Added SetVrOutputTransform() snippet to VR example
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@ -72,6 +72,8 @@ int main(void)
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SetCameraMode(camera, CAMERA_FIRST_PERSON); // Set first person camera mode
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SetVrOutputTransform(VR_OUTPUT_ROTATE_NONE); // Do not rotate the VR output
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SetTargetFPS(90); // Set our game to run at 90 frames-per-second
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//--------------------------------------------------------------------------------------
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