swap TraceLog to TRACELOG

This commit is contained in:
JohnnyCena123 2025-10-02 14:57:53 +03:00
parent 070c7894c6
commit 26ce2bdccb
2 changed files with 2 additions and 2 deletions

View File

@ -1332,7 +1332,7 @@ Shader LoadShader(const char *vsFileName, const char *fsFileName)
if (vsFileName != NULL) vShaderStr = LoadFileText(vsFileName);
if (fsFileName != NULL) fShaderStr = LoadFileText(fsFileName);
if ((vShaderStr == NULL) && (fShaderStr == NULL)) TraceLog(LOG_WARNING, "SHADER: Shader files provided are not valid, using default shader");
if ((vShaderStr == NULL) && (fShaderStr == NULL)) TRACELOG(LOG_WARNING, "SHADER: Shader files provided are not valid, using default shader");
shader = LoadShaderFromMemory(vShaderStr, fShaderStr);

View File

@ -5001,7 +5001,7 @@ static ModelAnimation *LoadModelAnimationsIQM(const char *fileName, int *animCou
animations[a].bones = (BoneInfo *)RL_MALLOC(iqmHeader->num_poses*sizeof(BoneInfo));
animations[a].framePoses = (Transform **)RL_MALLOC(anim[a].num_frames*sizeof(Transform *));
memcpy(animations[a].name, fileDataPtr + iqmHeader->ofs_text + anim[a].name, 32); // I don't like this 32 here
TraceLog(LOG_INFO, "IQM Anim %s", animations[a].name);
TRACELOG(LOG_INFO, "IQM Anim %s", animations[a].name);
// animations[a].framerate = anim.framerate; // TODO: Use animation framerate data?
for (unsigned int j = 0; j < iqmHeader->num_poses; j++)