move stdcall def to windows only

This commit is contained in:
ColleagueRiley 2024-10-07 19:15:44 -04:00
parent 3435f1a271
commit 2873f23c84

View File

@ -1,6 +1,6 @@
/********************************************************************************************** /**********************************************************************************************
* *
* rcore_desktop_rgfw template - Functions to manage window, graphics device and inputs * rcore_desktop_rgfw - Functions to manage window, graphics device and inputs
* *
* PLATFORM: RGFW * PLATFORM: RGFW
* - Windows (Win32, Win64) * - Windows (Win32, Win64)
@ -69,6 +69,7 @@ void CloseWindow(void);
#define CloseWindow CloseWindow_win32 #define CloseWindow CloseWindow_win32
#define ShowCursor __imp_ShowCursor #define ShowCursor __imp_ShowCursor
#define _APISETSTRING_ #define _APISETSTRING_
__declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int CodePage, unsigned long dwFlags, const char *lpMultiByteStr, int cbMultiByte, wchar_t *lpWideCharStr, int cchWideChar);
#endif #endif
#if defined(__APPLE__) #if defined(__APPLE__)
@ -76,8 +77,6 @@ void CloseWindow(void);
#define Size NSSIZE #define Size NSSIZE
#endif #endif
__declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int CodePage, unsigned long dwFlags, const char *lpMultiByteStr, int cbMultiByte, wchar_t *lpWideCharStr, int cchWideChar);
#include "../external/RGFW.h" #include "../external/RGFW.h"
#if defined(__WIN32) || defined(__WIN64) #if defined(__WIN32) || defined(__WIN64)
@ -289,7 +288,6 @@ void SetWindowState(unsigned int flags)
} }
if (flags & FLAG_WINDOW_RESIZABLE) if (flags & FLAG_WINDOW_RESIZABLE)
{ {
printf("%i %i\n", platform.window->r.w, platform.window->r.h);
RGFW_window_setMaxSize(platform.window, RGFW_AREA(platform.window->r.w, platform.window->r.h)); RGFW_window_setMaxSize(platform.window, RGFW_AREA(platform.window->r.w, platform.window->r.h));
RGFW_window_setMinSize(platform.window, RGFW_AREA(platform.window->r.w, platform.window->r.h)); RGFW_window_setMinSize(platform.window, RGFW_AREA(platform.window->r.w, platform.window->r.h));
} }