Fix Render Batch Limit not being checked in DrawRectangleGradientEx()

This commit is contained in:
KonPet 2021-11-06 19:12:54 +01:00
parent 9e6133bb09
commit 05f541058a

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@ -741,6 +741,8 @@ void DrawRectangleGradientH(int posX, int posY, int width, int height, Color col
// NOTE: Colors refer to corners, starting at top-lef corner and counter-clockwise
void DrawRectangleGradientEx(Rectangle rec, Color col1, Color col2, Color col3, Color col4)
{
rlCheckRenderBatchLimit(4);
rlSetTexture(texShapes.id);
rlPushMatrix();