rlparser: update raylib_api.* by CI
This commit is contained in:
parent
f2ba735a40
commit
1fea960fde
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@ -102,36 +102,6 @@
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"value": "",
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"value": "",
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"description": ""
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"description": ""
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},
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},
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{
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"name": "RL_VECTOR2_TYPE",
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"type": "GUARD",
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"value": "",
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"description": ""
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},
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{
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"name": "RL_VECTOR3_TYPE",
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"type": "GUARD",
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"value": "",
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"description": ""
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},
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{
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"name": "RL_VECTOR4_TYPE",
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"type": "GUARD",
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"value": "",
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"description": ""
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},
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{
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"name": "RL_QUATERNION_TYPE",
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"type": "GUARD",
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"value": "",
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"description": ""
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},
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{
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"name": "RL_MATRIX_TYPE",
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"type": "GUARD",
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"value": "",
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"description": ""
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},
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{
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{
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"name": "LIGHTGRAY",
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"name": "LIGHTGRAY",
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"type": "COLOR",
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"type": "COLOR",
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@ -294,6 +264,36 @@
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"value": "",
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"value": "",
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"description": ""
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"description": ""
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},
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},
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{
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"name": "RL_VECTOR2_TYPE",
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"type": "GUARD",
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"value": "",
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"description": ""
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},
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{
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"name": "RL_VECTOR3_TYPE",
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"type": "GUARD",
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"value": "",
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"description": ""
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},
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{
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"name": "RL_VECTOR4_TYPE",
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"type": "GUARD",
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"value": "",
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"description": ""
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},
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{
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"name": "RL_QUATERNION_TYPE",
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"type": "GUARD",
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"value": "",
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"description": ""
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},
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{
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"name": "RL_MATRIX_TYPE",
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"type": "GUARD",
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"value": "",
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"description": ""
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},
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{
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{
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"name": "MOUSE_LEFT_BUTTON",
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"name": "MOUSE_LEFT_BUTTON",
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"type": "UNKNOWN",
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"type": "UNKNOWN",
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@ -346,70 +346,70 @@
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"structs": [
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"structs": [
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{
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{
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"name": "Vector2",
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"name": "Vector2",
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"description": "Vector2, 2 components",
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"description": "Vector2 type",
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"fields": [
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"fields": [
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{
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{
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"type": "float",
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"type": "float",
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"name": "x",
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"name": "x",
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"description": "Vector x component"
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"description": ""
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},
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},
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{
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{
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"type": "float",
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"type": "float",
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"name": "y",
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"name": "y",
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"description": "Vector y component"
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"description": ""
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}
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}
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]
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]
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},
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},
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{
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{
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"name": "Vector3",
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"name": "Vector3",
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"description": "Vector3, 3 components",
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"description": "Vector3 type",
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"fields": [
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"fields": [
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{
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{
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"type": "float",
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"type": "float",
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"name": "x",
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"name": "x",
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"description": "Vector x component"
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"description": ""
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},
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},
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{
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{
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"type": "float",
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"type": "float",
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"name": "y",
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"name": "y",
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"description": "Vector y component"
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"description": ""
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},
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},
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{
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{
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"type": "float",
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"type": "float",
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"name": "z",
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"name": "z",
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"description": "Vector z component"
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"description": ""
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}
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}
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]
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]
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},
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},
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{
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{
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"name": "Vector4",
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"name": "Vector4",
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"description": "Vector4, 4 components",
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"description": "Vector4 type",
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"fields": [
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"fields": [
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{
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{
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"type": "float",
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"type": "float",
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"name": "x",
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"name": "x",
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"description": "Vector x component"
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"description": ""
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},
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},
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{
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{
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"type": "float",
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"type": "float",
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"name": "y",
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"name": "y",
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"description": "Vector y component"
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"description": ""
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},
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},
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{
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{
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"type": "float",
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"type": "float",
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"name": "z",
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"name": "z",
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"description": "Vector z component"
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"description": ""
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},
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},
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{
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{
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"type": "float",
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"type": "float",
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"name": "w",
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"name": "w",
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"description": "Vector w component"
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"description": ""
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}
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}
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]
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]
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},
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},
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{
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{
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"name": "Matrix",
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"name": "Matrix",
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"description": "Matrix, 4x4 components, column major, OpenGL style, right-handed",
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"description": "Matrix type (OpenGL style 4x4 - right handed, column major)",
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"fields": [
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"fields": [
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{
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{
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"type": "float",
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"type": "float",
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@ -1394,7 +1394,7 @@
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{
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{
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"type": "Vector4",
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"type": "Vector4",
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"name": "Quaternion",
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"name": "Quaternion",
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"description": "Quaternion, 4 components (Vector4 alias)"
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"description": "Quaternion type"
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},
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},
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{
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{
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"type": "Texture",
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"type": "Texture",
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@ -102,36 +102,6 @@ return {
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value = "",
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value = "",
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description = ""
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description = ""
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},
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},
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{
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name = "RL_VECTOR2_TYPE",
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type = "GUARD",
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value = "",
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description = ""
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},
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{
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name = "RL_VECTOR3_TYPE",
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type = "GUARD",
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value = "",
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description = ""
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},
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{
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name = "RL_VECTOR4_TYPE",
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type = "GUARD",
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value = "",
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description = ""
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},
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{
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name = "RL_QUATERNION_TYPE",
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type = "GUARD",
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value = "",
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description = ""
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},
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{
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name = "RL_MATRIX_TYPE",
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type = "GUARD",
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value = "",
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description = ""
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},
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{
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{
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name = "LIGHTGRAY",
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name = "LIGHTGRAY",
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type = "COLOR",
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type = "COLOR",
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@ -294,6 +264,36 @@ return {
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value = "",
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value = "",
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description = ""
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description = ""
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},
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},
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{
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name = "RL_VECTOR2_TYPE",
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type = "GUARD",
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value = "",
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description = ""
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},
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{
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name = "RL_VECTOR3_TYPE",
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type = "GUARD",
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value = "",
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description = ""
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},
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{
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name = "RL_VECTOR4_TYPE",
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type = "GUARD",
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value = "",
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description = ""
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},
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{
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name = "RL_QUATERNION_TYPE",
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type = "GUARD",
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value = "",
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description = ""
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},
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{
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name = "RL_MATRIX_TYPE",
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type = "GUARD",
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value = "",
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description = ""
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},
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{
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{
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name = "MOUSE_LEFT_BUTTON",
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name = "MOUSE_LEFT_BUTTON",
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type = "UNKNOWN",
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type = "UNKNOWN",
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@ -346,70 +346,70 @@ return {
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structs = {
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structs = {
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{
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{
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name = "Vector2",
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name = "Vector2",
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description = "Vector2, 2 components",
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description = "Vector2 type",
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fields = {
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fields = {
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{
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{
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type = "float",
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type = "float",
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name = "x",
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name = "x",
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description = "Vector x component"
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description = ""
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},
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},
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{
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{
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type = "float",
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type = "float",
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name = "y",
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name = "y",
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description = "Vector y component"
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description = ""
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}
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}
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}
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}
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},
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},
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{
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{
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name = "Vector3",
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name = "Vector3",
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description = "Vector3, 3 components",
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description = "Vector3 type",
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fields = {
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fields = {
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{
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{
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type = "float",
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type = "float",
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name = "x",
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name = "x",
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description = "Vector x component"
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description = ""
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},
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},
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{
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{
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type = "float",
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type = "float",
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name = "y",
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name = "y",
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description = "Vector y component"
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description = ""
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},
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},
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{
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{
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type = "float",
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type = "float",
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name = "z",
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name = "z",
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description = "Vector z component"
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description = ""
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}
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}
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}
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}
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},
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},
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{
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{
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name = "Vector4",
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name = "Vector4",
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description = "Vector4, 4 components",
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description = "Vector4 type",
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fields = {
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fields = {
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{
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{
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type = "float",
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type = "float",
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name = "x",
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name = "x",
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description = "Vector x component"
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description = ""
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},
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},
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{
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{
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type = "float",
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type = "float",
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name = "y",
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name = "y",
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description = "Vector y component"
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description = ""
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},
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},
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{
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{
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type = "float",
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type = "float",
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name = "z",
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name = "z",
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description = "Vector z component"
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description = ""
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},
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},
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{
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{
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type = "float",
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type = "float",
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name = "w",
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name = "w",
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description = "Vector w component"
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description = ""
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}
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}
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}
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}
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},
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},
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{
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{
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name = "Matrix",
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name = "Matrix",
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description = "Matrix, 4x4 components, column major, OpenGL style, right-handed",
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description = "Matrix type (OpenGL style 4x4 - right handed, column major)",
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fields = {
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fields = {
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{
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{
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type = "float",
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type = "float",
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{
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{
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type = "Vector4",
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type = "Vector4",
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name = "Quaternion",
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name = "Quaternion",
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description = "Quaternion, 4 components (Vector4 alias)"
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description = "Quaternion type"
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},
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},
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{
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{
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type = "Texture",
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type = "Texture",
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@ -86,166 +86,166 @@ Define 017: RL_RECTANGLE_TYPE
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Type: GUARD
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Type: GUARD
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Value:
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Value:
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Description:
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Description:
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Define 018: RL_VECTOR2_TYPE
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Define 018: LIGHTGRAY
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Name: RL_VECTOR2_TYPE
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Type: GUARD
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Value:
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Description:
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Define 019: RL_VECTOR3_TYPE
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Name: RL_VECTOR3_TYPE
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Type: GUARD
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Value:
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Description:
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Define 020: RL_VECTOR4_TYPE
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Name: RL_VECTOR4_TYPE
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Type: GUARD
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Value:
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Description:
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Define 021: RL_QUATERNION_TYPE
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Name: RL_QUATERNION_TYPE
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Type: GUARD
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Value:
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Description:
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Define 022: RL_MATRIX_TYPE
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Name: RL_MATRIX_TYPE
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Type: GUARD
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Value:
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Description:
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Define 023: LIGHTGRAY
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Name: LIGHTGRAY
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Name: LIGHTGRAY
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Type: COLOR
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Type: COLOR
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Value: CLITERAL(Color){ 200, 200, 200, 255 }
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Value: CLITERAL(Color){ 200, 200, 200, 255 }
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Description: Light Gray
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Description: Light Gray
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Define 024: GRAY
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Define 019: GRAY
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Name: GRAY
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Name: GRAY
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Type: COLOR
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Type: COLOR
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Value: CLITERAL(Color){ 130, 130, 130, 255 }
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Value: CLITERAL(Color){ 130, 130, 130, 255 }
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Description: Gray
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Description: Gray
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Define 025: DARKGRAY
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Define 020: DARKGRAY
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Name: DARKGRAY
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Name: DARKGRAY
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Type: COLOR
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Type: COLOR
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Value: CLITERAL(Color){ 80, 80, 80, 255 }
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Value: CLITERAL(Color){ 80, 80, 80, 255 }
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Description: Dark Gray
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Description: Dark Gray
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Define 026: YELLOW
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Define 021: YELLOW
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Name: YELLOW
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Name: YELLOW
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Type: COLOR
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Type: COLOR
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Value: CLITERAL(Color){ 253, 249, 0, 255 }
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Value: CLITERAL(Color){ 253, 249, 0, 255 }
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Description: Yellow
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Description: Yellow
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Define 027: GOLD
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Define 022: GOLD
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Name: GOLD
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Name: GOLD
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Type: COLOR
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Type: COLOR
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Value: CLITERAL(Color){ 255, 203, 0, 255 }
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Value: CLITERAL(Color){ 255, 203, 0, 255 }
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Description: Gold
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Description: Gold
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Define 028: ORANGE
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Define 023: ORANGE
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Name: ORANGE
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Name: ORANGE
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Type: COLOR
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Type: COLOR
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Value: CLITERAL(Color){ 255, 161, 0, 255 }
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Value: CLITERAL(Color){ 255, 161, 0, 255 }
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Description: Orange
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Description: Orange
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Define 029: PINK
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Define 024: PINK
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Name: PINK
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Name: PINK
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Type: COLOR
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Type: COLOR
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Value: CLITERAL(Color){ 255, 109, 194, 255 }
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Value: CLITERAL(Color){ 255, 109, 194, 255 }
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Description: Pink
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Description: Pink
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Define 030: RED
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Define 025: RED
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Name: RED
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Name: RED
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Type: COLOR
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Type: COLOR
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Value: CLITERAL(Color){ 230, 41, 55, 255 }
|
Value: CLITERAL(Color){ 230, 41, 55, 255 }
|
||||||
Description: Red
|
Description: Red
|
||||||
Define 031: MAROON
|
Define 026: MAROON
|
||||||
Name: MAROON
|
Name: MAROON
|
||||||
Type: COLOR
|
Type: COLOR
|
||||||
Value: CLITERAL(Color){ 190, 33, 55, 255 }
|
Value: CLITERAL(Color){ 190, 33, 55, 255 }
|
||||||
Description: Maroon
|
Description: Maroon
|
||||||
Define 032: GREEN
|
Define 027: GREEN
|
||||||
Name: GREEN
|
Name: GREEN
|
||||||
Type: COLOR
|
Type: COLOR
|
||||||
Value: CLITERAL(Color){ 0, 228, 48, 255 }
|
Value: CLITERAL(Color){ 0, 228, 48, 255 }
|
||||||
Description: Green
|
Description: Green
|
||||||
Define 033: LIME
|
Define 028: LIME
|
||||||
Name: LIME
|
Name: LIME
|
||||||
Type: COLOR
|
Type: COLOR
|
||||||
Value: CLITERAL(Color){ 0, 158, 47, 255 }
|
Value: CLITERAL(Color){ 0, 158, 47, 255 }
|
||||||
Description: Lime
|
Description: Lime
|
||||||
Define 034: DARKGREEN
|
Define 029: DARKGREEN
|
||||||
Name: DARKGREEN
|
Name: DARKGREEN
|
||||||
Type: COLOR
|
Type: COLOR
|
||||||
Value: CLITERAL(Color){ 0, 117, 44, 255 }
|
Value: CLITERAL(Color){ 0, 117, 44, 255 }
|
||||||
Description: Dark Green
|
Description: Dark Green
|
||||||
Define 035: SKYBLUE
|
Define 030: SKYBLUE
|
||||||
Name: SKYBLUE
|
Name: SKYBLUE
|
||||||
Type: COLOR
|
Type: COLOR
|
||||||
Value: CLITERAL(Color){ 102, 191, 255, 255 }
|
Value: CLITERAL(Color){ 102, 191, 255, 255 }
|
||||||
Description: Sky Blue
|
Description: Sky Blue
|
||||||
Define 036: BLUE
|
Define 031: BLUE
|
||||||
Name: BLUE
|
Name: BLUE
|
||||||
Type: COLOR
|
Type: COLOR
|
||||||
Value: CLITERAL(Color){ 0, 121, 241, 255 }
|
Value: CLITERAL(Color){ 0, 121, 241, 255 }
|
||||||
Description: Blue
|
Description: Blue
|
||||||
Define 037: DARKBLUE
|
Define 032: DARKBLUE
|
||||||
Name: DARKBLUE
|
Name: DARKBLUE
|
||||||
Type: COLOR
|
Type: COLOR
|
||||||
Value: CLITERAL(Color){ 0, 82, 172, 255 }
|
Value: CLITERAL(Color){ 0, 82, 172, 255 }
|
||||||
Description: Dark Blue
|
Description: Dark Blue
|
||||||
Define 038: PURPLE
|
Define 033: PURPLE
|
||||||
Name: PURPLE
|
Name: PURPLE
|
||||||
Type: COLOR
|
Type: COLOR
|
||||||
Value: CLITERAL(Color){ 200, 122, 255, 255 }
|
Value: CLITERAL(Color){ 200, 122, 255, 255 }
|
||||||
Description: Purple
|
Description: Purple
|
||||||
Define 039: VIOLET
|
Define 034: VIOLET
|
||||||
Name: VIOLET
|
Name: VIOLET
|
||||||
Type: COLOR
|
Type: COLOR
|
||||||
Value: CLITERAL(Color){ 135, 60, 190, 255 }
|
Value: CLITERAL(Color){ 135, 60, 190, 255 }
|
||||||
Description: Violet
|
Description: Violet
|
||||||
Define 040: DARKPURPLE
|
Define 035: DARKPURPLE
|
||||||
Name: DARKPURPLE
|
Name: DARKPURPLE
|
||||||
Type: COLOR
|
Type: COLOR
|
||||||
Value: CLITERAL(Color){ 112, 31, 126, 255 }
|
Value: CLITERAL(Color){ 112, 31, 126, 255 }
|
||||||
Description: Dark Purple
|
Description: Dark Purple
|
||||||
Define 041: BEIGE
|
Define 036: BEIGE
|
||||||
Name: BEIGE
|
Name: BEIGE
|
||||||
Type: COLOR
|
Type: COLOR
|
||||||
Value: CLITERAL(Color){ 211, 176, 131, 255 }
|
Value: CLITERAL(Color){ 211, 176, 131, 255 }
|
||||||
Description: Beige
|
Description: Beige
|
||||||
Define 042: BROWN
|
Define 037: BROWN
|
||||||
Name: BROWN
|
Name: BROWN
|
||||||
Type: COLOR
|
Type: COLOR
|
||||||
Value: CLITERAL(Color){ 127, 106, 79, 255 }
|
Value: CLITERAL(Color){ 127, 106, 79, 255 }
|
||||||
Description: Brown
|
Description: Brown
|
||||||
Define 043: DARKBROWN
|
Define 038: DARKBROWN
|
||||||
Name: DARKBROWN
|
Name: DARKBROWN
|
||||||
Type: COLOR
|
Type: COLOR
|
||||||
Value: CLITERAL(Color){ 76, 63, 47, 255 }
|
Value: CLITERAL(Color){ 76, 63, 47, 255 }
|
||||||
Description: Dark Brown
|
Description: Dark Brown
|
||||||
Define 044: WHITE
|
Define 039: WHITE
|
||||||
Name: WHITE
|
Name: WHITE
|
||||||
Type: COLOR
|
Type: COLOR
|
||||||
Value: CLITERAL(Color){ 255, 255, 255, 255 }
|
Value: CLITERAL(Color){ 255, 255, 255, 255 }
|
||||||
Description: White
|
Description: White
|
||||||
Define 045: BLACK
|
Define 040: BLACK
|
||||||
Name: BLACK
|
Name: BLACK
|
||||||
Type: COLOR
|
Type: COLOR
|
||||||
Value: CLITERAL(Color){ 0, 0, 0, 255 }
|
Value: CLITERAL(Color){ 0, 0, 0, 255 }
|
||||||
Description: Black
|
Description: Black
|
||||||
Define 046: BLANK
|
Define 041: BLANK
|
||||||
Name: BLANK
|
Name: BLANK
|
||||||
Type: COLOR
|
Type: COLOR
|
||||||
Value: CLITERAL(Color){ 0, 0, 0, 0 }
|
Value: CLITERAL(Color){ 0, 0, 0, 0 }
|
||||||
Description: Blank (Transparent)
|
Description: Blank (Transparent)
|
||||||
Define 047: MAGENTA
|
Define 042: MAGENTA
|
||||||
Name: MAGENTA
|
Name: MAGENTA
|
||||||
Type: COLOR
|
Type: COLOR
|
||||||
Value: CLITERAL(Color){ 255, 0, 255, 255 }
|
Value: CLITERAL(Color){ 255, 0, 255, 255 }
|
||||||
Description: Magenta
|
Description: Magenta
|
||||||
Define 048: RAYWHITE
|
Define 043: RAYWHITE
|
||||||
Name: RAYWHITE
|
Name: RAYWHITE
|
||||||
Type: COLOR
|
Type: COLOR
|
||||||
Value: CLITERAL(Color){ 245, 245, 245, 255 }
|
Value: CLITERAL(Color){ 245, 245, 245, 255 }
|
||||||
Description: My own White (raylib logo)
|
Description: My own White (raylib logo)
|
||||||
Define 049: RL_BOOL_TYPE
|
Define 044: RL_BOOL_TYPE
|
||||||
Name: RL_BOOL_TYPE
|
Name: RL_BOOL_TYPE
|
||||||
Type: GUARD
|
Type: GUARD
|
||||||
Value:
|
Value:
|
||||||
Description:
|
Description:
|
||||||
|
Define 045: RL_VECTOR2_TYPE
|
||||||
|
Name: RL_VECTOR2_TYPE
|
||||||
|
Type: GUARD
|
||||||
|
Value:
|
||||||
|
Description:
|
||||||
|
Define 046: RL_VECTOR3_TYPE
|
||||||
|
Name: RL_VECTOR3_TYPE
|
||||||
|
Type: GUARD
|
||||||
|
Value:
|
||||||
|
Description:
|
||||||
|
Define 047: RL_VECTOR4_TYPE
|
||||||
|
Name: RL_VECTOR4_TYPE
|
||||||
|
Type: GUARD
|
||||||
|
Value:
|
||||||
|
Description:
|
||||||
|
Define 048: RL_QUATERNION_TYPE
|
||||||
|
Name: RL_QUATERNION_TYPE
|
||||||
|
Type: GUARD
|
||||||
|
Value:
|
||||||
|
Description:
|
||||||
|
Define 049: RL_MATRIX_TYPE
|
||||||
|
Name: RL_MATRIX_TYPE
|
||||||
|
Type: GUARD
|
||||||
|
Value:
|
||||||
|
Description:
|
||||||
Define 050: MOUSE_LEFT_BUTTON
|
Define 050: MOUSE_LEFT_BUTTON
|
||||||
Name: MOUSE_LEFT_BUTTON
|
Name: MOUSE_LEFT_BUTTON
|
||||||
Type: UNKNOWN
|
Type: UNKNOWN
|
||||||
|
|
@ -291,25 +291,25 @@ Structures found: 35
|
||||||
|
|
||||||
Struct 01: Vector2 (2 fields)
|
Struct 01: Vector2 (2 fields)
|
||||||
Name: Vector2
|
Name: Vector2
|
||||||
Description: Vector2, 2 components
|
Description: Vector2 type
|
||||||
Field[1]: float x // Vector x component
|
Field[1]: float x
|
||||||
Field[2]: float y // Vector y component
|
Field[2]: float y
|
||||||
Struct 02: Vector3 (3 fields)
|
Struct 02: Vector3 (3 fields)
|
||||||
Name: Vector3
|
Name: Vector3
|
||||||
Description: Vector3, 3 components
|
Description: Vector3 type
|
||||||
Field[1]: float x // Vector x component
|
Field[1]: float x
|
||||||
Field[2]: float y // Vector y component
|
Field[2]: float y
|
||||||
Field[3]: float z // Vector z component
|
Field[3]: float z
|
||||||
Struct 03: Vector4 (4 fields)
|
Struct 03: Vector4 (4 fields)
|
||||||
Name: Vector4
|
Name: Vector4
|
||||||
Description: Vector4, 4 components
|
Description: Vector4 type
|
||||||
Field[1]: float x // Vector x component
|
Field[1]: float x
|
||||||
Field[2]: float y // Vector y component
|
Field[2]: float y
|
||||||
Field[3]: float z // Vector z component
|
Field[3]: float z
|
||||||
Field[4]: float w // Vector w component
|
Field[4]: float w
|
||||||
Struct 04: Matrix (16 fields)
|
Struct 04: Matrix (16 fields)
|
||||||
Name: Matrix
|
Name: Matrix
|
||||||
Description: Matrix, 4x4 components, column major, OpenGL style, right-handed
|
Description: Matrix type (OpenGL style 4x4 - right handed, column major)
|
||||||
Field[1]: float m0 // Matrix first row (4 components)
|
Field[1]: float m0 // Matrix first row (4 components)
|
||||||
Field[2]: float m4 // Matrix first row (4 components)
|
Field[2]: float m4 // Matrix first row (4 components)
|
||||||
Field[3]: float m8 // Matrix first row (4 components)
|
Field[3]: float m8 // Matrix first row (4 components)
|
||||||
|
|
@ -567,7 +567,7 @@ Aliases found: 6
|
||||||
Alias 001: Quaternion
|
Alias 001: Quaternion
|
||||||
Type: Vector4
|
Type: Vector4
|
||||||
Name: Quaternion
|
Name: Quaternion
|
||||||
Description: Quaternion, 4 components (Vector4 alias)
|
Description: Quaternion type
|
||||||
Alias 002: Texture2D
|
Alias 002: Texture2D
|
||||||
Type: Texture
|
Type: Texture
|
||||||
Name: Texture2D
|
Name: Texture2D
|
||||||
|
|
|
||||||
|
|
@ -18,11 +18,6 @@
|
||||||
<Define name="CLITERAL(type)" type="MACRO" value="type" desc="" />
|
<Define name="CLITERAL(type)" type="MACRO" value="type" desc="" />
|
||||||
<Define name="RL_COLOR_TYPE" type="GUARD" value="" desc="" />
|
<Define name="RL_COLOR_TYPE" type="GUARD" value="" desc="" />
|
||||||
<Define name="RL_RECTANGLE_TYPE" type="GUARD" value="" desc="" />
|
<Define name="RL_RECTANGLE_TYPE" type="GUARD" value="" desc="" />
|
||||||
<Define name="RL_VECTOR2_TYPE" type="GUARD" value="" desc="" />
|
|
||||||
<Define name="RL_VECTOR3_TYPE" type="GUARD" value="" desc="" />
|
|
||||||
<Define name="RL_VECTOR4_TYPE" type="GUARD" value="" desc="" />
|
|
||||||
<Define name="RL_QUATERNION_TYPE" type="GUARD" value="" desc="" />
|
|
||||||
<Define name="RL_MATRIX_TYPE" type="GUARD" value="" desc="" />
|
|
||||||
<Define name="LIGHTGRAY" type="COLOR" value="CLITERAL(Color){ 200, 200, 200, 255 }" desc="Light Gray" />
|
<Define name="LIGHTGRAY" type="COLOR" value="CLITERAL(Color){ 200, 200, 200, 255 }" desc="Light Gray" />
|
||||||
<Define name="GRAY" type="COLOR" value="CLITERAL(Color){ 130, 130, 130, 255 }" desc="Gray" />
|
<Define name="GRAY" type="COLOR" value="CLITERAL(Color){ 130, 130, 130, 255 }" desc="Gray" />
|
||||||
<Define name="DARKGRAY" type="COLOR" value="CLITERAL(Color){ 80, 80, 80, 255 }" desc="Dark Gray" />
|
<Define name="DARKGRAY" type="COLOR" value="CLITERAL(Color){ 80, 80, 80, 255 }" desc="Dark Gray" />
|
||||||
|
|
@ -50,6 +45,11 @@
|
||||||
<Define name="MAGENTA" type="COLOR" value="CLITERAL(Color){ 255, 0, 255, 255 }" desc="Magenta" />
|
<Define name="MAGENTA" type="COLOR" value="CLITERAL(Color){ 255, 0, 255, 255 }" desc="Magenta" />
|
||||||
<Define name="RAYWHITE" type="COLOR" value="CLITERAL(Color){ 245, 245, 245, 255 }" desc="My own White (raylib logo)" />
|
<Define name="RAYWHITE" type="COLOR" value="CLITERAL(Color){ 245, 245, 245, 255 }" desc="My own White (raylib logo)" />
|
||||||
<Define name="RL_BOOL_TYPE" type="GUARD" value="" desc="" />
|
<Define name="RL_BOOL_TYPE" type="GUARD" value="" desc="" />
|
||||||
|
<Define name="RL_VECTOR2_TYPE" type="GUARD" value="" desc="" />
|
||||||
|
<Define name="RL_VECTOR3_TYPE" type="GUARD" value="" desc="" />
|
||||||
|
<Define name="RL_VECTOR4_TYPE" type="GUARD" value="" desc="" />
|
||||||
|
<Define name="RL_QUATERNION_TYPE" type="GUARD" value="" desc="" />
|
||||||
|
<Define name="RL_MATRIX_TYPE" type="GUARD" value="" desc="" />
|
||||||
<Define name="MOUSE_LEFT_BUTTON" type="UNKNOWN" value="MOUSE_BUTTON_LEFT" desc="" />
|
<Define name="MOUSE_LEFT_BUTTON" type="UNKNOWN" value="MOUSE_BUTTON_LEFT" desc="" />
|
||||||
<Define name="MOUSE_RIGHT_BUTTON" type="UNKNOWN" value="MOUSE_BUTTON_RIGHT" desc="" />
|
<Define name="MOUSE_RIGHT_BUTTON" type="UNKNOWN" value="MOUSE_BUTTON_RIGHT" desc="" />
|
||||||
<Define name="MOUSE_MIDDLE_BUTTON" type="UNKNOWN" value="MOUSE_BUTTON_MIDDLE" desc="" />
|
<Define name="MOUSE_MIDDLE_BUTTON" type="UNKNOWN" value="MOUSE_BUTTON_MIDDLE" desc="" />
|
||||||
|
|
@ -60,22 +60,22 @@
|
||||||
<Define name="GetMouseRay" type="UNKNOWN" value="GetScreenToWorldRay" desc="Compatibility hack for previous raylib versions" />
|
<Define name="GetMouseRay" type="UNKNOWN" value="GetScreenToWorldRay" desc="Compatibility hack for previous raylib versions" />
|
||||||
</Defines>
|
</Defines>
|
||||||
<Structs count="35">
|
<Structs count="35">
|
||||||
<Struct name="Vector2" fieldCount="2" desc="Vector2, 2 components">
|
<Struct name="Vector2" fieldCount="2" desc="Vector2 type">
|
||||||
<Field type="float" name="x" desc="Vector x component" />
|
<Field type="float" name="x" desc="" />
|
||||||
<Field type="float" name="y" desc="Vector y component" />
|
<Field type="float" name="y" desc="" />
|
||||||
</Struct>
|
</Struct>
|
||||||
<Struct name="Vector3" fieldCount="3" desc="Vector3, 3 components">
|
<Struct name="Vector3" fieldCount="3" desc="Vector3 type">
|
||||||
<Field type="float" name="x" desc="Vector x component" />
|
<Field type="float" name="x" desc="" />
|
||||||
<Field type="float" name="y" desc="Vector y component" />
|
<Field type="float" name="y" desc="" />
|
||||||
<Field type="float" name="z" desc="Vector z component" />
|
<Field type="float" name="z" desc="" />
|
||||||
</Struct>
|
</Struct>
|
||||||
<Struct name="Vector4" fieldCount="4" desc="Vector4, 4 components">
|
<Struct name="Vector4" fieldCount="4" desc="Vector4 type">
|
||||||
<Field type="float" name="x" desc="Vector x component" />
|
<Field type="float" name="x" desc="" />
|
||||||
<Field type="float" name="y" desc="Vector y component" />
|
<Field type="float" name="y" desc="" />
|
||||||
<Field type="float" name="z" desc="Vector z component" />
|
<Field type="float" name="z" desc="" />
|
||||||
<Field type="float" name="w" desc="Vector w component" />
|
<Field type="float" name="w" desc="" />
|
||||||
</Struct>
|
</Struct>
|
||||||
<Struct name="Matrix" fieldCount="16" desc="Matrix, 4x4 components, column major, OpenGL style, right-handed">
|
<Struct name="Matrix" fieldCount="16" desc="Matrix type (OpenGL style 4x4 - right handed, column major)">
|
||||||
<Field type="float" name="m0" desc="Matrix first row (4 components)" />
|
<Field type="float" name="m0" desc="Matrix first row (4 components)" />
|
||||||
<Field type="float" name="m4" desc="Matrix first row (4 components)" />
|
<Field type="float" name="m4" desc="Matrix first row (4 components)" />
|
||||||
<Field type="float" name="m8" desc="Matrix first row (4 components)" />
|
<Field type="float" name="m8" desc="Matrix first row (4 components)" />
|
||||||
|
|
@ -299,7 +299,7 @@
|
||||||
</Struct>
|
</Struct>
|
||||||
</Structs>
|
</Structs>
|
||||||
<Aliases count="6">
|
<Aliases count="6">
|
||||||
<Alias type="Quaternion" name="Vector4" desc="Quaternion, 4 components (Vector4 alias)" />
|
<Alias type="Quaternion" name="Vector4" desc="Quaternion type" />
|
||||||
<Alias type="Texture2D" name="Texture" desc="Texture2D, same as Texture" />
|
<Alias type="Texture2D" name="Texture" desc="Texture2D, same as Texture" />
|
||||||
<Alias type="TextureCubemap" name="Texture" desc="TextureCubemap, same as Texture" />
|
<Alias type="TextureCubemap" name="Texture" desc="TextureCubemap, same as Texture" />
|
||||||
<Alias type="RenderTexture2D" name="RenderTexture" desc="RenderTexture2D, same as RenderTexture" />
|
<Alias type="RenderTexture2D" name="RenderTexture" desc="RenderTexture2D, same as RenderTexture" />
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue
Block a user