diff --git a/src/rlgl.h b/src/rlgl.h index 8d0dc373e..28a271f73 100644 --- a/src/rlgl.h +++ b/src/rlgl.h @@ -1100,7 +1100,7 @@ void rlFrustum(double left, double right, double bottom, double top, double znea // Multiply the current matrix by an orthographic matrix generated by parameters void rlOrtho(double left, double right, double bottom, double top, double znear, double zfar) { - if (((right - left) > 0) && ((top - bottom) > 0)) + if (right != left && top != bottom) // prevent divide by 0 { Matrix matOrtho = MatrixOrtho(left, right, bottom, top, znear, zfar); *RLGL.State.currentMatrix = MatrixMultiply(*RLGL.State.currentMatrix, matOrtho);