Bugfix and style changes

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Alexander Buhl 2021-12-21 13:30:29 +01:00 committed by GitHub
parent 908995b7a4
commit 2606d438ed
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@ -2073,29 +2073,30 @@ void ImageColorReplace(Image *image, Color color, Color replace)
ImageFormat(image, format);
}
// Flood-fills from the given position
void ImageFloodFill(Image *dst, int startPosX, int startPosY, Color color)
{
if ((dst->data == NULL) || (startPosX < 0) || (startPosX >= dst->width) || (startPosY < 0) || (startPosY >= dst->height)) return;
int bpp = GetPixelDataSize(1,1,dst->format);
void *start_pixel_address = (dst->data + bpp*(startPosX + dst->width*startPosY));
void *startPixelAddress = (dst->data + bpp*(startPosX + dst->width*startPosY));
Color startColor = GetPixelColor(start_pixel_address, dst->format);
Color startColor = GetPixelColor(startPixelAddress, dst->format);
if (startColor.r == color.r && startColor.g == color.g && startColor.b == color.b && startColor.a == color.a) return;
// x,y array for pixels which we just flood-filled, conservatively sized
// TODO: research and implement ring buffer, size could maybe be as low as ~5 * smallest image side
int *a_star_edge_list = RL_MALLOC(dst->width*dst->height*2*sizeof(*a_star_edge_list));
if (a_star_edge_list == NULL) return;
a_star_edge_list[0] = startPosX;
a_star_edge_list[1] = startPosY;
int *aStarEdgeList = RL_MALLOC(dst->width*dst->height*2*sizeof(*aStarEdgeList));
if (aStarEdgeList == NULL) return;
aStarEdgeList[0] = startPosX;
aStarEdgeList[1] = startPosY;
for (int flood = 0, pool = 1; flood < pool; flood+=2)
for (int flood = 0, pool = 2; flood < pool; flood+=2)
{
int x = a_star_edge_list[flood].x;
int y = a_star_edge_list[flood].y;
void *pixel_address = 0;
int x = aStarEdgeList[flood].x;
int y = aStarEdgeList[flood].y;
void *pixelAddress = 0;
// clockwise check and color the 4 neighbours, then record
int neighbours[4*2] = {
@ -2105,29 +2106,29 @@ void ImageFloodFill(Image *dst, int startPosX, int startPosY, Color color)
x - 1, y,
};
Color sc = GetPixelColor(start_pixel_address, dst->format);
Color sc = GetPixelColor(startPixelAddress, dst->format);
for (int n = 0; n < 4*2; n+=2)
{
if (!((neighbours[n] < 0) || (neighbours[n] >= dst->width) || (neighbours[n + 1] < 0) || (neighbours[n + 1] >= dst->height) || ((neighbours[n] == startPosX) && (neighbours[n + 1] == startPosY))))
{
pixel_address = (dst->data + bpp*(neighbours[n] + dst->width*neighbours[n + 1]));
pixelAddress = (dst->data + bpp*(neighbours[n] + dst->width*neighbours[n + 1]));
Color cc = GetPixelColor(pixel_address, dst->format);
Color cc = GetPixelColor(pixelAdress, dst->format);
if (cc.r == sc.r && cc.g == sc.g && cc.b == sc.b && cc.a == sc.a)
{
a_star_edge_list[pool] = neighbours[n];
a_star_edge_list[pool + 1] = neighbours[n + 1];
SetPixelColor(pixel_address, color, dst->format);
aStarEdgeList[pool] = neighbours[n];
aStarEdgeList[pool + 1] = neighbours[n + 1];
SetPixelColor(pixelAddress, color, dst->format);
pool += 2;
}
}
}
}
// color the center last
SetPixelColor(start_pixel_address, color, dst->format);
SetPixelColor(startPixelAddress, color, dst->format);
RL_FREE(a_star_edge_list);
RL_FREE(aStarEdgeList);
}
#endif // SUPPORT_IMAGE_MANIPULATION