Update raylib_api.* by CI
This commit is contained in:
parent
cfd233468a
commit
310cc284cc
|
|
@ -620,11 +620,6 @@
|
||||||
"type": "Texture",
|
"type": "Texture",
|
||||||
"name": "texture",
|
"name": "texture",
|
||||||
"description": "Color buffer attachment texture"
|
"description": "Color buffer attachment texture"
|
||||||
},
|
|
||||||
{
|
|
||||||
"type": "Texture",
|
|
||||||
"name": "depth",
|
|
||||||
"description": "Depth buffer attachment texture"
|
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
|
|
||||||
|
|
@ -620,11 +620,6 @@ return {
|
||||||
type = "Texture",
|
type = "Texture",
|
||||||
name = "texture",
|
name = "texture",
|
||||||
description = "Color buffer attachment texture"
|
description = "Color buffer attachment texture"
|
||||||
},
|
|
||||||
{
|
|
||||||
type = "Texture",
|
|
||||||
name = "depth",
|
|
||||||
description = "Depth buffer attachment texture"
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
|
|
||||||
|
|
@ -356,12 +356,11 @@ Struct 08: Texture (5 fields)
|
||||||
Field[3]: int height // Texture base height
|
Field[3]: int height // Texture base height
|
||||||
Field[4]: int mipmaps // Mipmap levels, 1 by default
|
Field[4]: int mipmaps // Mipmap levels, 1 by default
|
||||||
Field[5]: int format // Data format (PixelFormat type)
|
Field[5]: int format // Data format (PixelFormat type)
|
||||||
Struct 09: RenderTexture (3 fields)
|
Struct 09: RenderTexture (2 fields)
|
||||||
Name: RenderTexture
|
Name: RenderTexture
|
||||||
Description: RenderTexture, fbo for texture rendering
|
Description: RenderTexture, fbo for texture rendering
|
||||||
Field[1]: unsigned int id // OpenGL framebuffer object id
|
Field[1]: unsigned int id // OpenGL framebuffer object id
|
||||||
Field[2]: Texture texture // Color buffer attachment texture
|
Field[2]: Texture texture // Color buffer attachment texture
|
||||||
Field[3]: Texture depth // Depth buffer attachment texture
|
|
||||||
Struct 10: NPatchInfo (6 fields)
|
Struct 10: NPatchInfo (6 fields)
|
||||||
Name: NPatchInfo
|
Name: NPatchInfo
|
||||||
Description: NPatchInfo, n-patch layout info
|
Description: NPatchInfo, n-patch layout info
|
||||||
|
|
|
||||||
|
|
@ -119,10 +119,9 @@
|
||||||
<Field type="int" name="mipmaps" desc="Mipmap levels, 1 by default" />
|
<Field type="int" name="mipmaps" desc="Mipmap levels, 1 by default" />
|
||||||
<Field type="int" name="format" desc="Data format (PixelFormat type)" />
|
<Field type="int" name="format" desc="Data format (PixelFormat type)" />
|
||||||
</Struct>
|
</Struct>
|
||||||
<Struct name="RenderTexture" fieldCount="3" desc="RenderTexture, fbo for texture rendering">
|
<Struct name="RenderTexture" fieldCount="2" desc="RenderTexture, fbo for texture rendering">
|
||||||
<Field type="unsigned int" name="id" desc="OpenGL framebuffer object id" />
|
<Field type="unsigned int" name="id" desc="OpenGL framebuffer object id" />
|
||||||
<Field type="Texture" name="texture" desc="Color buffer attachment texture" />
|
<Field type="Texture" name="texture" desc="Color buffer attachment texture" />
|
||||||
<Field type="Texture" name="depth" desc="Depth buffer attachment texture" />
|
|
||||||
</Struct>
|
</Struct>
|
||||||
<Struct name="NPatchInfo" fieldCount="6" desc="NPatchInfo, n-patch layout info">
|
<Struct name="NPatchInfo" fieldCount="6" desc="NPatchInfo, n-patch layout info">
|
||||||
<Field type="Rectangle" name="source" desc="Texture source rectangle" />
|
<Field type="Rectangle" name="source" desc="Texture source rectangle" />
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue
Block a user