- additional events in debug message

- fixed glEnable(GL_DEBUG_OUTPUT)
This commit is contained in:
warzes 2021-10-18 11:44:27 +10:00
parent e088e7f997
commit 112e6dcf54

View File

@ -3617,10 +3617,14 @@ int GetTouchPointCount(void)
#if defined(GRAPHICS_API_OPENGL_43) && defined(PLATFORM_DESKTOP)
static void GLAPIENTRY DebugMessageCallback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* user_param)
{
// ignore non-significant error/warning codes
if (id == 131169 || id == 131185 || id == 131218 || id == 131204) return;
const char* msgSource = NULL;
switch (source)
{
case GL_DEBUG_SOURCE_API: msgSource = "API"; break;
case GL_DEBUG_SOURCE_WINDOW_SYSTEM: msgSource = "WINDOW_SYSTEM"; break;
case GL_DEBUG_SOURCE_SHADER_COMPILER: msgSource = "SHADER_COMPILER"; break;
case GL_DEBUG_SOURCE_THIRD_PARTY: msgSource = "THIRD_PARTY"; break;
case GL_DEBUG_SOURCE_APPLICATION: msgSource = "APPLICATION"; break;
@ -3635,6 +3639,9 @@ static void GLAPIENTRY DebugMessageCallback(GLenum source, GLenum type, GLuint i
case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: msgType = "UNDEFINED_BEHAVIOR"; break;
case GL_DEBUG_TYPE_PORTABILITY: msgType = "PORTABILITY"; break;
case GL_DEBUG_TYPE_PERFORMANCE: msgType = "PERFORMANCE"; break;
case GL_DEBUG_TYPE_MARKER: msgType = "MARKER"; break;
case GL_DEBUG_TYPE_PUSH_GROUP: msgType = "PUSH_GROUP"; break;
case GL_DEBUG_TYPE_POP_GROUP: msgType = "POP_GROUP"; break;
case GL_DEBUG_TYPE_OTHER: msgType = "OTHER"; break;
}
@ -3644,6 +3651,7 @@ static void GLAPIENTRY DebugMessageCallback(GLenum source, GLenum type, GLuint i
case GL_DEBUG_SEVERITY_LOW: msgSeverity = "LOW"; break;
case GL_DEBUG_SEVERITY_MEDIUM: msgSeverity = "MEDIUM"; break;
case GL_DEBUG_SEVERITY_HIGH: msgSeverity = "HIGH"; break;
case GL_DEBUG_SEVERITY_NOTIFICATION: msgSeverity = "NOTIFICATION"; break;
}
TRACELOG(LOG_WARNING, "OpenGL Debug Message: %s, type = %s, source = %s, severity = %s", message, msgType, msgSource, msgSeverity);
@ -4358,14 +4366,16 @@ static bool InitGraphicsDevice(int width, int height)
#endif
#if defined(GRAPHICS_API_OPENGL_43) && defined(PLATFORM_DESKTOP)
if (glDebugMessageCallback != NULL)
if (glDebugMessageCallback != NULL && glDebugMessageControl != NULL)
{
if ((CORE.Window.flags & FLAG_OPENGL_DEBUG) || (CORE.Window.flags & FLAG_OPENGL_DEBUG_SYNC))
{
glDebugMessageCallback(DebugMessageCallback, 0);
// glDebugMessageControl(GL_DEBUG_SOURCE_API, GL_DEBUG_TYPE_ERROR, GL_DEBUG_SEVERITY_HIGH, 0, 0, GL_TRUE); // TODO: filter message
// GL_DEBUG_OUTPUT - Faster version but not useful for breakpoints
// GL_DEBUG_OUTPUT_SYNCHRONUS - Callback is in sync with errors, so a breakpoint can be placed on the callback in order to get a stacktrace for the GL error.
if (CORE.Window.flags & FLAG_OPENGL_DEBUG) glEnable(GL_DEBUG_OUTPUT);
glEnable(GL_DEBUG_OUTPUT);
if (CORE.Window.flags & FLAG_OPENGL_DEBUG_SYNC) glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
}
}