Projekt hinzugefügt
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CMakeLists.txt
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22
CMakeLists.txt
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cmake_minimum_required(VERSION 3.20)
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project(Beskar C CXX)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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# Raylib-Einstellungen (sorgt dafür, dass wir nur das bauen, was wir brauchen)
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set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
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set(BUILD_TESTS OFF CACHE BOOL "" FORCE)
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set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
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# Raylib hinzufügen
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add_subdirectory(raylib)
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# Dein Spiel-Executable
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add_executable(Beskar src/main.cpp)
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# Verknüpfung: Dein Spiel benötigt Raylib
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target_link_libraries(Beskar PRIVATE raylib)
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# Header-Verzeichnis für Raylib damit C++ es findet
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target_include_directories(Beskar PRIVATE raylib/src)
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15
src/main.cpp
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15
src/main.cpp
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#include "raylib.h"
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int main() {
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InitWindow(800, 600, "Beskar Projekt");
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while (!WindowShouldClose()) {
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BeginDrawing();
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ClearBackground(BLACK);
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DrawText("Beskar ist bereit!", 10, 10, 20, RAYWHITE);
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EndDrawing();
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}
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CloseWindow();
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return 0;
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}
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