From 182facf4e5bf0e0002f7acd2832a24379f4819ca Mon Sep 17 00:00:00 2001 From: Josh Colclough Date: Wed, 25 Oct 2023 22:45:37 +0100 Subject: [PATCH] Reset max iterations --- examples/shaders/resources/shaders/glsl330/julia_set.fs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/shaders/resources/shaders/glsl330/julia_set.fs b/examples/shaders/resources/shaders/glsl330/julia_set.fs index 9a6550b6b..5b4986980 100644 --- a/examples/shaders/resources/shaders/glsl330/julia_set.fs +++ b/examples/shaders/resources/shaders/glsl330/julia_set.fs @@ -11,7 +11,7 @@ uniform vec2 c; // c.x = real, c.y = imaginary component. Equati uniform vec2 offset; // Offset of the scale. uniform float zoom; // Zoom of the scale. -const int MAX_ITERATIONS = 255 * 4; // Max iterations to do. +const int MAX_ITERATIONS = 255; // Max iterations to do. const float COLOR_CYCLES = 2; // Number of times the palette repeats. Can show higher detail for higher iteration numbers. // Square a complex number