- additional events in debug message
- fixed glEnable(GL_DEBUG_OUTPUT)
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parent
e088e7f997
commit
112e6dcf54
14
src/rcore.c
14
src/rcore.c
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@ -3617,10 +3617,14 @@ int GetTouchPointCount(void)
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#if defined(GRAPHICS_API_OPENGL_43) && defined(PLATFORM_DESKTOP)
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static void GLAPIENTRY DebugMessageCallback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* user_param)
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{
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// ignore non-significant error/warning codes
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if (id == 131169 || id == 131185 || id == 131218 || id == 131204) return;
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const char* msgSource = NULL;
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switch (source)
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{
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case GL_DEBUG_SOURCE_API: msgSource = "API"; break;
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case GL_DEBUG_SOURCE_WINDOW_SYSTEM: msgSource = "WINDOW_SYSTEM"; break;
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case GL_DEBUG_SOURCE_SHADER_COMPILER: msgSource = "SHADER_COMPILER"; break;
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case GL_DEBUG_SOURCE_THIRD_PARTY: msgSource = "THIRD_PARTY"; break;
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case GL_DEBUG_SOURCE_APPLICATION: msgSource = "APPLICATION"; break;
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@ -3635,6 +3639,9 @@ static void GLAPIENTRY DebugMessageCallback(GLenum source, GLenum type, GLuint i
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case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: msgType = "UNDEFINED_BEHAVIOR"; break;
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case GL_DEBUG_TYPE_PORTABILITY: msgType = "PORTABILITY"; break;
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case GL_DEBUG_TYPE_PERFORMANCE: msgType = "PERFORMANCE"; break;
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case GL_DEBUG_TYPE_MARKER: msgType = "MARKER"; break;
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case GL_DEBUG_TYPE_PUSH_GROUP: msgType = "PUSH_GROUP"; break;
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case GL_DEBUG_TYPE_POP_GROUP: msgType = "POP_GROUP"; break;
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case GL_DEBUG_TYPE_OTHER: msgType = "OTHER"; break;
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}
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@ -3644,6 +3651,7 @@ static void GLAPIENTRY DebugMessageCallback(GLenum source, GLenum type, GLuint i
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case GL_DEBUG_SEVERITY_LOW: msgSeverity = "LOW"; break;
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case GL_DEBUG_SEVERITY_MEDIUM: msgSeverity = "MEDIUM"; break;
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case GL_DEBUG_SEVERITY_HIGH: msgSeverity = "HIGH"; break;
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case GL_DEBUG_SEVERITY_NOTIFICATION: msgSeverity = "NOTIFICATION"; break;
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}
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TRACELOG(LOG_WARNING, "OpenGL Debug Message: %s, type = %s, source = %s, severity = %s", message, msgType, msgSource, msgSeverity);
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@ -4358,14 +4366,16 @@ static bool InitGraphicsDevice(int width, int height)
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#endif
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#if defined(GRAPHICS_API_OPENGL_43) && defined(PLATFORM_DESKTOP)
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if (glDebugMessageCallback != NULL)
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if (glDebugMessageCallback != NULL && glDebugMessageControl != NULL)
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{
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if ((CORE.Window.flags & FLAG_OPENGL_DEBUG) || (CORE.Window.flags & FLAG_OPENGL_DEBUG_SYNC))
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{
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glDebugMessageCallback(DebugMessageCallback, 0);
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// glDebugMessageControl(GL_DEBUG_SOURCE_API, GL_DEBUG_TYPE_ERROR, GL_DEBUG_SEVERITY_HIGH, 0, 0, GL_TRUE); // TODO: filter message
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// GL_DEBUG_OUTPUT - Faster version but not useful for breakpoints
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// GL_DEBUG_OUTPUT_SYNCHRONUS - Callback is in sync with errors, so a breakpoint can be placed on the callback in order to get a stacktrace for the GL error.
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if (CORE.Window.flags & FLAG_OPENGL_DEBUG) glEnable(GL_DEBUG_OUTPUT);
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glEnable(GL_DEBUG_OUTPUT);
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if (CORE.Window.flags & FLAG_OPENGL_DEBUG_SYNC) glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
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}
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}
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