[rcore] Added GetRandomFloat
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@ -1092,6 +1092,7 @@ RLAPI void WaitTime(double seconds); // Wait for so
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// Random values generation functions
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// Random values generation functions
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RLAPI void SetRandomSeed(unsigned int seed); // Set the seed for the random number generator
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RLAPI void SetRandomSeed(unsigned int seed); // Set the seed for the random number generator
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RLAPI int GetRandomValue(int min, int max); // Get a random value between min and max (both included)
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RLAPI int GetRandomValue(int min, int max); // Get a random value between min and max (both included)
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RLAPI float GetRandomFloat(float min, float max); // Get a random value between min and max (both included)
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RLAPI int *LoadRandomSequence(unsigned int count, int min, int max); // Load random values sequence, no values repeated
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RLAPI int *LoadRandomSequence(unsigned int count, int min, int max); // Load random values sequence, no values repeated
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RLAPI void UnloadRandomSequence(int *sequence); // Unload random values sequence
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RLAPI void UnloadRandomSequence(int *sequence); // Unload random values sequence
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14
src/rcore.c
14
src/rcore.c
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@ -1781,6 +1781,20 @@ void SetRandomSeed(unsigned int seed)
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#endif
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#endif
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}
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}
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// Get a random value between min and max included
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float GetRandomFloat(float min, float max)
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{
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if (min > max)
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{
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float tmp = max;
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max = min;
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min = tmp;
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}
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int r = GetRandomValue(0, RAND_MAX);
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return r * (max - min) / RAND_MAX + min;
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}
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// Get a random value between min and max included
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// Get a random value between min and max included
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int GetRandomValue(int min, int max)
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int GetRandomValue(int min, int max)
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{
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{
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