Set textureWrapRepeat to avoid issue on web version

This commit is contained in:
Maicon Santana 2026-03-23 10:59:46 +00:00
parent 1e74aba7c3
commit 0788c73b64

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@ -41,6 +41,9 @@ int main(void)
Model model = LoadModel("resources/models/obj/plane.obj"); // Load model
Texture2D texture = LoadTexture("resources/models/obj/plane_diffuse.png"); // Load model texture
SetTextureWrap(texture, TEXTURE_WRAP_REPEAT); // Force Repeat to avoid issue on Web version
model.materials[0].maps[MATERIAL_MAP_DIFFUSE].texture = texture; // Set map diffuse texture
float pitch = 0.0f;