Fix rlgl standalone defaults

This commit is contained in:
asdqwe 2024-10-02 06:21:49 -03:00
parent 09987b01cc
commit 12602307fd

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@ -348,7 +348,7 @@
#define RL_DEFAULT_SHADER_ATTRIB_LOCATION_INDICES 6 #define RL_DEFAULT_SHADER_ATTRIB_LOCATION_INDICES 6
#endif #endif
#ifdef RL_SUPPORT_MESH_ANIMATION_VBO #ifdef RL_SUPPORT_MESH_GPU_SKINNING
#ifndef RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEIDS #ifndef RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEIDS
#define RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEIDS 7 #define RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEIDS 7
#endif #endif