Set name as Const and remove not used variable
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@ -22,7 +22,7 @@
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// Monitor Details
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// Monitor Details
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typedef struct Monitor {
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typedef struct Monitor {
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Vector2 position;
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Vector2 position;
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char *name;
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const char *name;
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int width;
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int width;
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int height;
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int height;
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int physicalWidth;
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int physicalWidth;
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@ -99,7 +99,6 @@ int main(void)
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// Get currentMonitorIndex if manually moved
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// Get currentMonitorIndex if manually moved
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currentMonitorIndex = GetCurrentMonitor();
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currentMonitorIndex = GetCurrentMonitor();
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}
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}
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const Monitor currentMonitor = monitors[currentMonitorIndex];
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float monitorScale = 0.6;
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float monitorScale = 0.6;
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