small typo
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@ -382,7 +382,7 @@ RMAPI Vector2 Vector2Normalize(Vector2 v)
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Vector2 result = { 0 };
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Vector2 result = { 0 };
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float lengthSq = (v.x*v.x) + (v.y*v.y);
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float lengthSq = (v.x*v.x) + (v.y*v.y);
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if (lengthSq == 0.0'f) lengthSq = 1.0f;
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if (lengthSq == 0.0f) lengthSq = 1.0f;
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float ilength = 1.0f/sqrtf(lengthSq);
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float ilength = 1.0f/sqrtf(lengthSq);
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result.x = v.x*ilength;
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result.x = v.x*ilength;
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result.y = v.y*ilength;
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result.y = v.y*ilength;
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