Final commit of some WIP work, parking the project for the moment until i have time to work on this properly

Signed-off-by: Jak Barnes <contact@jakbarnes.co.uk>
This commit is contained in:
Jak Barnes 2019-04-20 12:39:06 +01:00
parent 739f951fba
commit 0464a8aaf4
16 changed files with 785 additions and 419 deletions

View File

@ -71,7 +71,8 @@ void test_resolve_host()
const char * address = "localhost";
const char * port = "80";
AddressInformation *addr = AllocAddressList(3);
int count = ResolveHost(address, port, addr);
int count = ResolveHost(address, port, ADDRESS_TYPE_IPV4, 0, addr);
assert(GetAddressFamily(addr[0]) == ADDRESS_TYPE_IPV6);
assert(GetAddressFamily(addr[1]) == ADDRESS_TYPE_IPV4);
assert(GetAddressSocketType(addr[0]) == 0);

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@ -22,33 +22,33 @@
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@ -22,33 +22,33 @@
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@ -31,33 +31,33 @@
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View File

@ -31,33 +31,33 @@
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View File

@ -31,32 +31,32 @@
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View File

@ -31,33 +31,33 @@
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View File

@ -31,33 +31,33 @@
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View File

@ -31,33 +31,33 @@
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View File

@ -31,33 +31,33 @@
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View File

@ -22,33 +22,33 @@
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@ -31,33 +31,33 @@
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@ -31,33 +31,33 @@
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@ -22,32 +22,32 @@
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@ -479,7 +479,7 @@ typedef struct VrStereoConfig {
} VrStereoConfig;
// Network typedefs
typedef uint32_t SocketChannel;
typedef uint32_t SocketChannel;
typedef struct _AddressInformation * AddressInformation;
typedef struct _SocketAddress * SocketAddress;
typedef struct _SocketAddressIPv4 * SocketAddressIPv4;
@ -487,81 +487,89 @@ typedef struct _SocketAddressIPv6 * SocketAddressIPv6;
typedef struct _SocketAddressStorage *SocketAddressStorage;
// IPAddress definition (in network byte order)
typedef struct IPAddress {
typedef struct IPAddress
{
unsigned long host; /* 32-bit IPv4 host address */
unsigned short port; /* 16-bit protocol port */
} IPAddress;
// An option ID, value, sizeof(value) tuple for setsockopt(2).
typedef struct SocketOpt {
typedef struct SocketOpt
{
int id;
void *value;
int valueLen;
} SocketOpt;
typedef enum {
typedef enum
{
SOCKET_TCP = 1, // SOCK_STREAM
SOCKET_UDP = 2 // SOCK_DGRAM
} SocketType;
typedef struct UDPChannel {
typedef struct UDPChannel
{
int numbound; // The total number of addresses this channel is bound to
IPAddress address[SOCKET_MAX_UDPADDRESSES]; // The list of remote addresses this channel is bound to
} UDPChannel;
typedef struct Socket {
typedef struct Socket
{
int ready; // Is the socket ready? i.e. has information
int status; // The last status code to have occured using this socket
bool isServer; // Is this socket a server socket (i.e. TCP/UDP Listen Server)
bool isIPv6;
SocketChannel channel; // The socket handle id
SocketType type; // Is this socket a TCP or UDP socket?
IPAddress address; // The host/target IPv4 for this socket (in network byte order)
bool isIPv6; // Is this socket address an ipv6 address?
SocketAddressIPv4 addripv4; // The host/target IPv4 for this socket (in network byte order)
SocketAddressIPv6 addripv6; // The host/target IPv6 for this socket (in network byte order)
struct UDPChannel binding[SOCKET_MAX_UDPCHANNELS]; // The amount of channels (if UDP) this socket is bound to
} Socket;
typedef struct SocketSet {
typedef struct SocketSet
{
int numsockets;
int maxsockets;
struct Socket **sockets;
} SocketSet;
typedef struct SocketDataPacket {
int channel; /* The src/dst channel of the packet */
unsigned char *data; /* The packet data */
int len; /* The length of the packet data */
int maxlen; /* The size of the data buffer */
int status; /* packet status after sending */
IPAddress address; /* The source/dest address of an incoming/outgoing packet */
typedef struct SocketDataPacket
{
int channel; // The src/dst channel of the packet
unsigned char *data; // The packet data
int len; // The length of the packet data
int maxlen; // The size of the data buffer
int status; // packet status after sending
IPAddress address; // The source/dest address of an incoming/outgoing packet
} SocketDataPacket;
// Configuration for a socket. Not all of these fields need to
// be set, and ones omitted from a C99-style "designated initializer"
// struct literal will be zeroed out and replaced with defaults.
typedef struct SocketConfig {
char * host; // The host address in xxx.xxx.xxx.xxx form
char * port; // The target port/service in the form "http" or "25565"
bool server; // Listen for incoming clients?
SocketType type;
bool nonblocking; // non-blocking operation?
int backlog_size; // set a custom backlog size
SocketOpt sockopts[SOCKET_MAX_SOCK_OPTS];
// Configuration for a socket.
typedef struct SocketConfig
{
char * host; // The host address in xxx.xxx.xxx.xxx form
char * port; // The target port/service in the form "http" or "25565"
bool server; // Listen for incoming clients?
SocketType type; // The type of socket, TCP/UDP
bool nonblocking; // non-blocking operation?
int backlog_size; // set a custom backlog size
SocketOpt sockopts[SOCKET_MAX_SOCK_OPTS];
} SocketConfig;
// Result from calling open with a given config.
typedef struct SocketResult {
typedef struct SocketResult
{
int status;
Socket *socket;
} SocketResult;
//
typedef struct Packet {
typedef struct Packet
{
uint32_t size; // The total size of bytes in data
uint32_t offs; // The offset to data access
uint32_t maxs; // The max size of data
uint8_t* data; // Data stored in network byte order
uint8_t *data; // Data stored in network byte order
} Packet;
//----------------------------------------------------------------------------------
@ -1539,6 +1547,8 @@ RLAPI int GetAddressProtocol(AddressInformation address);
RLAPI char* GetAddressCanonName(AddressInformation address);
RLAPI char *GetAddressHostAndPort(AddressInformation address, char *outhost, int *outport);
RLAPI void PrintAddressInfo(AddressInformation address);
// Address Memory API
RLAPI AddressInformation AllocAddress();
RLAPI void FreeAddress(AddressInformation* addressInfo);
RLAPI AddressInformation *AllocAddressList(int size);
@ -1553,14 +1563,23 @@ RLAPI Socket *SocketAccept(Socket *server, SocketConfig *config);
// UDP Socket API
RLAPI int SocketSetChannel(Socket *socket, int channel, const IPAddress *address);
RLAPI void SocketUnsetChannel(Socket *socket, int channel);
RLAPI IPAddress* SocketGetPeerAddress(Socket *socket, int channel);
// UDP DataPacket API
RLAPI SocketDataPacket *AllocPacket(int size);
RLAPI int ResizePacket(SocketDataPacket *packet, int newsize);
RLAPI void FreePacket(SocketDataPacket *packet);
RLAPI SocketDataPacket** AllocPacketList(int count, int size);
RLAPI void FreePacketList(SocketDataPacket **packets);
// General Socket API
RLAPI int SocketSend(Socket *sock, const void *datap, int len);
RLAPI int SocketReceive(Socket *sock, void *data, int maxlen);
RLAPI void SocketClose(Socket* sock);
RLAPI int SocketReady(Socket* sock);
RLAPI SocketAddressStorage SocketGetPeerAddress(Socket* sock);
RLAPI char* GetSocketAddressHost(SocketAddressStorage storage);
RLAPI short GetSocketAddressPort(SocketAddressStorage storage);
// Socket Memory API
RLAPI Socket *AllocSocket();
RLAPI void FreeSocket(Socket **sock);
RLAPI SocketResult *AllocSocketResult();
@ -1576,8 +1595,8 @@ RLAPI int RemoveSocket(SocketSet *set, Socket *sock);
RLAPI int CheckSockets(SocketSet *set, unsigned int timeout);
// Packet API
Packet * AllocPacket(int size);
void FreePacket(Packet *packet);
// Packet * AllocPacket(int size);
// void FreePacket(Packet *packet);
void PacketSend(Packet *packet);
void PacketReceive(Packet *packet);
void PacketWrite8(Packet *packet, uint16_t value);

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