From 33b3f140733eb7a2bbd9986b7c82e80460427ed4 Mon Sep 17 00:00:00 2001 From: Jason Penick Date: Fri, 16 Jul 2021 16:44:32 -0500 Subject: [PATCH] vboId location fix --- src/models.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/models.c b/src/models.c index ac1652012..da9219bff 100644 --- a/src/models.c +++ b/src/models.c @@ -2738,7 +2738,7 @@ void GenMeshTangents(Mesh *mesh) if (mesh->vboId[SHADER_LOC_VERTEX_TANGENT] != 0) { // Upate existing vertex buffer - rlUpdateVertexBuffer(mesh->vboId, mesh->tangents, mesh->vertexCount*4*sizeof(float), 0); + rlUpdateVertexBuffer(mesh->vboId[SHADER_LOC_VERTEX_TANGENT], mesh->tangents, mesh->vertexCount*4*sizeof(float), 0); } else {