switch-examples: Updated all example resolutions to docked 720p

This commit is contained in:
Spencer Vaughn 2023-02-22 06:56:27 -06:00
parent 4c3e4fd6d6
commit 394c5e178f
127 changed files with 256 additions and 253 deletions

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@ -26,7 +26,7 @@
# Define required environment variables # Define required environment variables
#------------------------------------------------------------------------------------------------ #------------------------------------------------------------------------------------------------
# Define target platform: PLATFORM_DESKTOP, PLATFORM_RPI, PLATFORM_DRM, PLATFORM_ANDROID, PLATFORM_WEB, PLATFORM_NX # Define target platform: PLATFORM_DESKTOP, PLATFORM_RPI, PLATFORM_DRM, PLATFORM_ANDROID, PLATFORM_WEB, PLATFORM_NX
PLATFORM ?= PLATFORM_DESKTOP PLATFORM ?= PLATFORM_NX
# Define required raylib variables # Define required raylib variables
PROJECT_NAME ?= raylib_examples PROJECT_NAME ?= raylib_examples

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@ -12,6 +12,7 @@
********************************************************************************************/ ********************************************************************************************/
#include "raylib.h" #include "raylib.h"
#include <switch.h>
#define MAX_CIRCLES 64 #define MAX_CIRCLES 64
@ -30,8 +31,10 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
romfsInit();
SetConfigFlags(FLAG_MSAA_4X_HINT); // NOTE: Try to enable MSAA 4X SetConfigFlags(FLAG_MSAA_4X_HINT); // NOTE: Try to enable MSAA 4X

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@ -22,8 +22,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [audio] example - Multichannel sound playing"); InitWindow(screenWidth, screenHeight, "raylib [audio] example - Multichannel sound playing");

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@ -20,8 +20,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [audio] example - music playing (streaming)"); InitWindow(screenWidth, screenHeight, "raylib [audio] example - music playing (streaming)");

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@ -58,8 +58,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [audio] example - raw audio streaming"); InitWindow(screenWidth, screenHeight, "raylib [audio] example - raw audio streaming");

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@ -20,8 +20,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [audio] example - sound loading and playing"); InitWindow(screenWidth, screenHeight, "raylib [audio] example - sound loading and playing");

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@ -34,8 +34,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [audio] example - stream effects"); InitWindow(screenWidth, screenHeight, "raylib [audio] example - stream effects");

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@ -22,8 +22,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - 2d camera"); InitWindow(screenWidth, screenHeight, "raylib [core] example - 2d camera");

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@ -23,8 +23,8 @@ int main ()
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - 2d camera mouse zoom"); InitWindow(screenWidth, screenHeight, "raylib [core] example - 2d camera mouse zoom");

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@ -49,8 +49,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - 2d camera"); InitWindow(screenWidth, screenHeight, "raylib [core] example - 2d camera");

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@ -22,8 +22,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d camera first person"); InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d camera first person");

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@ -20,8 +20,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d camera free"); InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d camera free");

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@ -20,8 +20,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d camera mode"); InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d camera mode");

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@ -20,8 +20,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d picking"); InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d picking");

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@ -27,8 +27,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - basic screen manager"); InitWindow(screenWidth, screenHeight, "raylib [core] example - basic screen manager");

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@ -30,8 +30,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window"); InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window");

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@ -26,8 +26,8 @@
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
// Global Variables Definition // Global Variables Definition
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
//---------------------------------------------------------------------------------- //----------------------------------------------------------------------------------
// Module functions declaration // Module functions declaration

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@ -35,8 +35,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - custom frame control"); InitWindow(screenWidth, screenHeight, "raylib [core] example - custom frame control");

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@ -48,8 +48,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
// Set custom logger // Set custom logger
SetTraceLogCallback(CustomLog); SetTraceLogCallback(CustomLog);

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@ -22,8 +22,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - drop files"); InitWindow(screenWidth, screenHeight, "raylib [core] example - drop files");

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@ -36,8 +36,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
SetConfigFlags(FLAG_MSAA_4X_HINT); // Set MSAA 4X hint before windows creation SetConfigFlags(FLAG_MSAA_4X_HINT); // Set MSAA 4X hint before windows creation

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@ -22,8 +22,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - input gestures"); InitWindow(screenWidth, screenHeight, "raylib [core] example - input gestures");

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@ -20,8 +20,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - keyboard input"); InitWindow(screenWidth, screenHeight, "raylib [core] example - keyboard input");

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@ -20,8 +20,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse input"); InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse input");

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@ -20,8 +20,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - input mouse wheel"); InitWindow(screenWidth, screenHeight, "raylib [core] example - input mouse wheel");

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@ -24,8 +24,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - input multitouch"); InitWindow(screenWidth, screenHeight, "raylib [core] example - input multitouch");

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@ -35,8 +35,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - loading thread"); InitWindow(screenWidth, screenHeight, "raylib [core] example - loading thread");

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@ -20,8 +20,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - generate random values"); InitWindow(screenWidth, screenHeight, "raylib [core] example - generate random values");

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@ -22,8 +22,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - scissor test"); InitWindow(screenWidth, screenHeight, "raylib [core] example - scissor test");

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@ -25,8 +25,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
const int virtualScreenWidth = 160; const int virtualScreenWidth = 160;
const int virtualScreenHeight = 90; const int virtualScreenHeight = 90;

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@ -48,8 +48,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - split screen"); InitWindow(screenWidth, screenHeight, "raylib [core] example - split screen");

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@ -34,8 +34,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - storage save/load values"); InitWindow(screenWidth, screenHeight, "raylib [core] example - storage save/load values");

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@ -26,8 +26,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
// NOTE: screenWidth/screenHeight should match VR device aspect ratio // NOTE: screenWidth/screenHeight should match VR device aspect ratio
InitWindow(screenWidth, screenHeight, "raylib [core] example - vr simulator"); InitWindow(screenWidth, screenHeight, "raylib [core] example - vr simulator");

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@ -20,8 +20,8 @@ int main(void)
{ {
// Initialization // Initialization
//--------------------------------------------------------- //---------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
// Possible window flags // Possible window flags
/* /*

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@ -20,8 +20,8 @@ int main()
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - window should close"); InitWindow(screenWidth, screenHeight, "raylib [core] example - window should close");

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@ -20,8 +20,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d camera free"); InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d camera free");

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@ -30,8 +30,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [models] example - model animation"); InitWindow(screenWidth, screenHeight, "raylib [models] example - model animation");

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@ -21,8 +21,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [models] example - drawing billboards"); InitWindow(screenWidth, screenHeight, "raylib [models] example - drawing billboards");

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@ -20,8 +20,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [models] example - box collisions"); InitWindow(screenWidth, screenHeight, "raylib [models] example - box collisions");

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@ -20,8 +20,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [models] example - cubesmap loading and drawing"); InitWindow(screenWidth, screenHeight, "raylib [models] example - cubesmap loading and drawing");

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@ -28,8 +28,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [models] example - draw cube texture"); InitWindow(screenWidth, screenHeight, "raylib [models] example - draw cube texture");

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@ -22,8 +22,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [models] example - first person maze"); InitWindow(screenWidth, screenHeight, "raylib [models] example - first person maze");

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@ -20,8 +20,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [models] example - geometric shapes"); InitWindow(screenWidth, screenHeight, "raylib [models] example - geometric shapes");

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@ -20,8 +20,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [models] example - heightmap loading and drawing"); InitWindow(screenWidth, screenHeight, "raylib [models] example - heightmap loading and drawing");

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@ -33,8 +33,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [models] example - models loading"); InitWindow(screenWidth, screenHeight, "raylib [models] example - models loading");

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@ -20,8 +20,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [models] example - loading gltf"); InitWindow(screenWidth, screenHeight, "raylib [models] example - loading gltf");

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@ -26,8 +26,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [models] example - M3D model loading"); InitWindow(screenWidth, screenHeight, "raylib [models] example - M3D model loading");

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@ -26,8 +26,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
const char *voxFileNames[] = { const char *voxFileNames[] = {
"resources/models/vox/chr_knight.vox", "resources/models/vox/chr_knight.vox",

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@ -24,8 +24,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [models] example - mesh generation"); InitWindow(screenWidth, screenHeight, "raylib [models] example - mesh generation");

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@ -25,8 +25,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [models] example - mesh picking"); InitWindow(screenWidth, screenHeight, "raylib [models] example - mesh picking");

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@ -25,8 +25,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [models] example - geometric shapes"); InitWindow(screenWidth, screenHeight, "raylib [models] example - geometric shapes");

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@ -30,8 +30,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
const float sunRadius = 4.0f; const float sunRadius = 4.0f;
const float earthRadius = 0.6f; const float earthRadius = 0.6f;

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@ -32,8 +32,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [models] example - skybox loading and drawing"); InitWindow(screenWidth, screenHeight, "raylib [models] example - skybox loading and drawing");

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@ -24,8 +24,8 @@ int main()
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [models] example - waving cubes"); InitWindow(screenWidth, screenHeight, "raylib [models] example - waving cubes");

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@ -24,8 +24,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
//SetConfigFlags(FLAG_MSAA_4X_HINT | FLAG_WINDOW_HIGHDPI); //SetConfigFlags(FLAG_MSAA_4X_HINT | FLAG_WINDOW_HIGHDPI);
InitWindow(screenWidth, screenHeight, "raylib [models] example - plane rotations (yaw, pitch, roll)"); InitWindow(screenWidth, screenHeight, "raylib [models] example - plane rotations (yaw, pitch, roll)");

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@ -103,8 +103,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [easings] example - easings testbed"); InitWindow(screenWidth, screenHeight, "raylib [easings] example - easings testbed");

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@ -25,8 +25,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [others] example - embedded files loading"); InitWindow(screenWidth, screenHeight, "raylib [others] example - embedded files loading");

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@ -57,8 +57,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib - point particles"); InitWindow(screenWidth, screenHeight, "raylib - point particles");

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@ -120,8 +120,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
// GLFW3 Initialization + OpenGL 3.3 Context + Extensions // GLFW3 Initialization + OpenGL 3.3 Context + Extensions
//-------------------------------------------------------- //--------------------------------------------------------

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@ -38,8 +38,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
SetConfigFlags(FLAG_MSAA_4X_HINT); // Enable Multi Sampling Anti Aliasing 4x (if available) SetConfigFlags(FLAG_MSAA_4X_HINT); // Enable Multi Sampling Anti Aliasing 4x (if available)
InitWindow(screenWidth, screenHeight, "raylib [shaders] example - basic lighting"); InitWindow(screenWidth, screenHeight, "raylib [shaders] example - basic lighting");

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@ -33,8 +33,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
SetConfigFlags(FLAG_MSAA_4X_HINT); // Enable Multi Sampling Anti Aliasing 4x (if available) SetConfigFlags(FLAG_MSAA_4X_HINT); // Enable Multi Sampling Anti Aliasing 4x (if available)

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@ -40,8 +40,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shaders] example - Sieve of Eratosthenes"); InitWindow(screenWidth, screenHeight, "raylib [shaders] example - Sieve of Eratosthenes");

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@ -38,8 +38,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
SetConfigFlags(FLAG_MSAA_4X_HINT); // Enable Multi Sampling Anti Aliasing 4x (if available) SetConfigFlags(FLAG_MSAA_4X_HINT); // Enable Multi Sampling Anti Aliasing 4x (if available)
InitWindow(screenWidth, screenHeight, "raylib [shaders] example - fog"); InitWindow(screenWidth, screenHeight, "raylib [shaders] example - fog");

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@ -32,8 +32,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shaders] example - hot reloading"); InitWindow(screenWidth, screenHeight, "raylib [shaders] example - hot reloading");

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@ -44,8 +44,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
//SetConfigFlags(FLAG_WINDOW_HIGHDPI); //SetConfigFlags(FLAG_WINDOW_HIGHDPI);
InitWindow(screenWidth, screenHeight, "raylib [shaders] example - julia sets"); InitWindow(screenWidth, screenHeight, "raylib [shaders] example - julia sets");

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@ -37,8 +37,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shaders] example - mesh instancing"); InitWindow(screenWidth, screenHeight, "raylib [shaders] example - mesh instancing");

View File

@ -33,8 +33,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
SetConfigFlags(FLAG_MSAA_4X_HINT); // Enable Multi Sampling Anti Aliasing 4x (if available) SetConfigFlags(FLAG_MSAA_4X_HINT); // Enable Multi Sampling Anti Aliasing 4x (if available)

View File

@ -33,8 +33,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib - multiple sample2D"); InitWindow(screenWidth, screenHeight, "raylib - multiple sample2D");

View File

@ -78,8 +78,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shaders] example - color palette switch"); InitWindow(screenWidth, screenHeight, "raylib [shaders] example - color palette switch");

View File

@ -67,8 +67,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
SetConfigFlags(FLAG_MSAA_4X_HINT); // Enable Multi Sampling Anti Aliasing 4x (if available) SetConfigFlags(FLAG_MSAA_4X_HINT); // Enable Multi Sampling Anti Aliasing 4x (if available)

View File

@ -29,8 +29,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
SetConfigFlags(FLAG_WINDOW_RESIZABLE); SetConfigFlags(FLAG_WINDOW_RESIZABLE);
InitWindow(screenWidth, screenHeight, "raylib [shaders] example - raymarching shapes"); InitWindow(screenWidth, screenHeight, "raylib [shaders] example - raymarching shapes");

View File

@ -33,8 +33,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shaders] example - shapes and texture shaders"); InitWindow(screenWidth, screenHeight, "raylib [shaders] example - shapes and texture shaders");

View File

@ -36,8 +36,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib - simple shader mask"); InitWindow(screenWidth, screenHeight, "raylib - simple shader mask");

View File

@ -72,8 +72,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib - shader spotlight"); InitWindow(screenWidth, screenHeight, "raylib - shader spotlight");
HideCursor(); HideCursor();

View File

@ -30,8 +30,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shaders] example - texture drawing"); InitWindow(screenWidth, screenHeight, "raylib [shaders] example - texture drawing");

View File

@ -31,8 +31,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shaders] example - Apply an outline to a texture"); InitWindow(screenWidth, screenHeight, "raylib [shaders] example - Apply an outline to a texture");

View File

@ -35,8 +35,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shaders] example - texture waves"); InitWindow(screenWidth, screenHeight, "raylib [shaders] example - texture waves");

View File

@ -20,8 +20,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - basic shapes drawing"); InitWindow(screenWidth, screenHeight, "raylib [shapes] example - basic shapes drawing");

View File

@ -20,8 +20,8 @@ int main(void)
{ {
// Initialization // Initialization
//--------------------------------------------------------- //---------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - bouncing ball"); InitWindow(screenWidth, screenHeight, "raylib [shapes] example - bouncing ball");

View File

@ -22,8 +22,8 @@ int main(void)
{ {
// Initialization // Initialization
//--------------------------------------------------------- //---------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - collision area"); InitWindow(screenWidth, screenHeight, "raylib [shapes] example - collision area");

View File

@ -22,8 +22,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - colors palette"); InitWindow(screenWidth, screenHeight, "raylib [shapes] example - colors palette");

View File

@ -25,8 +25,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - draw circle sector"); InitWindow(screenWidth, screenHeight, "raylib [shapes] example - draw circle sector");

View File

@ -25,8 +25,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - draw rectangle rounded"); InitWindow(screenWidth, screenHeight, "raylib [shapes] example - draw rectangle rounded");

View File

@ -25,8 +25,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - draw ring"); InitWindow(screenWidth, screenHeight, "raylib [shapes] example - draw ring");

View File

@ -22,8 +22,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - easings ball anim"); InitWindow(screenWidth, screenHeight, "raylib [shapes] example - easings ball anim");

View File

@ -22,8 +22,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - easings box anim"); InitWindow(screenWidth, screenHeight, "raylib [shapes] example - easings box anim");

View File

@ -33,8 +33,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - easings rectangle array"); InitWindow(screenWidth, screenHeight, "raylib [shapes] example - easings rectangle array");

View File

@ -22,8 +22,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - following eyes"); InitWindow(screenWidth, screenHeight, "raylib [shapes] example - following eyes");

View File

@ -20,8 +20,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
SetConfigFlags(FLAG_MSAA_4X_HINT); SetConfigFlags(FLAG_MSAA_4X_HINT);
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - cubic-bezier lines"); InitWindow(screenWidth, screenHeight, "raylib [shapes] example - cubic-bezier lines");

View File

@ -20,8 +20,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - raylib logo using shapes"); InitWindow(screenWidth, screenHeight, "raylib [shapes] example - raylib logo using shapes");

View File

@ -20,8 +20,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - raylib logo animation"); InitWindow(screenWidth, screenHeight, "raylib [shapes] example - raylib logo animation");

View File

@ -24,8 +24,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - rectangle scaling mouse"); InitWindow(screenWidth, screenHeight, "raylib [shapes] example - rectangle scaling mouse");

View File

@ -215,8 +215,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - top down lights"); InitWindow(screenWidth, screenHeight, "raylib [shapes] example - top down lights");

View File

@ -31,8 +31,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [text] example - codepoints loading"); InitWindow(screenWidth, screenHeight, "raylib [text] example - codepoints loading");

View File

@ -81,8 +81,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
SetConfigFlags(FLAG_MSAA_4X_HINT|FLAG_VSYNC_HINT); SetConfigFlags(FLAG_MSAA_4X_HINT|FLAG_VSYNC_HINT);
InitWindow(screenWidth, screenHeight, "raylib [text] example - draw 2D text in 3D"); InitWindow(screenWidth, screenHeight, "raylib [text] example - draw 2D text in 3D");

View File

@ -24,8 +24,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [text] example - font filters"); InitWindow(screenWidth, screenHeight, "raylib [text] example - font filters");

View File

@ -29,8 +29,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [text] example - font loading"); InitWindow(screenWidth, screenHeight, "raylib [text] example - font loading");

View File

@ -28,8 +28,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [text] example - SDF fonts"); InitWindow(screenWidth, screenHeight, "raylib [text] example - SDF fonts");

View File

@ -30,8 +30,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [text] example - sprite font loading"); InitWindow(screenWidth, screenHeight, "raylib [text] example - sprite font loading");

View File

@ -20,8 +20,8 @@ int main(void)
{ {
// Initialization // Initialization
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
const int screenWidth = 800; const int screenWidth = 1280;
const int screenHeight = 450; const int screenHeight = 720;
InitWindow(screenWidth, screenHeight, "raylib [text] example - text formatting"); InitWindow(screenWidth, screenHeight, "raylib [text] example - text formatting");

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