Fix modulo bias in GetRandomValue(); implement rejection sampling for uniformity

This commit is contained in:
Marcos De La Torre 2025-12-07 00:14:36 -08:00
parent 8115b7e922
commit 1a901da9a0

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@ -1743,7 +1743,29 @@ int GetRandomValue(int min, int max)
TRACELOG(LOG_WARNING, "Invalid GetRandomValue() arguments, range should not be higher than %i", RAND_MAX);
}
value = (rand()%(abs(max - min) + 1) + min);
int range = (max - min) + 1;
// Degenerate/overflow case: fall back to min (same behavior as "always min" instead of UB)
if (range <= 0)
{
value = min;
}
else
{
// Rejection sampling to get a uniform integer in [min, max]
unsigned long c = (unsigned long)RAND_MAX + 1UL; // number of possible rand() results
unsigned long m = (unsigned long)range; // size of the target interval
unsigned long t = c - (c % m); // largest multiple of m <= c
unsigned long r;
do
{
r = (unsigned long)rand();
}
while (r >= t);
value = min + (int)(r % m);
}
#endif
return value;
}