Fixed various grammar mistakes, and added capitalization to Headings
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README.md
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README.md
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@ -36,7 +36,7 @@ Ready to learn? Jump to [code examples!](https://www.raylib.com/examples.html)
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[](https://github.com/raysan5/raylib/actions/workflows/windows_examples.yml)
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[](https://github.com/raysan5/raylib/actions/workflows/linux_examples.yml)
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features
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Features
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--------
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- **NO external dependencies**, all required libraries are [bundled into raylib](https://github.com/raysan5/raylib/tree/master/src/external)
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- Multiple platforms supported: **Windows, Linux, MacOS, RPI, Android, HTML5... and more!**
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@ -56,7 +56,7 @@ features
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- Bindings to [+50 programming languages](https://github.com/raysan5/raylib/blob/master/BINDINGS.md)!
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- **Free and open source**.
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basic example
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Basic example
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--------------
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This is a basic raylib example, it creates a window and it draws the text `"Congrats! You created your first window!"` in the middle of the screen. Check this example [running live on web here](https://www.raylib.com/examples/core/loader.html?name=core_basic_window).
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```c
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@ -80,7 +80,7 @@ int main(void)
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}
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```
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build and installation
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Build and installation
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----------------------
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raylib binary releases for Windows, Linux, macOS, Android and HTML5 are available at the [Github Releases page](https://github.com/raysan5/raylib/releases).
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@ -89,7 +89,7 @@ raylib is also available via multiple [package managers](https://github.com/rays
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#### Installing and building raylib on multiple platforms
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[raylib Wiki](https://github.com/raysan5/raylib/wiki#development-platforms) contains detailed instructions on building and usage on multiple platforms.
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The [raylib Wiki](https://github.com/raysan5/raylib/wiki#development-platforms) contains detailed instructions on building and usage on multiple platforms.
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- [Working on Windows](https://github.com/raysan5/raylib/wiki/Working-on-Windows)
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- [Working on macOS](https://github.com/raysan5/raylib/wiki/Working-on-macOS)
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@ -101,7 +101,7 @@ raylib is also available via multiple [package managers](https://github.com/rays
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- [Working for Web (HTML5)](https://github.com/raysan5/raylib/wiki/Working-for-Web-(HTML5))
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- [Working anywhere with CMake](https://github.com/raysan5/raylib/wiki/Working-with-CMake)
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*Note that Wiki is open for edit, if you find some issue while building raylib for your target platform, feel free to edit the Wiki or open and issue related to it.*
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*Note that the Wiki is open for edit, if you find some issues while building raylib for your target platform, feel free to edit the Wiki or open an issue related to it.*
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#### Setup raylib with multiple IDEs
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@ -109,14 +109,14 @@ raylib has been developed on Windows platform using [Notepad++](https://notepad-
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[Projects directory](https://github.com/raysan5/raylib/tree/master/projects) contains several ready-to-use **project templates** to build raylib and code examples with multiple IDEs.
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*Note that there are lots of IDEs supported, some of the provided templates could require some review, please, if you find some issue with some template or you think they could be improved, feel free to send a PR or open a related issue.*
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*Note that there are lots of IDEs supported, some of the provided templates could require some review, so please, if you find some issue with a template or you think they could be improved, feel free to send a PR or open a related issue.*
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learning and docs
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Learning and docs
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------------------
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raylib is designed to be learned using [the examples](https://github.com/raysan5/raylib/tree/master/examples) as the main reference. There is no standard API documentation but there is a [**cheatsheet**](https://www.raylib.com/cheatsheet/cheatsheet.html) containing all the functions available on the library and a short description of each one of them, input parameters and result value names should be intuitive enough to understand how each function works.
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raylib is designed to be learned using [the examples](https://github.com/raysan5/raylib/tree/master/examples) as the main reference. There is no standard API documentation but there is a [**cheatsheet**](https://www.raylib.com/cheatsheet/cheatsheet.html) containing all the functions available on the library a short description of each one of them, input parameters and result value names should be intuitive enough to understand how each function works.
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Some additional documentation about raylib design can be found in raylib GitHub Wiki. Here the more relevant links:
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Some additional documentation about raylib design can be found in the raylib GitHub Wiki. Here are the relevant links:
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- [raylib cheatsheet](https://www.raylib.com/cheatsheet/cheatsheet.html)
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- [raylib architecture](https://github.com/raysan5/raylib/wiki/raylib-architecture)
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@ -125,10 +125,10 @@ Some additional documentation about raylib design can be found in raylib GitHub
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- [raylib games collection](https://github.com/raysan5/raylib-games)
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contact and networks
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Contact and networks
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---------------------
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raylib is present in several networks and raylib community is growing everyday. If you are using raylib and enjoying it, feel free to join us in any of these networks. The most active network is our [Discord server](https://discord.gg/raylib)! :)
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raylib is present in several networks and the raylib community is growing everyday. If you are using raylib and enjoying it, feel free to join us in any of these networks. The most active network is our [Discord server](https://discord.gg/raylib)! :)
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- Webpage: [https://www.raylib.com](https://www.raylib.com)
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- Discord: [https://discord.gg/raylib](https://discord.gg/raylib)
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@ -138,9 +138,9 @@ raylib is present in several networks and raylib community is growing everyday.
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- Patreon: [https://www.patreon.com/raylib](https://www.patreon.com/raylib)
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- YouTube: [https://www.youtube.com/channel/raylib](https://www.youtube.com/c/raylib)
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license
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License
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-------
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raylib is licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software. Check [LICENSE](LICENSE) for further details.
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raylib uses internally some libraries for window/graphics/inputs management and also to support different fileformats loading, all those libraries are embedded with and are available in [src/external](https://github.com/raysan5/raylib/tree/master/src/external) directory. Check [raylib dependencies LICENSES](https://github.com/raysan5/raylib/wiki/raylib-dependencies) on raylib Wiki for details.
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raylib internally uses some libraries for window/graphics/inputs management and also to support different fileformats loading, all those libraries are embedded with and are available in [src/external](https://github.com/raysan5/raylib/tree/master/src/external) directory. Check [raylib dependencies LICENSES](https://github.com/raysan5/raylib/wiki/raylib-dependencies) on the raylib Wiki for details.
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