Sample usage of GetRaylibVersionString() in core_basic_window example.

This commit is contained in:
Aldrin Martoq 2019-12-02 01:28:57 -03:00
parent 8339c26c08
commit 3661b15ae7

View File

@ -20,6 +20,7 @@
********************************************************************************************/
#include "raylib.h"
#include <stdio.h>
int main(void)
{
@ -27,7 +28,9 @@ int main(void)
//--------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
char raylib_info[1024];
sprintf(raylib_info, "Using raylib %s", GetRaylibVersionString());
InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window");
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
@ -48,6 +51,7 @@ int main(void)
ClearBackground(RAYWHITE);
DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
DrawText(raylib_info, 190, 240, 20, LIGHTGRAY);
EndDrawing();
//----------------------------------------------------------------------------------