Init mouse positions

This commit is contained in:
asdqwe 2025-01-07 16:51:14 -03:00
parent ad035edfac
commit 0c07eca9dc

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@ -1654,6 +1654,14 @@ int InitPlatform(void)
{ {
if (glfwJoystickPresent(i)) strcpy(CORE.Input.Gamepad.name[i], glfwGetJoystickName(i)); if (glfwJoystickPresent(i)) strcpy(CORE.Input.Gamepad.name[i], glfwGetJoystickName(i));
} }
// Initialize mouse positions:
const double xpos, ypos;
glfwGetCursorPos(platform.handle, &xpos, &ypos);
CORE.Input.Mouse.previousPosition.x = (float)xpos;
CORE.Input.Mouse.previousPosition.y = (float)ypos;
CORE.Input.Mouse.currentPosition.x = (float)xpos;
CORE.Input.Mouse.currentPosition.y = (float)ypos;
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
// Initialize timming system // Initialize timming system