now accounting for missing polygon offset definitions in GLES
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src/rlgl.h
28
src/rlgl.h
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@ -2062,16 +2062,36 @@ void rlEnablePolygonOffsetFill(void) { glEnable(GL_POLYGON_OFFSET_FILL); }
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void rlDisablePolygonOffsetFill(void) { glDisable(GL_POLYGON_OFFSET_FILL); }
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void rlDisablePolygonOffsetFill(void) { glDisable(GL_POLYGON_OFFSET_FILL); }
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// Enable depth offset for lines
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// Enable depth offset for lines
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void rlEnablePolygonOffsetLine(void) { glEnable(GL_POLYGON_OFFSET_LINE); }
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void rlEnablePolygonOffsetLine(void)
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{
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#if defined(GRAPHICS_API_OPENGL_11) || defined(GRAPHICS_API_OPENGL_33)
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glEnable(GL_POLYGON_OFFSET_LINE);
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#endif
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}
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// Disable depth offset for lines
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// Disable depth offset for lines
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void rlDisablePolygonOffsetLine(void) { glDisable(GL_POLYGON_OFFSET_LINE); }
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void rlDisablePolygonOffsetLine(void)
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{
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#if defined(GRAPHICS_API_OPENGL_11) || defined(GRAPHICS_API_OPENGL_33)
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glDisable(GL_POLYGON_OFFSET_LINE);
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#endif
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}
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// Enable depth offset for points
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// Enable depth offset for points
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void rlEnablePolygonOffsetPoint(void) { glEnable(GL_POLYGON_OFFSET_POINT); }
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void rlEnablePolygonOffsetPoint(void)
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{
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#if defined(GRAPHICS_API_OPENGL_11) || defined(GRAPHICS_API_OPENGL_33)
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glEnable(GL_POLYGON_OFFSET_POINT);
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#endif
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}
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// Disable depth offset for points
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// Disable depth offset for points
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void rlDisablePolygonOffsetPoint(void) { glDisable(GL_POLYGON_OFFSET_POINT); }
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void rlDisablePolygonOffsetPoint(void)
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{
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#if defined(GRAPHICS_API_OPENGL_11) || defined(GRAPHICS_API_OPENGL_33)
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glDisable(GL_POLYGON_OFFSET_POINT);
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#endif
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}
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// Set polygon depth offset
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// Set polygon depth offset
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void rlSetPolygonOffset(float factor, float units) { glPolygonOffset(factor, units); }
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void rlSetPolygonOffset(float factor, float units) { glPolygonOffset(factor, units); }
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