diff --git a/examples/textures/textures_image_generation.c b/examples/textures/textures_image_generation.c
index df4cb92f1..359dc236a 100644
--- a/examples/textures/textures_image_generation.c
+++ b/examples/textures/textures_image_generation.c
@@ -13,7 +13,7 @@
#include "raylib.h"
-#define NUM_TEXTURES 10 // Currently we have 8 generation algorithms but some are have multiple purposes (Linear and Square Gradients)
+#define NUM_TEXTURES 9 // Currently we have 8 generation algorithms but some are have multiple purposes (Linear and Square Gradients)
//------------------------------------------------------------------------------------
// Program main entry point
@@ -31,8 +31,7 @@ int main(void)
Image horizontalGradient = GenImageGradientLinear(screenWidth, screenHeight, 90, RED, BLUE);
Image diagonalGradient = GenImageGradientLinear(screenWidth, screenHeight, 45, RED, BLUE);
Image radialGradient = GenImageGradientRadial(screenWidth, screenHeight, 0.0f, WHITE, BLACK);
- Image squareGradient = GenImageGradientSquare(screenWidth, screenHeight, screenHeight*0.9, screenHeight*0.9, 0.0f, WHITE, BLACK);
- Image rectangularGradient = GenImageGradientSquare(screenWidth, screenHeight, screenWidth, screenHeight, 0.0f, WHITE, BLACK);
+ Image squareGradient = GenImageGradientSquare(screenWidth, screenHeight, 0.0f, WHITE, BLACK);
Image checked = GenImageChecked(screenWidth, screenHeight, 32, 32, RED, BLUE);
Image whiteNoise = GenImageWhiteNoise(screenWidth, screenHeight, 0.5f);
Image perlinNoise = GenImagePerlinNoise(screenWidth, screenHeight, 50, 50, 4.0f);
@@ -45,11 +44,10 @@ int main(void)
textures[2] = LoadTextureFromImage(diagonalGradient);
textures[3] = LoadTextureFromImage(radialGradient);
textures[4] = LoadTextureFromImage(squareGradient);
- textures[5] = LoadTextureFromImage(rectangularGradient);
- textures[6] = LoadTextureFromImage(checked);
- textures[7] = LoadTextureFromImage(whiteNoise);
- textures[8] = LoadTextureFromImage(perlinNoise);
- textures[9] = LoadTextureFromImage(cellular);
+ textures[5] = LoadTextureFromImage(checked);
+ textures[6] = LoadTextureFromImage(whiteNoise);
+ textures[7] = LoadTextureFromImage(perlinNoise);
+ textures[8] = LoadTextureFromImage(cellular);
// Unload image data (CPU RAM)
UnloadImage(verticalGradient);
@@ -97,11 +95,10 @@ int main(void)
case 2: DrawText("DIAGONAL GRADIENT", 540, 10, 20, RAYWHITE); break;
case 3: DrawText("RADIAL GRADIENT", 580, 10, 20, LIGHTGRAY); break;
case 4: DrawText("SQUARE GRADIENT", 580, 10, 20, LIGHTGRAY); break;
- case 5: DrawText("RECTANGULAR GRADIENT", 530, 10, 20, LIGHTGRAY); break;
- case 6: DrawText("CHECKED", 680, 10, 20, RAYWHITE); break;
- case 7: DrawText("WHITE NOISE", 640, 10, 20, RED); break;
- case 8: DrawText("PERLIN NOISE", 640, 10, 20, RED); break;
- case 9: DrawText("CELLULAR", 670, 10, 20, RAYWHITE); break;
+ case 5: DrawText("CHECKED", 680, 10, 20, RAYWHITE); break;
+ case 6: DrawText("WHITE NOISE", 640, 10, 20, RED); break;
+ case 7: DrawText("PERLIN NOISE", 640, 10, 20, RED); break;
+ case 8: DrawText("CELLULAR", 670, 10, 20, RAYWHITE); break;
default: break;
}
diff --git a/parser/output/raylib_api.json b/parser/output/raylib_api.json
index 0c6350c1a..4438ab0da 100644
--- a/parser/output/raylib_api.json
+++ b/parser/output/raylib_api.json
@@ -6307,14 +6307,6 @@
"type": "int",
"name": "height"
},
- {
- "type": "int",
- "name": "gradientWidth"
- },
- {
- "type": "int",
- "name": "gradientHeight"
- },
{
"type": "float",
"name": "density"
diff --git a/parser/output/raylib_api.lua b/parser/output/raylib_api.lua
index 51653f448..79b3a9283 100644
--- a/parser/output/raylib_api.lua
+++ b/parser/output/raylib_api.lua
@@ -5026,8 +5026,6 @@ return {
params = {
{type = "int", name = "width"},
{type = "int", name = "height"},
- {type = "int", name = "gradientWidth"},
- {type = "int", name = "gradientHeight"},
{type = "float", name = "density"},
{type = "Color", name = "inner"},
{type = "Color", name = "outer"}
diff --git a/parser/output/raylib_api.txt b/parser/output/raylib_api.txt
index 486b40c4f..c53cb77ec 100644
--- a/parser/output/raylib_api.txt
+++ b/parser/output/raylib_api.txt
@@ -2434,17 +2434,15 @@ Function 247: GenImageGradientRadial() (5 input parameters)
Param[3]: density (type: float)
Param[4]: inner (type: Color)
Param[5]: outer (type: Color)
-Function 248: GenImageGradientSquare() (7 input parameters)
+Function 248: GenImageGradientSquare() (5 input parameters)
Name: GenImageGradientSquare
Return type: Image
Description: Generate image: square gradient
Param[1]: width (type: int)
Param[2]: height (type: int)
- Param[3]: gradientWidth (type: int)
- Param[4]: gradientHeight (type: int)
- Param[5]: density (type: float)
- Param[6]: inner (type: Color)
- Param[7]: outer (type: Color)
+ Param[3]: density (type: float)
+ Param[4]: inner (type: Color)
+ Param[5]: outer (type: Color)
Function 249: GenImageChecked() (6 input parameters)
Name: GenImageChecked
Return type: Image
diff --git a/parser/output/raylib_api.xml b/parser/output/raylib_api.xml
index 453260e9e..85b3e3e4c 100644
--- a/parser/output/raylib_api.xml
+++ b/parser/output/raylib_api.xml
@@ -1563,11 +1563,9 @@
-
+
-
-
diff --git a/projects/Geany/raylib.c.tags b/projects/Geany/raylib.c.tags
index 23296648e..4cc6d4605 100644
--- a/projects/Geany/raylib.c.tags
+++ b/projects/Geany/raylib.c.tags
@@ -213,7 +213,7 @@ ImageColorReplace|void|(Image *image, Color color, Color replace);|
GenImageColor|Image|(int width, int height, Color color);|
GenImageGradientLinear|Image|(int width, int height, int direction, Color start, Color end);|
GenImageGradientRadial|Image|(int width, int height, float density, Color inner, Color outer);|
-GenImageGradientSquare|Image|(int width, int height, int gradientWidth, int gradientHeight, float density, Color inner, Color outer);|
+GenImageGradientSquare|Image|(int width, int height, float density, Color inner, Color outer);|
GenImageChecked|Image|(int width, int height, int checksX, int checksY, Color col1, Color col2);|
GenImageWhiteNoise|Image|(int width, int height, float factor);|
GenImagePerlinNoise|Image|(int width, int height, int offsetX, int offsetY, float scale);|
diff --git a/projects/Notepad++/raylib_npp_parser/raylib_npp.xml b/projects/Notepad++/raylib_npp_parser/raylib_npp.xml
index 2dcd994aa..7e173a936 100644
--- a/projects/Notepad++/raylib_npp_parser/raylib_npp.xml
+++ b/projects/Notepad++/raylib_npp_parser/raylib_npp.xml
@@ -1400,8 +1400,6 @@
-
-
diff --git a/projects/Notepad++/raylib_npp_parser/raylib_to_parse.h b/projects/Notepad++/raylib_npp_parser/raylib_to_parse.h
index b09e53f5a..f20f065e3 100644
--- a/projects/Notepad++/raylib_npp_parser/raylib_to_parse.h
+++ b/projects/Notepad++/raylib_npp_parser/raylib_to_parse.h
@@ -319,7 +319,7 @@ RLAPI bool ExportImageAsCode(Image image, const char *fileName);
RLAPI Image GenImageColor(int width, int height, Color color); // Generate image: plain color
RLAPI Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end); // Generate image: linear gradient
RLAPI Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer); // Generate image: radial gradient
-RLAPI Image GenImageGradientSquare(int width, int height, int gradientWidth, int gradientHeight, float density, Color inner, Color outer); // Generate image: square gradient
+RLAPI Image GenImageGradientSquare(int width, int height, float density, Color inner, Color outer); // Generate image: square gradient
RLAPI Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2); // Generate image: checked
RLAPI Image GenImageWhiteNoise(int width, int height, float factor); // Generate image: white noise
RLAPI Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale); // Generate image: perlin noise
diff --git a/src/raylib.h b/src/raylib.h
index cbaac57a0..703e70c21 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -1241,7 +1241,7 @@ RLAPI bool ExportImageAsCode(Image image, const char *fileName);
RLAPI Image GenImageColor(int width, int height, Color color); // Generate image: plain color
RLAPI Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end); // Generate image: linear gradient, direction in degrees [0..360], 0=Vertical gradient
RLAPI Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer); // Generate image: radial gradient
-RLAPI Image GenImageGradientSquare(int width, int height, int gradientWidth, int gradientHeight, float density, Color inner, Color outer); // Generate image: square gradient
+RLAPI Image GenImageGradientSquare(int width, int height, float density, Color inner, Color outer); // Generate image: square gradient
RLAPI Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2); // Generate image: checked
RLAPI Image GenImageWhiteNoise(int width, int height, float factor); // Generate image: white noise
RLAPI Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale); // Generate image: perlin noise
diff --git a/src/rtextures.c b/src/rtextures.c
index 3d20d5143..f6a747c0f 100644
--- a/src/rtextures.c
+++ b/src/rtextures.c
@@ -765,16 +765,13 @@ Image GenImageGradientRadial(int width, int height, float density, Color inner,
}
// Generate image: square gradient
-Image GenImageGradientSquare(int width, int height, int gradientWidth, int gradientHeight, float density, Color inner, Color outer)
+Image GenImageGradientSquare(int width, int height, float density, Color inner, Color outer)
{
Color *pixels = (Color *)RL_MALLOC(width*height*sizeof(Color));
float centerX = (float)width/2.0f;
float centerY = (float)height/2.0f;
- float gradientCenterX = gradientWidth / 2.0f;
- float gradientCenterY = gradientHeight / 2.0f;
-
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
@@ -784,8 +781,8 @@ Image GenImageGradientSquare(int width, int height, int gradientWidth, int gradi
float distY = fabsf(y - centerY);
// Normalize the distances by the dimensions of the gradient rectangle
- float normalizedDistX = distX / gradientCenterX;
- float normalizedDistY = distY / gradientCenterY;
+ float normalizedDistX = distX / centerX;
+ float normalizedDistY = distY / centerY;
// Calculate the total normalized Manhattan distance
float manhattanDist = fmax(normalizedDistX, normalizedDistY);