" retType="char **" paramCount="1" desc="Get dropped files names (memory should be freed)">
<Function name="GetDroppedFiles" retType="char **" paramCount="1" desc="Get dropped files names (memory must be freed)">
<Param type="int *" name="count" desc="" />
</Function>
<Function name="ClearDroppedFiles" retType="void" paramCount="0" desc="Clear dropped files paths buffer (free memory)">
@ -994,22 +994,22 @@
<Function name="GetFileModTime" retType="long" paramCount="1" desc="Get file modification time (last write time)">
<Param type="const char *" name="fileName" desc="" />
</Function>
<Function name="CompressData" retType="unsigned char *" paramCount="3" desc="Compress data (DEFLATE algorithm)">
<Function name="CompressData" retType="unsigned char *" paramCount="3" desc="Compress data (DEFLATE algorithm), memory must be MemFree()">
<Param type="const unsigned char *" name="data" desc="" />
<Param type="int" name="dataSize" desc="" />
<Param type="int *" name="compDataSize" desc="" />
</Function>
<Function name="DecompressData" retType="unsigned char *" paramCount="3" desc="Decompress data (DEFLATE algorithm)">
<Function name="DecompressData" retType="unsigned char *" paramCount="3" desc="Decompress data (DEFLATE algorithm), memory must be MemFree()">
<Param type="const unsigned char *" name="compData" desc="" />
<Param type="int" name="compDataSize" desc="" />
<Param type="int *" name="dataSize" desc="" />
</Function>
<Function name="EncodeDataBase64" retType="char *" paramCount="3" desc="Encode data to Base64 string">
<Function name="EncodeDataBase64" retType="char *" paramCount="3" desc="Encode data to Base64 string, memory must be MemFree()">
<Param type="const unsigned char *" name="data" desc="" />
<Param type="int" name="dataSize" desc="" />
<Param type="int *" name="outputSize" desc="" />
</Function>
<Function name="DecodeDataBase64" retType="unsigned char *" paramCount="2" desc="Decode Base64 string data">
<Function name="DecodeDataBase64" retType="unsigned char *" paramCount="2" desc="Decode Base64 string data, memory must be MemFree()">
<Param type="const unsigned char *" name="data" desc="" />
<Param type="int *" name="outputSize" desc="" />
</Function>